mirror of
https://github.com/PrimeDecomp/prime.git
synced 2025-08-06 01:35:36 +00:00
Fix CPlayerState constructor
Former-commit-id: 10b6be7e29030b05f8ebe219fba77d55074fcf7f
This commit is contained in:
parent
1fdbb73942
commit
54082f92f8
@ -96,7 +96,7 @@ CPlayerState::CPlayerState(CInputStream& stream)
|
||||
x8_currentBeam = EBeamId(stream.ReadBits(GetBitCount(5)));
|
||||
x20_currentSuit = EPlayerSuit(stream.ReadBits(GetBitCount(4)));
|
||||
|
||||
for (size_t i = 0; i < x24_powerups.capacity(); ++i) {
|
||||
for (int i = 0; i < x24_powerups.capacity(); ++i) {
|
||||
int amount = 0;
|
||||
int capacity = 0;
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user