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Link reverb_fx.c
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@@ -3,6 +3,10 @@
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#include "types.h"
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#ifndef bool8
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typedef char bool8;
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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@@ -16,10 +20,59 @@ typedef struct _SynthInfo {
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} SynthInfo;
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typedef struct _SND_HOOKS {
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void *(*malloc)(u32 len);
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void (*free)(void *addr);
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void* (*malloc)(u32 len);
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void (*free)(void* addr);
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} SND_HOOKS;
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#define SND_AUX_NUMPARAMETERS 4
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typedef struct SND_AUX_INFO {
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union SND_AUX_DATA {
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struct SND_AUX_BUFFERUPDATE {
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s32* left;
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s32* right;
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s32* surround;
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} bufferUpdate;
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struct SND_AUX_PARAMETERUPDATE {
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u16 para[SND_AUX_NUMPARAMETERS];
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} parameterUpdate;
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} data;
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} SND_AUX_INFO;
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typedef struct _SND_REVHI_DELAYLINE {
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s32 inPoint;
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s32 outPoint;
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s32 length;
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f32* inputs;
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f32 lastOutput;
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} _SND_REVHI_DELAYLINE;
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typedef struct _SND_REVHI_WORK {
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_SND_REVHI_DELAYLINE AP[9];
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_SND_REVHI_DELAYLINE C[9];
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f32 allPassCoeff;
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f32 combCoef[9];
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f32 lpLastout[3];
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f32 level;
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f32 damping;
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s32 preDelayTime;
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f32 crosstalk;
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f32* preDelayLine[3];
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f32* preDelayPtr[3];
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} _SND_REVHI_WORK;
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typedef struct SND_AUX_REVERBHI {
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_SND_REVHI_WORK rv;
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bool8 tempDisableFX;
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f32 coloration;
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f32 mix;
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f32 time;
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f32 damping;
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f32 preDelay;
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f32 crosstalk;
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} SND_AUX_REVERBHI;
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#ifdef __cplusplus
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}
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#endif
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