Add CBSAttack

This commit is contained in:
Henrique Gemignani Passos Lima 2022-11-11 16:51:34 +02:00
parent 7d84e1e307
commit 50c6435c62
No known key found for this signature in database
GPG Key ID: E224F951761145F8
12 changed files with 366 additions and 182 deletions

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@ -3,8 +3,8 @@
.section .data
.balign 8
.global lbl_803E1370
lbl_803E1370:
.global __vt__9CBSAttack
__vt__9CBSAttack:
# ROM: 0x3DE370
.4byte 0
.4byte 0
@ -44,14 +44,14 @@ __dt__9CBSAttackFv:
/* 80134DE0 00131D40 93 E1 00 0C */ stw r31, 0xc(r1)
/* 80134DE4 00131D44 7C 7F 1B 79 */ or. r31, r3, r3
/* 80134DE8 00131D48 41 82 00 5C */ beq lbl_80134E44
/* 80134DEC 00131D4C 3C 60 80 3E */ lis r3, lbl_803E1370@ha
/* 80134DEC 00131D4C 3C 60 80 3E */ lis r3, __vt__9CBSAttack@ha
/* 80134DF0 00131D50 34 1F 00 08 */ addic. r0, r31, 8
/* 80134DF4 00131D54 38 03 13 70 */ addi r0, r3, lbl_803E1370@l
/* 80134DF4 00131D54 38 03 13 70 */ addi r0, r3, __vt__9CBSAttack@l
/* 80134DF8 00131D58 90 1F 00 00 */ stw r0, 0(r31)
/* 80134DFC 00131D5C 41 82 00 24 */ beq lbl_80134E20
/* 80134E00 00131D60 3C 60 80 3E */ lis r3, lbl_803DAA08@ha
/* 80134E00 00131D60 3C 60 80 3E */ lis r3, __vt__11CBCSlideCmd@ha
/* 80134E04 00131D64 34 1F 00 08 */ addic. r0, r31, 8
/* 80134E08 00131D68 38 03 AA 08 */ addi r0, r3, lbl_803DAA08@l
/* 80134E08 00131D68 38 03 AA 08 */ addi r0, r3, __vt__11CBCSlideCmd@l
/* 80134E0C 00131D6C 90 1F 00 08 */ stw r0, 8(r31)
/* 80134E10 00131D70 41 82 00 10 */ beq lbl_80134E20
/* 80134E14 00131D74 3C 60 80 3E */ lis r3, __vt__13CBodyStateCmd@ha
@ -597,16 +597,16 @@ __ct__9CBSAttackFv:
/* 8013559C 001324FC 94 21 FF E0 */ stwu r1, -0x20(r1)
/* 801355A0 00132500 38 05 13 18 */ addi r0, r5, __vt__10CBodyState@l
/* 801355A4 00132504 3C C0 80 5A */ lis r6, sZeroVector__9CVector3f@ha
/* 801355A8 00132508 3C 80 80 3E */ lis r4, lbl_803E1370@ha
/* 801355A8 00132508 3C 80 80 3E */ lis r4, __vt__9CBSAttack@ha
/* 801355AC 0013250C 90 03 00 00 */ stw r0, 0(r3)
/* 801355B0 00132510 38 04 13 70 */ addi r0, r4, lbl_803E1370@l
/* 801355B0 00132510 38 04 13 70 */ addi r0, r4, __vt__9CBSAttack@l
/* 801355B4 00132514 39 40 FF FF */ li r10, -1
/* 801355B8 00132518 90 03 00 00 */ stw r0, 0(r3)
/* 801355BC 0013251C 3C 80 80 3E */ lis r4, lbl_803DAA08@ha
/* 801355BC 0013251C 3C 80 80 3E */ lis r4, __vt__11CBCSlideCmd@ha
/* 801355C0 00132520 39 26 66 A0 */ addi r9, r6, sZeroVector__9CVector3f@l
/* 801355C4 00132524 3C A0 80 3E */ lis r5, __vt__13CBodyStateCmd@ha
/* 801355C8 00132528 91 43 00 04 */ stw r10, 4(r3)
/* 801355CC 0013252C 38 04 AA 08 */ addi r0, r4, lbl_803DAA08@l
/* 801355CC 0013252C 38 04 AA 08 */ addi r0, r4, __vt__11CBCSlideCmd@l
/* 801355D0 00132530 38 C5 AA 68 */ addi r6, r5, __vt__13CBodyStateCmd@l
/* 801355D4 00132534 38 A0 00 11 */ li r5, 0x11
/* 801355D8 00132538 81 09 00 00 */ lwz r8, 0(r9)

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@ -429,9 +429,9 @@ lbl_80131994:
lbl_801319BC:
/* 801319BC 0012E91C 34 1F 01 F8 */ addic. r0, r31, 0x1f8
/* 801319C0 0012E920 41 82 00 24 */ beq lbl_801319E4
/* 801319C4 0012E924 3C 60 80 3E */ lis r3, lbl_803DAA08@ha
/* 801319C4 0012E924 3C 60 80 3E */ lis r3, __vt__11CBCSlideCmd@ha
/* 801319C8 0012E928 34 1F 01 F8 */ addic. r0, r31, 0x1f8
/* 801319CC 0012E92C 38 03 AA 08 */ addi r0, r3, lbl_803DAA08@l
/* 801319CC 0012E92C 38 03 AA 08 */ addi r0, r3, __vt__11CBCSlideCmd@l
/* 801319D0 0012E930 90 1F 01 F8 */ stw r0, 0x1f8(r31)
/* 801319D4 0012E934 41 82 00 10 */ beq lbl_801319E4
/* 801319D8 0012E938 3C 60 80 3E */ lis r3, __vt__13CBodyStateCmd@ha
@ -847,7 +847,7 @@ lbl_80131DA8:
/* 80131FB4 0012EF14 C0 04 00 00 */ lfs f0, 0(r4)
/* 80131FB8 0012EF18 3E 20 80 3E */ lis r17, lbl_803DAA5C@ha
/* 80131FBC 0012EF1C 3E 00 80 3E */ lis r16, lbl_803DA9FC@ha
/* 80131FC0 0012EF20 3D E0 80 3E */ lis r15, lbl_803DAA08@ha
/* 80131FC0 0012EF20 3D E0 80 3E */ lis r15, __vt__11CBCSlideCmd@ha
/* 80131FC4 0012EF24 D0 1A 00 0C */ stfs f0, 0xc(r26)
/* 80131FC8 0012EF28 3B 23 01 AC */ addi r25, r3, 0x1ac
/* 80131FCC 0012EF2C 38 00 00 0F */ li r0, 0xf
@ -859,7 +859,7 @@ lbl_80131DA8:
/* 80131FE4 0012EF44 D0 1A 00 10 */ stfs f0, 0x10(r26)
/* 80131FE8 0012EF48 3A E3 01 F8 */ addi r23, r3, 0x1f8
/* 80131FEC 0012EF4C 3A 00 00 11 */ li r16, 0x11
/* 80131FF0 0012EF50 39 EF AA 08 */ addi r15, r15, lbl_803DAA08@l
/* 80131FF0 0012EF50 39 EF AA 08 */ addi r15, r15, __vt__11CBCSlideCmd@l
/* 80131FF4 0012EF54 C0 0E 00 08 */ lfs f0, 8(r14)
/* 80131FF8 0012EF58 D0 1A 00 14 */ stfs f0, 0x14(r26)
/* 80131FFC 0012EF5C 90 BA 00 18 */ stw r5, 0x18(r26)

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@ -2990,13 +2990,13 @@ lbl_800E53DC:
/* 800E5408 000E2368 C0 3E 00 48 */ lfs f1, 0x48(r30)
/* 800E540C 000E236C 38 E3 AA 68 */ addi r7, r3, __vt__13CBodyStateCmd@l
/* 800E5410 000E2370 C0 1E 00 58 */ lfs f0, 0x58(r30)
/* 800E5414 000E2374 3C 80 80 3E */ lis r4, lbl_803DAA08@ha
/* 800E5414 000E2374 3C 80 80 3E */ lis r4, __vt__11CBCSlideCmd@ha
/* 800E5418 000E2378 D0 41 00 08 */ stfs f2, 8(r1)
/* 800E541C 000E237C 38 C0 00 11 */ li r6, 0x11
/* 800E5420 000E2380 80 7E 04 50 */ lwz r3, 0x450(r30)
/* 800E5424 000E2384 38 00 00 00 */ li r0, 0
/* 800E5428 000E2388 D0 21 00 0C */ stfs f1, 0xc(r1)
/* 800E542C 000E238C 38 A4 AA 08 */ addi r5, r4, lbl_803DAA08@l
/* 800E542C 000E238C 38 A4 AA 08 */ addi r5, r4, __vt__11CBCSlideCmd@l
/* 800E5430 000E2390 81 41 00 08 */ lwz r10, 8(r1)
/* 800E5434 000E2394 3B E3 00 04 */ addi r31, r3, 4
/* 800E5438 000E2398 D0 01 00 10 */ stfs f0, 0x10(r1)
@ -3019,8 +3019,8 @@ lbl_800E53DC:
/* 800E547C 000E23DC D0 01 00 34 */ stfs f0, 0x34(r1)
/* 800E5480 000E23E0 48 04 BF B9 */ bl DeliverCmd__16CBodyStateCmdMgrF13EBodyStateCmd
/* 800E5484 000E23E4 80 01 00 24 */ lwz r0, 0x24(r1)
/* 800E5488 000E23E8 3C 60 80 3E */ lis r3, lbl_803DAA08@ha
/* 800E548C 000E23EC 38 83 AA 08 */ addi r4, r3, lbl_803DAA08@l
/* 800E5488 000E23E8 3C 60 80 3E */ lis r3, __vt__11CBCSlideCmd@ha
/* 800E548C 000E23EC 38 83 AA 08 */ addi r4, r3, __vt__11CBCSlideCmd@l
/* 800E5490 000E23F0 3C 60 80 3E */ lis r3, __vt__13CBodyStateCmd@ha
/* 800E5494 000E23F4 90 1F 01 FC */ stw r0, 0x1fc(r31)
/* 800E5498 000E23F8 38 63 AA 68 */ addi r3, r3, __vt__13CBodyStateCmd@l

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@ -315,8 +315,8 @@ lbl_803DA9FC:
.4byte 0
.4byte __dt__10CBCJumpCmd
.global lbl_803DAA08
lbl_803DAA08:
.global __vt__11CBCSlideCmd
__vt__11CBCSlideCmd:
# ROM: 0x3D7A08
.4byte 0
.4byte 0
@ -5858,8 +5858,8 @@ __dt__11CBCSlideCmd:
/* 8007BEA4 00078E04 93 E1 00 0C */ stw r31, 0xc(r1)
/* 8007BEA8 00078E08 7C 7F 1B 79 */ or. r31, r3, r3
/* 8007BEAC 00078E0C 41 82 00 30 */ beq lbl_8007BEDC
/* 8007BEB0 00078E10 3C 60 80 3E */ lis r3, lbl_803DAA08@ha
/* 8007BEB4 00078E14 38 03 AA 08 */ addi r0, r3, lbl_803DAA08@l
/* 8007BEB0 00078E10 3C 60 80 3E */ lis r3, __vt__11CBCSlideCmd@ha
/* 8007BEB4 00078E14 38 03 AA 08 */ addi r0, r3, __vt__11CBCSlideCmd@l
/* 8007BEB8 00078E18 90 1F 00 00 */ stw r0, 0(r31)
/* 8007BEBC 00078E1C 41 82 00 10 */ beq lbl_8007BECC
/* 8007BEC0 00078E20 3C 60 80 3E */ lis r3, __vt__13CBodyStateCmd@ha

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@ -184,7 +184,7 @@ LIBS = [
"MetroidPrime/Enemies/CFlickerBat",
"MetroidPrime/BodyState/CBodyStateCmdMgr",
["MetroidPrime/BodyState/CBodyStateInfo", False],
"MetroidPrime/BodyState/CBSAttack",
["MetroidPrime/BodyState/CBSAttack", False],
["MetroidPrime/BodyState/CBSDie", True],
["MetroidPrime/BodyState/CBSFall", False],
["MetroidPrime/BodyState/CBSGetup", True],

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@ -0,0 +1,159 @@
#ifndef _ACTORCOMMON
#define _ACTORCOMMON
enum EWeaponCollisionResponseTypes {
kWCR_None,
kWCR_Default,
kWCR_Unknown2,
kWCR_Metal,
kWCR_Grass,
kWCR_Ice,
kWCR_Goo,
kWCR_Wood,
kWCR_Water,
kWCR_Mud,
kWCR_Lava,
kWCR_Sand,
kWCR_Projectile,
kWCR_OtherProjectile,
kWCR_Unknown14,
kWCR_Unknown15,
kWCR_EnemyNormal,
kWCR_EnemySpecial,
kWCR_EnemyShielded,
kWCR_Unknown19,
kWCR_Unknown20,
kWCR_Unknown21,
kWCR_Unknown22,
kWCR_Unknown23,
kWCR_Unknown24,
kWCR_Unknown25,
kWCR_Unknown26,
kWCR_Unknown27,
kWCR_Unknown28,
kWCR_Unknown29,
kWCR_Unknown30,
kWCR_Unknown31,
kWCR_Unknown32,
kWCR_Unknown33,
kWCR_Unknown34,
kWCR_Unknown35,
kWCR_Unknown36,
kWCR_Unknown37,
kWCR_ChozoGhost,
kWCR_Unknown39,
kWCR_Unknown40,
kWCR_Unknown41,
kWCR_AtomicBeta,
kWCR_AtomicAlpha,
kWCR_Unknown44,
kWCR_Unknown45,
kWCR_Unknown46,
kWCR_Unknown47,
kWCR_Unknown48,
kWCR_Unknown49,
kWCR_Unknown50,
kWCR_Unknown51,
kWCR_Unknown52,
kWCR_Unknown53,
kWCR_Unknown54,
kWCR_Unknown55,
kWCR_Unknown56,
kWCR_Unknown57,
kWCR_Unknown58,
kWCR_Unknown59,
kWCR_Unknown60,
kWCR_Unknown61,
kWCR_Unknown62,
kWCR_Unknown63,
kWCR_Unknown64,
kWCR_Unknown65,
kWCR_Unknown66,
kWCR_Unknown67,
kWCR_Unknown68,
kWCR_Unknown69,
kWCR_Unknown70,
kWCR_Unknown71,
kWCR_Unknown72,
kWCR_Unknown73,
kWCR_Unknown74,
kWCR_Unknown75,
kWCR_Unknown76,
kWCR_Unknown77,
kWCR_Unknown78,
kWCR_Unknown79,
kWCR_Unknown80,
kWCR_Unknown81,
kWCR_Unknown82,
kWCR_Unknown83,
kWCR_Unknown84,
kWCR_Unknown85,
kWCR_Unknown86,
kWCR_Unknown87,
kWCR_Unknown88,
kWCR_Unknown89,
kWCR_Unknown90,
kWCR_Unknown91,
kWCR_AtomicBetaReflect,
kWCR_AtomicAlphaReflect,
};
enum EProjectileAttrib {
kPA_None = 0,
kPA_PartialCharge = (1 << 0),
kPA_PlasmaProjectile = (1 << 1),
kPA_Charged = (1 << 2),
kPA_Ice = (1 << 3),
kPA_Wave = (1 << 4),
kPA_Plasma = (1 << 5),
kPA_Phazon = (1 << 6),
kPA_ComboShot = (1 << 7),
kPA_Bombs = (1 << 8),
kPA_PowerBombs = (1 << 9),
kPA_BigProjectile = (1 << 10),
kPA_ArmCannon = (1 << 11),
kPA_BigStrike = (1 << 12),
kPA_DamageFalloff = (1 << 13),
kPA_StaticInterference = (1 << 14),
kPA_PlayerUnFreeze = (1 << 15),
kPA_ParticleOPTS = (1 << 16),
kPA_KeepInCinematic = (1 << 17),
};
enum EUserEventType {
kUE_Projectile = 0,
kUE_EggLay = 1,
kUE_LoopedSoundStop = 2,
kUE_AlignTargetPos = 3,
kUE_AlignTargetRot = 4,
kUE_ChangeMaterial = 5,
kUE_Delete = 6,
kUE_GenerateEnd = 7,
kUE_DamageOn = 8,
kUE_DamageOff = 9,
kUE_AlignTargetPosStart = 10,
kUE_DeGenerate = 11,
kUE_Landing = 12,
kUE_TakeOff = 13,
kUE_FadeIn = 14,
kUE_FadeOut = 15,
kUE_ScreenShake = 16,
kUE_BeginAction = 17,
kUE_EndAction = 18,
kUE_BecomeRagDoll = 19,
kUE_IkLock = 20,
kUE_IkRelease = 21,
kUE_BreakLockOn = 22,
kUE_BecomeShootThrough = 23,
kUE_RemoveCollision = 24,
kUE_ObjectPickUp = 25,
kUE_ObjectDrop = 26,
kUE_EventStart = 27,
kUE_EventStop = 28,
kUE_Activate = 29,
kUE_Deactivate = 30,
kUE_SoundPlay = 31,
kUE_SoundStop = 32,
kUE_EffectOn = 33,
kUE_EffectOff = 34,
};
#endif // _ACTORCOMMON

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@ -0,0 +1,31 @@
#ifndef _CBSATTACK
#define _CBSATTACK
#include "MetroidPrime/BodyState/CBodyState.hpp"
#include "MetroidPrime/BodyState/CBodyStateCmdMgr.hpp"
#include "Kyoto/Math/CVector3f.hpp"
class CBSAttack : public CBodyState {
public:
CBSAttack();
bool CanShoot() const override { return false; }
void Start(CBodyController& bc, CStateManager& mgr) override;
pas::EAnimationState UpdateBody(float dt, CBodyController& bc, CStateManager& mgr) override;
void Shutdown(CBodyController&) override;
private:
pas::EAnimationState x4_nextState; // = pas::kAS_Invalid;
CBCSlideCmd x8_slide;
CVector3f x20_targetPos;
float x2c_alignTargetPosStartTime; // = -1.f;
float x30_alignTargetPosTime; // = -1.f;
float x34_curTime; // = 0.f;
pas::EAnimationState GetBodyStateTransition(float dt, CBodyController& bc);
void UpdatePhysicsActor(CBodyController& bc, float dt);
};
#endif // _CBSATTACK

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@ -6,8 +6,9 @@
#include "MetroidPrime/TGameTypes.hpp"
#include "Kyoto/Animation/CharacterCommon.hpp"
#include "Kyoto/Math/CVector3f.hpp"
#include "Kyoto/Math/CUnitVector3f.hpp"
#include "Kyoto/Math/CVector3f.hpp"
enum ESteeringBlendMode {
kSBM_Normal,
@ -151,9 +152,14 @@ private:
class CBCSlideCmd : public CBodyStateCmd {
public:
explicit CBCSlideCmd()
: CBodyStateCmd(kBSC_Slide), x8_type(pas::kSlide_Invalid), xc_dir(CVector3f::Zero()) {}
CBCSlideCmd(pas::ESlideType type, const CVector3f& dir)
: CBodyStateCmd(kBSC_Slide), x8_type(type), xc_dir(dir) {}
~CBCSlideCmd() override {}
pas::ESlideType GetSlideType() const { return x8_type; }
const CVector3f& GetSlideDirection() const { return xc_dir; }
@ -394,7 +400,7 @@ public:
void DeliverCmd(const CBCLocomotionCmd& cmd);
void DeliverCmd(EBodyStateCmd cmd);
void DeliverCmd(const CBodyStateCmd& cmd);
void DeliverCmd(const CBodyStateCmd& cmd) {}
void DeliverCmd(const CBCGenerateCmd& cmd) {
DeliverCmd(kBSC_Generate);
@ -408,6 +414,10 @@ public:
DeliverCmd(kBSC_Scripted);
x21c_scripted = cmd;
}
void DeliverCmd(const CBCSlideCmd& cmd) {
DeliverCmd(cmd.GetCommandId());
x1f8_slide = cmd;
}
void DeliverTargetVector(const CVector3f& t) { x18_target = t; }

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@ -8,6 +8,7 @@
#include "MetroidPrime/CEntity.hpp"
#include "MetroidPrime/CModelData.hpp"
#include "MetroidPrime/ActorCommon.hpp"
#include "Kyoto/Audio/CSfxHandle.hpp"
#include "Kyoto/Graphics/CColor.hpp"
@ -34,161 +35,6 @@ class CScriptWater;
class CWeaponMode;
class CInt32POINode;
enum EWeaponCollisionResponseTypes {
kWCR_None,
kWCR_Default,
kWCR_Unknown2,
kWCR_Metal,
kWCR_Grass,
kWCR_Ice,
kWCR_Goo,
kWCR_Wood,
kWCR_Water,
kWCR_Mud,
kWCR_Lava,
kWCR_Sand,
kWCR_Projectile,
kWCR_OtherProjectile,
kWCR_Unknown14,
kWCR_Unknown15,
kWCR_EnemyNormal,
kWCR_EnemySpecial,
kWCR_EnemyShielded,
kWCR_Unknown19,
kWCR_Unknown20,
kWCR_Unknown21,
kWCR_Unknown22,
kWCR_Unknown23,
kWCR_Unknown24,
kWCR_Unknown25,
kWCR_Unknown26,
kWCR_Unknown27,
kWCR_Unknown28,
kWCR_Unknown29,
kWCR_Unknown30,
kWCR_Unknown31,
kWCR_Unknown32,
kWCR_Unknown33,
kWCR_Unknown34,
kWCR_Unknown35,
kWCR_Unknown36,
kWCR_Unknown37,
kWCR_ChozoGhost,
kWCR_Unknown39,
kWCR_Unknown40,
kWCR_Unknown41,
kWCR_AtomicBeta,
kWCR_AtomicAlpha,
kWCR_Unknown44,
kWCR_Unknown45,
kWCR_Unknown46,
kWCR_Unknown47,
kWCR_Unknown48,
kWCR_Unknown49,
kWCR_Unknown50,
kWCR_Unknown51,
kWCR_Unknown52,
kWCR_Unknown53,
kWCR_Unknown54,
kWCR_Unknown55,
kWCR_Unknown56,
kWCR_Unknown57,
kWCR_Unknown58,
kWCR_Unknown59,
kWCR_Unknown60,
kWCR_Unknown61,
kWCR_Unknown62,
kWCR_Unknown63,
kWCR_Unknown64,
kWCR_Unknown65,
kWCR_Unknown66,
kWCR_Unknown67,
kWCR_Unknown68,
kWCR_Unknown69,
kWCR_Unknown70,
kWCR_Unknown71,
kWCR_Unknown72,
kWCR_Unknown73,
kWCR_Unknown74,
kWCR_Unknown75,
kWCR_Unknown76,
kWCR_Unknown77,
kWCR_Unknown78,
kWCR_Unknown79,
kWCR_Unknown80,
kWCR_Unknown81,
kWCR_Unknown82,
kWCR_Unknown83,
kWCR_Unknown84,
kWCR_Unknown85,
kWCR_Unknown86,
kWCR_Unknown87,
kWCR_Unknown88,
kWCR_Unknown89,
kWCR_Unknown90,
kWCR_Unknown91,
kWCR_AtomicBetaReflect,
kWCR_AtomicAlphaReflect,
};
enum EProjectileAttrib {
kPA_None = 0,
kPA_PartialCharge = (1 << 0),
kPA_PlasmaProjectile = (1 << 1),
kPA_Charged = (1 << 2),
kPA_Ice = (1 << 3),
kPA_Wave = (1 << 4),
kPA_Plasma = (1 << 5),
kPA_Phazon = (1 << 6),
kPA_ComboShot = (1 << 7),
kPA_Bombs = (1 << 8),
kPA_PowerBombs = (1 << 9),
kPA_BigProjectile = (1 << 10),
kPA_ArmCannon = (1 << 11),
kPA_BigStrike = (1 << 12),
kPA_DamageFalloff = (1 << 13),
kPA_StaticInterference = (1 << 14),
kPA_PlayerUnFreeze = (1 << 15),
kPA_ParticleOPTS = (1 << 16),
kPA_KeepInCinematic = (1 << 17),
};
enum EUserEventType {
kUE_Projectile = 0,
kUE_EggLay = 1,
kUE_LoopedSoundStop = 2,
kUE_AlignTargetPos = 3,
kUE_AlignTargetRot = 4,
kUE_ChangeMaterial = 5,
kUE_Delete = 6,
kUE_GenerateEnd = 7,
kUE_DamageOn = 8,
kUE_DamageOff = 9,
kUE_AlignTargetPosStart = 10,
kUE_DeGenerate = 11,
kUE_Landing = 12,
kUE_TakeOff = 13,
kUE_FadeIn = 14,
kUE_FadeOut = 15,
kUE_ScreenShake = 16,
kUE_BeginAction = 17,
kUE_EndAction = 18,
kUE_BecomeRagDoll = 19,
kUE_IkLock = 20,
kUE_IkRelease = 21,
kUE_BreakLockOn = 22,
kUE_BecomeShootThrough = 23,
kUE_RemoveCollision = 24,
kUE_ObjectPickUp = 25,
kUE_ObjectDrop = 26,
kUE_EventStart = 27,
kUE_EventStop = 28,
kUE_Activate = 29,
kUE_Deactivate = 30,
kUE_SoundPlay = 31,
kUE_SoundStop = 32,
kUE_EffectOn = 33,
kUE_EffectOff = 34,
};
class CActor : public CEntity {
public:
enum EThermalFlags {

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@ -3,8 +3,10 @@
#include "types.h"
#include "MetroidPrime/ActorCommon.hpp"
#include "MetroidPrime/CAdditiveAnimPlayback.hpp"
#include "MetroidPrime/CAnimPlaybackParms.hpp"
#include "MetroidPrime/CCharAnimTime.hpp"
#include "MetroidPrime/CCharacterInfo.hpp"
#include "MetroidPrime/CHierarchyPoseBuilder.hpp"
#include "MetroidPrime/CPOINode.hpp"
@ -37,6 +39,7 @@ public:
x220_25_loop = v;
x220_24_animating = true;
}
void SetIsAnimating(bool v) { x220_24_animating = v; }
void SetParticleEffectState(const rstl::string& name, bool active, CStateManager& mgr);
@ -98,7 +101,7 @@ public:
// SetRandomPlaybackRate__9CAnimDataFR9CRandom16
void SetPlaybackRate(float set);
void MultiplyPlaybackRate(float scale);
// GetTimeOfUserEvent__9CAnimDataCF14EUserEventTypeRC13CCharAnimTime
CCharAnimTime GetTimeOfUserEvent(EUserEventType type, const CCharAnimTime& time) const;
// GetAdvancementDeltas__9CAnimDataCFRC13CCharAnimTimeRC13CCharAnimTime
// Touch__9CAnimDataCFRC13CSkinnedModeli
// InitializeEffects__9CAnimDataFR13CStateManagerRC9CVector3f
@ -107,7 +110,7 @@ public:
void AddAdditiveAnimation(uint idx, float weight, bool active, bool fadeOut);
void DelAdditiveAnimation(uint idx);
bool IsAdditiveAnimation(uint idx) const;
const rstl::rc_ptr<CAnimTreeNode>& GetAdditiveAnimationTree(uint idx) const;
const rstl::rc_ptr< CAnimTreeNode >& GetAdditiveAnimationTree(uint idx) const;
// GetAnimationTree__9CAnimDataCFv
// AnimationTree__9CAnimDataFv
// IsAdditiveAnimation__9CAnimDataCFUi

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@ -14,8 +14,13 @@ public:
};
float GetSeconds() const { return x0_time; }
explicit CCharAnimTime(EType type, float time) : x0_time(time), x4_type(type) {}
CCharAnimTime(const CCharAnimTime& other) : x0_time(other.x0_time), x4_type(other.x4_type) {}
bool operator!=(const CCharAnimTime& other) const;
static CCharAnimTime Infinity() { return CCharAnimTime(kT_Infinity, 1.0f); }
private:
float x0_time;
EType x4_type;

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@ -0,0 +1,130 @@
#include "MetroidPrime/BodyState/CBSAttack.hpp"
#include "MetroidPrime/BodyState/CBodyController.hpp"
#include "MetroidPrime/CActor.hpp"
#include "MetroidPrime/CAnimData.hpp"
#include "MetroidPrime/CAnimPlaybackParms.hpp"
#include "MetroidPrime/CCharAnimTime.hpp"
#include "MetroidPrime/CPhysicsActor.hpp"
#include "MetroidPrime/CStateManager.hpp"
#include "Kyoto/Animation/CPASAnimParmData.hpp"
#include "Kyoto/Animation/CPASDatabase.hpp"
CBSAttack::CBSAttack()
: x4_nextState(pas::kAS_Invalid)
// , x8_slide(CBCSlideCmd())
, x20_targetPos(CVector3f::Zero())
, x2c_alignTargetPosStartTime(-1.f)
, x30_alignTargetPosTime(-1.f)
, x34_curTime(0.f) {}
void CBSAttack::Start(CBodyController& bc, CStateManager& mgr) {
const CBCMeleeAttackCmd* cmd =
static_cast< const CBCMeleeAttackCmd* >(bc.CommandMgr().GetCmd(kBSC_MeleeAttack));
const CPASDatabase& pasDatabase = bc.GetPASDatabase();
const CPASAnimParmData parms(pas::kAS_MeleeAttack,
CPASAnimParm::FromEnum(cmd->GetAttackSeverity()),
CPASAnimParm::FromEnum(bc.GetLocomotionType()));
const rstl::pair< float, int > best = pasDatabase.FindBestAnimation(parms, *mgr.Random(), -1);
const CAnimPlaybackParms playParms(best.second, -1, 1.f, true);
bc.SetCurrentAnimation(playParms, false, false);
if (cmd->HasAttackTargetPos()) {
x20_targetPos = cmd->GetAttackTargetPos();
CCharAnimTime evTime = bc.GetOwner().GetAnimationData()->GetTimeOfUserEvent(
kUE_AlignTargetPosStart, CCharAnimTime::Infinity());
x2c_alignTargetPosStartTime = (evTime != CCharAnimTime::Infinity()) ? evTime.GetSeconds() : 0.f;
evTime = bc.GetOwner().GetAnimationData()->GetTimeOfUserEvent(kUE_AlignTargetPos,
CCharAnimTime::Infinity());
x30_alignTargetPosTime =
(evTime != CCharAnimTime::Infinity()) ? evTime.GetSeconds() : bc.GetAnimTimeRemaining();
} else {
x20_targetPos = CVector3f::Zero();
x2c_alignTargetPosStartTime = -1.f;
x30_alignTargetPosTime = -1.f;
}
x4_nextState = pas::kAS_Locomotion;
x34_curTime = 0.f;
}
pas::EAnimationState CBSAttack::UpdateBody(float dt, CBodyController& bc, CStateManager& mgr) {
x34_curTime += dt;
const pas::EAnimationState st = GetBodyStateTransition(dt, bc);
CBodyStateCmdMgr& commandMgr = bc.CommandMgr();
if (st == pas::kAS_Invalid) {
if (commandMgr.GetTargetVector().IsNonZero()) {
bc.FaceDirection(commandMgr.GetTargetVector(), dt);
}
UpdatePhysicsActor(bc, dt);
} else if (st == pas::kAS_Slide) {
commandMgr.DeliverCmd(x8_slide);
}
return st;
}
void CBSAttack::Shutdown(CBodyController&) {}
pas::EAnimationState CBSAttack::GetBodyStateTransition(float dt, CBodyController& bc) {
CBodyStateCmdMgr& cmdMgr = bc.CommandMgr();
if (cmdMgr.GetCmd(kBSC_Hurled)) {
return pas::kAS_Hurled;
}
if (cmdMgr.GetCmd(kBSC_KnockDown)) {
return pas::kAS_Fall;
}
if (cmdMgr.GetCmd(kBSC_LoopHitReaction)) {
return pas::kAS_LoopReaction;
}
if (cmdMgr.GetCmd(kBSC_KnockBack)) {
return pas::kAS_KnockBack;
}
if (cmdMgr.GetCmd(kBSC_Locomotion)) {
return pas::kAS_Locomotion;
}
if (const CBCSlideCmd* cmd = static_cast< const CBCSlideCmd* >(cmdMgr.GetCmd(kBSC_Slide))) {
x8_slide = *cmd;
x4_nextState = pas::kAS_Slide;
}
if (cmdMgr.GetCmd(kBSC_Generate)) {
return pas::kAS_Generate;
}
if (bc.IsAnimationOver()) {
if (cmdMgr.GetCmd(kBSC_MeleeAttack)) {
return pas::kAS_MeleeAttack;
}
if (cmdMgr.GetCmd(kBSC_ProjectileAttack)) {
return pas::kAS_ProjectileAttack;
}
if (cmdMgr.GetCmd(kBSC_LoopAttack)) {
return pas::kAS_LoopAttack;
}
return x4_nextState;
}
if (cmdMgr.GetCmd(kBSC_NextState)) {
return x4_nextState;
}
return pas::kAS_Invalid;
}
void CBSAttack::UpdatePhysicsActor(CBodyController& bc, float dt) {
if (!x20_targetPos.IsNonZero()) {
return;
}
if (x34_curTime >= x2c_alignTargetPosStartTime && x34_curTime <= x30_alignTargetPosTime) {
if (CPhysicsActor* act = TCastToPtr< CPhysicsActor >(&bc.GetOwner())) {
CVector3f delta = x20_targetPos - act->GetTranslation();
const float dur = x30_alignTargetPosTime - x2c_alignTargetPosStartTime;
CVector3f deltaMod = (dur > 0.f) ? (delta * (dt / dur)) : delta;
CVector3f impulse = act->GetMoveToORImpulseWR(act->GetTransform().TransposeRotate(deltaMod), dt);
act->ApplyImpulseWR(impulse, CAxisAngle::Identity());
}
}
}