mirror of https://github.com/PrimeDecomp/prime.git
Fix build
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@ -289,9 +289,6 @@ public:
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static void sub_80309564(uint* stretch, uint* xOffset, uint* yOffset);
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static void sub_803094b0(uint stretch, uint xOffset, uint yOffset);
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// Render
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static void Render2D(const CTexture& tex, int x, int y, int w, int h, const CColor& col);
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static CTevCombiners::CTevPass& kEnvPassthru;
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static CTevCombiners::CTevPass kEnvModulateConstColor;
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static CTevCombiners::CTevPass kEnvConstColor;
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@ -10,6 +10,7 @@
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class CAABox;
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class CSphere;
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class CTransform4f;
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class CFrustumPlanes {
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public:
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