mirror of https://github.com/PrimeDecomp/prime.git
parent
e36d4654dc
commit
418d420434
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@ -3,8 +3,8 @@
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.section .data
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.balign 8
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.global lbl_803E70E8
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lbl_803E70E8:
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.global __vt__9CRepulsor
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__vt__9CRepulsor:
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# ROM: 0x3E40E8
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.4byte 0
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.4byte 0
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@ -57,9 +57,9 @@ __dt__9CRepulsorFv:
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/* 8020FC5C 0020CBBC 93 C1 00 08 */ stw r30, 8(r1)
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/* 8020FC60 0020CBC0 7C 7E 1B 79 */ or. r30, r3, r3
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/* 8020FC64 0020CBC4 41 82 00 28 */ beq lbl_8020FC8C
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/* 8020FC68 0020CBC8 3C A0 80 3E */ lis r5, lbl_803E70E8@ha
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/* 8020FC68 0020CBC8 3C A0 80 3E */ lis r5, __vt__9CRepulsor@ha
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/* 8020FC6C 0020CBCC 38 80 00 00 */ li r4, 0
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/* 8020FC70 0020CBD0 38 05 70 E8 */ addi r0, r5, lbl_803E70E8@l
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/* 8020FC70 0020CBD0 38 05 70 E8 */ addi r0, r5, __vt__9CRepulsor@l
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/* 8020FC74 0020CBD4 90 1E 00 00 */ stw r0, 0(r30)
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/* 8020FC78 0020CBD8 4B E4 5A 79 */ bl __dt__6CActorFv
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/* 8020FC7C 0020CBDC 7F E0 07 35 */ extsh. r0, r31
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@ -163,9 +163,9 @@ Accept__9CRepulsorFR8IVisitor:
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/* 8020FDDC 0020CD3C 38 61 00 B8 */ addi r3, r1, 0xb8
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/* 8020FDE0 0020CD40 38 80 FF FF */ li r4, -1
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/* 8020FDE4 0020CD44 4B F0 6C 69 */ bl __dt__10CModelDataFv
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/* 8020FDE8 0020CD48 3C 80 80 3E */ lis r4, lbl_803E70E8@ha
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/* 8020FDE8 0020CD48 3C 80 80 3E */ lis r4, __vt__9CRepulsor@ha
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/* 8020FDEC 0020CD4C 7F E3 FB 78 */ mr r3, r31
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/* 8020FDF0 0020CD50 38 04 70 E8 */ addi r0, r4, lbl_803E70E8@l
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/* 8020FDF0 0020CD50 38 04 70 E8 */ addi r0, r4, __vt__9CRepulsor@l
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/* 8020FDF4 0020CD54 90 1F 00 00 */ stw r0, 0(r31)
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/* 8020FDF8 0020CD58 D3 FF 00 E8 */ stfs f31, 0xe8(r31)
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/* 8020FDFC 0020CD5C CB E1 01 28 */ lfd f31, 0x128(r1)
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@ -316,7 +316,7 @@ LIBS = [
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"MetroidPrime/ScriptObjects/CScriptStreamedAudio",
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"MetroidPrime/CRagDoll",
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"MetroidPrime/Player/CGameOptions",
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"MetroidPrime/ScriptObjects/CRepulsor",
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["MetroidPrime/ScriptObjects/CRepulsor", True],
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"MetroidPrime/CEnvFxManager",
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"MetroidPrime/Weapons/CEnergyProjectile",
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"MetroidPrime/ScriptObjects/CScriptGunTurret",
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@ -0,0 +1,18 @@
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#ifndef _CREPULSOR
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#define _CREPULSOR
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#include "MetroidPrime/CActor.hpp"
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class CRepulsor : public CActor {
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float xe8_affectRadius;
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public:
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CRepulsor(TUniqueId, bool, const rstl::string&, const CEntityInfo&, const CVector3f&, float);
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void Accept(IVisitor& visitor) override;
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void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
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float GetAffectRadius() const { return xe8_affectRadius; }
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};
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#endif // _CREPULSOR
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@ -281,7 +281,7 @@ METROIDPRIME :=\
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$(BUILD_DIR)/asm/MetroidPrime/ScriptObjects/CScriptStreamedAudio.o\
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$(BUILD_DIR)/asm/MetroidPrime/CRagDoll.o\
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$(BUILD_DIR)/asm/MetroidPrime/Player/CGameOptions.o\
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$(BUILD_DIR)/asm/MetroidPrime/ScriptObjects/CRepulsor.o\
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$(BUILD_DIR)/src/MetroidPrime/ScriptObjects/CRepulsor.o\
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$(BUILD_DIR)/asm/MetroidPrime/CEnvFxManager.o\
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$(BUILD_DIR)/asm/MetroidPrime/Weapons/CEnergyProjectile.o\
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$(BUILD_DIR)/asm/MetroidPrime/ScriptObjects/CScriptGunTurret.o\
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@ -0,0 +1,15 @@
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#include "MetroidPrime/ScriptObjects/CRepulsor.hpp"
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#include "MetroidPrime/CActorParameters.hpp"
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CRepulsor::CRepulsor(TUniqueId uid, bool active, const rstl::string& name, const CEntityInfo& info,
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const CVector3f& pos, float radius)
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: CActor(uid, active, name, info, CTransform4f::Translate(pos), CModelData::CModelDataNull(), CMaterialList(kMT_NoStepLogic),
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CActorParameters::None(), kInvalidUniqueId)
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, xe8_affectRadius(radius) {}
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void CRepulsor::Accept(IVisitor& visitor) { visitor.Visit(*this); }
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void CRepulsor::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) {
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CActor::AcceptScriptMsg(msg, objId, stateMgr);
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}
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