mirror of https://github.com/PrimeDecomp/prime.git
Match and link CMetroidPrimeProjectile
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@ -367,7 +367,7 @@ LIBS = [
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["MetroidPrime/CGameCubeDoll", False],
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["MetroidPrime/ScriptObjects/CScriptProjectedShadow", False],
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"MetroidPrime/ScriptObjects/CEnergyBall",
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["MetroidPrime/Enemies/CMetroidPrimeProjectile", False],
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["MetroidPrime/Enemies/CMetroidPrimeProjectile", True],
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["MetroidPrime/Enemies/SPositionHistory", True],
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],
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},
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@ -22,10 +22,10 @@ struct SPrimeProjectileInfo {
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float Get_0x2c() const { return x2c_; }
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float Get_0x30() const { return x30_; }
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CAssetId GetTexture() const { return x34_texture; }
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bool GetFlag_24() const { return x38_24_; }
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bool GetFlag_25() const { return x38_25_; }
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bool GetFlag_26() const { return x38_26_; }
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bool GetFlag_27() const { return x38_27_; }
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const bool GetFlag_24() const { return x38_24_; }
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const bool GetFlag_25() const { return x38_25_; }
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const bool GetFlag_26() const { return x38_26_; }
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const bool GetFlag_27() const { return x38_27_; }
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};
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CHECK_SIZEOF(SPrimeProjectileInfo, 60);
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