Symbol renaming & cleanup

This commit is contained in:
2024-10-08 20:35:42 -06:00
parent 3d1b306acb
commit 5eb6264efd
4 changed files with 50 additions and 53 deletions

View File

@@ -5,25 +5,24 @@
#include "WorldFormat/CCollisionEdge.hpp"
#include "rstl/vector.hpp"
class COBBTree {
struct SIndexData {
rstl::vector<u32> x0_materials;
rstl::vector<u8> x10_vertMaterials;
rstl::vector<u8> x20_edgeMaterials;
rstl::vector<u8> x30_surfaceMaterials;
rstl::vector<CCollisionEdge> x40_edges;
rstl::vector<u16> x50_surfaceIndices;
rstl::vector<CVector3f> x60_vertices;
rstl::vector< u32 > x0_materials;
rstl::vector< u8 > x10_vertMaterials;
rstl::vector< u8 > x20_edgeMaterials;
rstl::vector< u8 > x30_surfaceMaterials;
rstl::vector< CCollisionEdge > x40_edges;
rstl::vector< u16 > x50_surfaceIndices;
rstl::vector< CVector3f > x60_vertices;
SIndexData(CInputStream& in);
};
public:
COBBTree(CInputStream& in);
~COBBTree();
private:
char data[0x8c];
};