mirror of https://github.com/PrimeDecomp/prime.git
parent
0f49d0bf5e
commit
4a96415237
|
@ -645,7 +645,7 @@ LIBS = [
|
|||
"Kyoto/Math/CFrustumPlanes",
|
||||
["Kyoto/Graphics/CCubeMaterial", False],
|
||||
["Kyoto/Graphics/CCubeSurface", False],
|
||||
"Kyoto/Animation/CCharAnimTime",
|
||||
["Kyoto/Animation/CCharAnimTime", False],
|
||||
["Kyoto/Animation/CSegIdList", False],
|
||||
["Kyoto/Input/CFinalInput", True],
|
||||
["Kyoto/Graphics/CColor", True],
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
|
||||
#include "types.h"
|
||||
|
||||
class COutputStream;
|
||||
class CInputStream;
|
||||
class CCharAnimTime {
|
||||
public:
|
||||
|
@ -16,13 +17,25 @@ public:
|
|||
float GetSeconds() const { return x0_time; }
|
||||
|
||||
explicit CCharAnimTime(CInputStream& in);
|
||||
explicit CCharAnimTime(float time);
|
||||
explicit CCharAnimTime(EType type, float time) : x0_time(time), x4_type(type) {}
|
||||
CCharAnimTime(const CCharAnimTime& other) : x0_time(other.x0_time), x4_type(other.x4_type) {}
|
||||
|
||||
bool operator!=(const CCharAnimTime& other) const;
|
||||
bool operator>(const CCharAnimTime& other) const;
|
||||
bool operator==(const CCharAnimTime& other) const;
|
||||
bool operator!=(const CCharAnimTime& other) const;
|
||||
bool operator<(const CCharAnimTime& other) const;
|
||||
|
||||
CCharAnimTime operator/(const CCharAnimTime& other) const;
|
||||
CCharAnimTime operator*(const float& other) const;
|
||||
CCharAnimTime operator-(const CCharAnimTime& other) const;
|
||||
CCharAnimTime operator+(const CCharAnimTime& other) const;
|
||||
const CCharAnimTime& operator+=(const CCharAnimTime& other);
|
||||
const CCharAnimTime& operator-=(const CCharAnimTime& other);
|
||||
bool operator<=(const CCharAnimTime& other) const;
|
||||
bool operator>=(const CCharAnimTime& other) const;
|
||||
bool GreaterThanZero() const;
|
||||
bool EqualsZero() const;
|
||||
void PutTo(COutputStream& out) const;
|
||||
static CCharAnimTime Infinity() { return CCharAnimTime(kT_Infinity, 1.0f); }
|
||||
|
||||
private:
|
||||
|
|
|
@ -0,0 +1,63 @@
|
|||
#include "Kyoto/Animation/CCharAnimTime.hpp"
|
||||
|
||||
#include "Kyoto/Streams/CInputStream.hpp"
|
||||
#include "Kyoto/Streams/COutputStream.hpp"
|
||||
|
||||
CCharAnimTime::CCharAnimTime(CInputStream& in)
|
||||
: x0_time(in.Get< float >()), x4_type(EType(in.Get< int >())) {}
|
||||
|
||||
CCharAnimTime::CCharAnimTime(float time) : x0_time(time) {
|
||||
if (time == 0.f) {
|
||||
x4_type = kT_ZeroSteady;
|
||||
return;
|
||||
}
|
||||
x4_type = kT_NonZero;
|
||||
}
|
||||
|
||||
bool CCharAnimTime::operator<(const CCharAnimTime& other) const {}
|
||||
|
||||
bool CCharAnimTime::operator==(const CCharAnimTime& other) const {}
|
||||
|
||||
bool CCharAnimTime::operator!=(const CCharAnimTime& other) const {}
|
||||
|
||||
bool CCharAnimTime::operator>(const CCharAnimTime& other) const {}
|
||||
|
||||
CCharAnimTime CCharAnimTime::operator/(const CCharAnimTime& other) const {}
|
||||
|
||||
CCharAnimTime CCharAnimTime::operator*(const float& other) const {}
|
||||
|
||||
CCharAnimTime CCharAnimTime::operator-(const CCharAnimTime& other) const {}
|
||||
|
||||
CCharAnimTime CCharAnimTime::operator+(const CCharAnimTime& other) const {}
|
||||
|
||||
const CCharAnimTime& CCharAnimTime::operator+=(const CCharAnimTime& other) {
|
||||
return *this = *this + other;
|
||||
}
|
||||
|
||||
const CCharAnimTime& CCharAnimTime::operator-=(const CCharAnimTime& other) {
|
||||
return *this = *this - other;
|
||||
}
|
||||
|
||||
bool CCharAnimTime::operator<=(const CCharAnimTime& other) const {
|
||||
return *this == other || *this < other;
|
||||
}
|
||||
|
||||
bool CCharAnimTime::operator>=(const CCharAnimTime& other) const {
|
||||
return *this == other || *this > other;
|
||||
}
|
||||
|
||||
bool CCharAnimTime::GreaterThanZero() const {
|
||||
if (EqualsZero())
|
||||
return false;
|
||||
return x0_time > 0.f;
|
||||
}
|
||||
|
||||
bool CCharAnimTime::EqualsZero() const {
|
||||
return x4_type == kT_ZeroIncreasing || x4_type == kT_ZeroSteady || x4_type == kT_ZeroDecreasing ||
|
||||
x0_time == 0.f;
|
||||
}
|
||||
|
||||
void CCharAnimTime::PutTo(COutputStream& out) const {
|
||||
out.WriteReal32(x0_time);
|
||||
out.WriteUint32(x4_type);
|
||||
}
|
Loading…
Reference in New Issue