mirror of https://github.com/PrimeDecomp/prime.git
DolphinCGraphics inches closer
This commit is contained in:
parent
8ca2500768
commit
64a23c22cc
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@ -1626,7 +1626,6 @@ FullRender__9CGraphicsFv:
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/* 8030A4C0 00307420 7C 03 00 2E */ lwzx r0, r3, r0
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/* 8030A4C4 00307424 7C 09 03 A6 */ mtctr r0
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/* 8030A4C8 00307428 4E 80 04 20 */ bctr
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.global lbl_8030A4CC
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lbl_8030A4CC:
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/* 8030A4CC 0030742C 80 CD A7 FC */ lwz r6, mNumPrimitives__9CGraphics@sda21(r13)
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/* 8030A4D0 00307430 38 E0 00 00 */ li r7, 0
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@ -1713,7 +1712,6 @@ lbl_8030A5F0:
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/* 8030A608 00307568 D0 23 80 00 */ stfs f1, 0xCC008000@l(r3)
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/* 8030A60C 0030756C 42 00 FF E4 */ bdnz lbl_8030A5F0
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/* 8030A610 00307570 48 00 08 AC */ b lbl_8030AEBC
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.global lbl_8030A614
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lbl_8030A614:
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/* 8030A614 00307574 80 0D A7 FC */ lwz r0, mNumPrimitives__9CGraphics@sda21(r13)
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/* 8030A618 00307578 3C 80 CC 01 */ lis r4, 0xcc01
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@ -1798,7 +1796,6 @@ lbl_8030A714:
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/* 8030A748 003076A8 D0 44 80 00 */ stfs f2, 0xCC008000@l(r4)
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/* 8030A74C 003076AC 42 00 FF C8 */ bdnz lbl_8030A714
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/* 8030A750 003076B0 48 00 07 6C */ b lbl_8030AEBC
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.global lbl_8030A754
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lbl_8030A754:
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/* 8030A754 003076B4 80 ED A7 FC */ lwz r7, mNumPrimitives__9CGraphics@sda21(r13)
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/* 8030A758 003076B8 39 00 00 00 */ li r8, 0
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@ -1909,7 +1906,6 @@ lbl_8030A8CC:
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/* 8030A8F0 00307850 90 03 80 00 */ stw r0, 0xCC008000@l(r3)
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/* 8030A8F4 00307854 42 00 FF D8 */ bdnz lbl_8030A8CC
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/* 8030A8F8 00307858 48 00 05 C4 */ b lbl_8030AEBC
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.global lbl_8030A8FC
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lbl_8030A8FC:
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/* 8030A8FC 0030785C 80 0D A7 FC */ lwz r0, mNumPrimitives__9CGraphics@sda21(r13)
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/* 8030A900 00307860 3C 80 CC 01 */ lis r4, 0xcc01
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@ -1984,7 +1980,6 @@ lbl_8030A9DC:
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/* 8030AA08 00307968 D0 24 80 00 */ stfs f1, 0xCC008000@l(r4)
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/* 8030AA0C 0030796C 42 00 FF D0 */ bdnz lbl_8030A9DC
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/* 8030AA10 00307970 48 00 04 AC */ b lbl_8030AEBC
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.global lbl_8030AA14
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lbl_8030AA14:
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/* 8030AA14 00307974 80 0D A7 FC */ lwz r0, mNumPrimitives__9CGraphics@sda21(r13)
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/* 8030AA18 00307978 3C 80 CC 01 */ lis r4, 0xcc01
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@ -2060,7 +2055,6 @@ lbl_8030AADC:
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/* 8030AB24 00307A84 D0 24 80 00 */ stfs f1, 0xCC008000@l(r4)
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/* 8030AB28 00307A88 42 00 FF B4 */ bdnz lbl_8030AADC
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/* 8030AB2C 00307A8C 48 00 03 90 */ b lbl_8030AEBC
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.global lbl_8030AB30
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lbl_8030AB30:
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/* 8030AB30 00307A90 80 0D A7 FC */ lwz r0, mNumPrimitives__9CGraphics@sda21(r13)
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/* 8030AB34 00307A94 3C 80 CC 01 */ lis r4, 0xcc01
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@ -2130,7 +2124,6 @@ lbl_8030ABE8:
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/* 8030AC28 00307B88 90 04 80 00 */ stw r0, 0xCC008000@l(r4)
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/* 8030AC2C 00307B8C 42 00 FF BC */ bdnz lbl_8030ABE8
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/* 8030AC30 00307B90 48 00 02 8C */ b lbl_8030AEBC
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.global lbl_8030AC34
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lbl_8030AC34:
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/* 8030AC34 00307B94 80 0D A7 FC */ lwz r0, mNumPrimitives__9CGraphics@sda21(r13)
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/* 8030AC38 00307B98 3C 80 CC 01 */ lis r4, 0xcc01
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@ -2218,7 +2211,6 @@ lbl_8030AD3C:
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/* 8030AD74 00307CD4 D0 24 80 00 */ stfs f1, 0xCC008000@l(r4)
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/* 8030AD78 00307CD8 42 00 FF C4 */ bdnz lbl_8030AD3C
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/* 8030AD7C 00307CDC 48 00 01 40 */ b lbl_8030AEBC
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.global lbl_8030AD80
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lbl_8030AD80:
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/* 8030AD80 00307CE0 80 0D A7 FC */ lwz r0, mNumPrimitives__9CGraphics@sda21(r13)
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/* 8030AD84 00307CE4 3C 80 CC 01 */ lis r4, 0xcc01
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@ -149,6 +149,15 @@ enum ERglLight {
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kLightMax,
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};
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enum ERglTexOffset {
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kTO_Zero = GX_TO_ZERO,
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kTO_Sixteenth = GX_TO_SIXTEENTH,
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kTO_Eighth = GX_TO_EIGHTH,
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kTO_Fourth = GX_TO_FOURTH,
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kTO_Half = GX_TO_HALF,
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kTO_One = GX_TO_ONE,
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};
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struct CViewport {
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int mLeft;
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int mTop;
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@ -222,6 +231,7 @@ public:
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static void SetLightState(uchar lights);
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static void SetViewMatrix();
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static void SetScissor(int left, int bottom, int width, int height);
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static void SetLineWidth(float w, ERglTexOffset offs);
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static void ClearBackAndDepthBuffers();
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static void SetIdentityViewPointMatrix();
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@ -247,13 +257,14 @@ public:
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static void SetTevOp(ERglTevStage stage, const CTevCombiners::CTevPass& pass);
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static void StreamBegin(ERglPrimitive primitive);
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static void StreamColor(uint color);
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static void StreamColor(float, float, float, float);
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static void StreamColor(float r, float g, float b, float a);
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static void StreamColor(const CColor& color);
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static void StreamTexcoord(float u, float v);
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static void StreamVertex(float, float, float);
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static void StreamTexcoord(const CVector2f& uv);
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static void StreamVertex(float x, float y, float z);
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static void StreamVertex(const CVector3f& vtx);
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static void StreamVertex(const float*);
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static void StreamNormal(const float*);
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static void StreamVertex(const float* vtx);
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static void StreamNormal(const float* nrm);
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static void StreamEnd();
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static void Render2D(const CTexture& tex, int x, int y, int w, int h, const CColor& col);
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static void DrawPrimitive(ERglPrimitive primitive, const float* pos, const CVector3f& normal, const CColor& col, int numVerts);
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@ -301,12 +312,17 @@ public:
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static CTevCombiners::CTevPass kEnvModulateColorByAlpha;
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private:
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static void UpdateVertexDataStream();
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static void ResetVertexDataStream(bool initial);
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static void FlushStream();
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static void FullRender();
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static CRenderState sRenderState;
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static VecPtr vtxBuffer;
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static VecPtr nrmBuffer;
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static Vec2Ptr txtBuffer0;
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static Vec2Ptr txtBuffer1;
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static GXColor* clrBuffer;
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static uint* clrBuffer;
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static bool mJustReset;
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static ERglCullMode mCullMode;
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static int mNumLightsActive;
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@ -315,7 +331,7 @@ private:
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static VecPtr mpNrmBuffer;
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static Vec2Ptr mpTxtBuffer0;
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static Vec2Ptr mpTxtBuffer1;
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static GXColor* mpClrBuffer;
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static uint* mpClrBuffer;
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static int mNumPrimitives;
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static int mFrameCounter;
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static float mFramesPerSecond;
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@ -18,6 +18,7 @@ void ICInvalidateRange(void* addr, u32 nBytes);
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#define LC_BASE_PREFIX 0xE000
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#define LC_BASE (LC_BASE_PREFIX << 16)
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#define LCGetBase() ((void*)LC_BASE)
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void LCEnable();
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void LCDisable(void);
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@ -10,6 +10,8 @@
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#include "dolphin/vi.h"
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#include <string.h>
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bool CGraphicsSys::mGraphicsInitialized;
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static CStopwatch sFPSTimer;
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static uchar sSpareFrameBuffer[640 * 448];
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@ -162,7 +164,7 @@ VecPtr CGraphics::vtxBuffer;
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VecPtr CGraphics::nrmBuffer;
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Vec2Ptr CGraphics::txtBuffer0;
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Vec2Ptr CGraphics::txtBuffer1;
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GXColor* CGraphics::clrBuffer;
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uint* CGraphics::clrBuffer;
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bool CGraphics::mJustReset;
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ERglCullMode CGraphics::mCullMode;
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int CGraphics::mNumLightsActive;
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@ -171,7 +173,7 @@ VecPtr CGraphics::mpVtxBuffer;
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VecPtr CGraphics::mpNrmBuffer;
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Vec2Ptr CGraphics::mpTxtBuffer0;
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Vec2Ptr CGraphics::mpTxtBuffer1;
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GXColor* CGraphics::mpClrBuffer;
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uint* CGraphics::mpClrBuffer;
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struct CGXLightParams {
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int x0_;
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@ -187,11 +189,10 @@ CGXLightParams mLightParams[8];
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struct {
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Vec vtx;
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Vec nrm;
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float uvU, uvV;
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int unk0;
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int unk1;
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GXColor color;
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short textureUsed;
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Vec2 uv0;
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Vec2 uv1;
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uint color;
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ushort textureUsed;
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uchar streamFlags;
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} vtxDescr;
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@ -354,7 +355,7 @@ void CGraphics::ConfigureFrameBuffer(const COsContext& osContext) {
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GXSetDispCopyDst(mRenderModeObj.fbWidth, mRenderModeObj.efbHeight);
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GXSetDispCopyYScale(static_cast< float >(mRenderModeObj.xfbHeight) /
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static_cast< float >(mRenderModeObj.efbHeight));
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GXSetCopyFilter(mRenderModeObj.aa, mRenderModeObj.sample_pattern, GX_TRUE,
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GXSetCopyFilter(mRenderModeObj.aa, mRenderModeObj.sample_pattern, GX_ENABLE,
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mRenderModeObj.vfilter);
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if (mRenderModeObj.aa) {
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GXSetPixelFmt(GX_PF_RGB565_Z16, GX_ZC_LINEAR);
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@ -487,7 +488,7 @@ void CGraphics::SetLightState(uchar lights) {
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if (lights != 0) {
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diffFn = GX_DF_CLAMP;
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}
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CGX::SetChanCtrl(CGX::Channel0, lights != 0 ? GX_TRUE : GX_FALSE, GX_SRC_REG,
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CGX::SetChanCtrl(CGX::Channel0, lights != 0 ? GX_ENABLE : GX_DISABLE, GX_SRC_REG,
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(vtxDescr.streamFlags & 2) != 0 ? GX_SRC_VTX : GX_SRC_REG,
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static_cast< GXLightID >(lights), diffFn, attnFn);
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mLightActive = lights;
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GXSetCopyFilter(mRenderModeObj.aa, mRenderModeObj.sample_pattern, true, vfilter);
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GXCopyDisp(frameBuf, mIsBeginSceneClearFb ? GX_TRUE : GX_FALSE);
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GXSetCopyFilter(mRenderModeObj.aa, mRenderModeObj.sample_pattern,
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mUseVideoFilter ? GX_TRUE : GX_FALSE, mRenderModeObj.vfilter);
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mUseVideoFilter ? GX_ENABLE : GX_DISABLE, mRenderModeObj.vfilter);
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GXSetBreakPtCallback(SwapBuffers);
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VISetPreRetraceCallback(VideoPreCallback);
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VISetPostRetraceCallback(VideoPostCallback);
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}
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StreamEnd();
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}
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#define STREAM_PRIM_BUFFER_SIZE 240
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#define VTX_BUFFER_ADDR LC_BASE
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#if NONMATCHING
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// Bug fix: these should be 3 times larger to avoid overflow
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// Likely the result of bad pointer arithmetic
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#define NRM_BUFFER_ADDR (VTX_BUFFER_ADDR + ((STREAM_PRIM_BUFFER_SIZE + 1) * sizeof(Vec)))
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#define TXT0_BUFFER_ADDR (NRM_BUFFER_ADDR + ((STREAM_PRIM_BUFFER_SIZE + 1) * sizeof(Vec)))
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#else
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#define NRM_BUFFER_ADDR (VTX_BUFFER_ADDR + ((STREAM_PRIM_BUFFER_SIZE + 1) * sizeof(float)))
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#define TXT0_BUFFER_ADDR (NRM_BUFFER_ADDR + ((STREAM_PRIM_BUFFER_SIZE + 1) * sizeof(float)))
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#endif
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#define TXT1_BUFFER_ADDR (TXT0_BUFFER_ADDR + ((STREAM_PRIM_BUFFER_SIZE + 1) * sizeof(Vec2)))
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#define CLR_BUFFER_ADDR (TXT1_BUFFER_ADDR + ((STREAM_PRIM_BUFFER_SIZE + 1) * sizeof(Vec2)))
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static const uchar kHasNormals = 1;
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static const uchar kHasColor = 2;
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static const uchar kHasTexture = 4;
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void CGraphics::StreamBegin(ERglPrimitive primitive) {
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vtxBuffer = reinterpret_cast< VecPtr >(VTX_BUFFER_ADDR);
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nrmBuffer = reinterpret_cast< VecPtr >(NRM_BUFFER_ADDR);
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txtBuffer0 = reinterpret_cast< Vec2Ptr >(TXT0_BUFFER_ADDR);
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txtBuffer1 = reinterpret_cast< Vec2Ptr >(TXT1_BUFFER_ADDR);
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clrBuffer = reinterpret_cast< uint* >(CLR_BUFFER_ADDR);
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ResetVertexDataStream(true);
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mCurrentPrimitive = primitive;
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vtxDescr.streamFlags = kHasColor;
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}
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void CGraphics::StreamVertex(float x, float y, float z) {
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vtxDescr.vtx.x = x;
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vtxDescr.vtx.y = y;
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vtxDescr.vtx.z = z;
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UpdateVertexDataStream();
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}
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void CGraphics::StreamVertex(const float* vtx) {
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vtxDescr.vtx.x = vtx[0];
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vtxDescr.vtx.y = vtx[1];
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vtxDescr.vtx.z = vtx[2];
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UpdateVertexDataStream();
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}
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void CGraphics::StreamVertex(const CVector3f& vtx) {
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vtxDescr.vtx.x = vtx.GetX();
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vtxDescr.vtx.y = vtx.GetY();
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vtxDescr.vtx.z = vtx.GetZ();
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UpdateVertexDataStream();
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}
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void CGraphics::StreamNormal(const float* nrm) {
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vtxDescr.nrm.x = nrm[0];
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vtxDescr.nrm.y = nrm[1];
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vtxDescr.nrm.z = nrm[2];
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vtxDescr.streamFlags |= kHasNormals;
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}
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void CGraphics::StreamColor(uint color) {
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vtxDescr.color = color;
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vtxDescr.streamFlags |= kHasColor;
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}
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void CGraphics::StreamColor(const CColor& color) {
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vtxDescr.color = color.GetColor_u32();
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vtxDescr.streamFlags |= kHasColor;
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}
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void CGraphics::StreamColor(float r, float g, float b, float a) {
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// clang-format off
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vtxDescr.color = (static_cast< uchar >(r * 255.f) << 24) |
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(static_cast< uchar >(g * 255.f) << 16) |
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(static_cast< uchar >(b * 255.f) << 8) |
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static_cast< uchar >(a * 255.f);
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// clang-format on
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vtxDescr.streamFlags |= kHasColor;
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}
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void CGraphics::StreamTexcoord(const CVector2f& uv) {
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vtxDescr.uv0.x = uv.GetX();
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vtxDescr.uv0.y = uv.GetY();
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vtxDescr.streamFlags |= kHasTexture;
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vtxDescr.textureUsed |= 1;
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}
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void CGraphics::StreamTexcoord(float u, float v) {
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vtxDescr.uv0.x = u;
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vtxDescr.uv0.y = v;
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vtxDescr.streamFlags |= kHasTexture;
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vtxDescr.textureUsed |= 1;
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}
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void CGraphics::StreamEnd() {
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if (mNumPrimitives != 0) {
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FlushStream();
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}
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vtxBuffer = nullptr;
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vtxDescr.streamFlags = 0;
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vtxDescr.textureUsed = 0;
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nrmBuffer = nullptr;
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txtBuffer0 = nullptr;
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txtBuffer1 = nullptr;
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clrBuffer = nullptr;
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}
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void CGraphics::SetLineWidth(float w, ERglTexOffset offs) {
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CGX::SetLineWidth(static_cast< uchar >(w * 6.f), static_cast< GXTexOffset >(offs));
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}
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void CGraphics::UpdateVertexDataStream() {
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++mNumPrimitives;
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mpVtxBuffer->x = vtxDescr.vtx.x;
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mpVtxBuffer->y = vtxDescr.vtx.y;
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mpVtxBuffer->z = vtxDescr.vtx.z;
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++mpVtxBuffer;
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if ((vtxDescr.streamFlags & kHasNormals) != 0) {
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mpNrmBuffer->x = vtxDescr.nrm.x;
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mpNrmBuffer->y = vtxDescr.nrm.y;
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mpNrmBuffer->z = vtxDescr.nrm.z;
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++mpNrmBuffer;
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}
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if ((vtxDescr.streamFlags & kHasTexture) != 0) {
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mpTxtBuffer0->x = vtxDescr.uv0.x;
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mpTxtBuffer0->y = vtxDescr.uv0.y;
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++mpTxtBuffer0;
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mpTxtBuffer1->x = vtxDescr.uv1.x;
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mpTxtBuffer1->y = vtxDescr.uv1.y;
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++mpTxtBuffer1;
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}
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if ((vtxDescr.streamFlags & kHasColor) != 0) {
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*mpClrBuffer = vtxDescr.color;
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++mpClrBuffer;
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}
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mJustReset = 0;
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if (mNumPrimitives == STREAM_PRIM_BUFFER_SIZE) {
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FlushStream();
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ResetVertexDataStream(false);
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}
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}
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void CGraphics::ResetVertexDataStream(bool initial) {
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mpVtxBuffer = vtxBuffer;
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mpNrmBuffer = nrmBuffer;
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mpTxtBuffer0 = txtBuffer0;
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mpTxtBuffer1 = txtBuffer1;
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mpClrBuffer = clrBuffer;
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mNumPrimitives = 0;
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if (initial) {
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return;
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}
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switch (mCurrentPrimitive) {
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case kP_TriangleFan:
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mpVtxBuffer = vtxBuffer + 1;
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memcpy(mpVtxBuffer, &vtxDescr.vtx, sizeof(Vec));
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++mpVtxBuffer;
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||||
|
||||
if ((vtxDescr.streamFlags & kHasNormals) != 0) {
|
||||
++mpNrmBuffer;
|
||||
memcpy(mpNrmBuffer, &vtxDescr.nrm, sizeof(Vec));
|
||||
++mpNrmBuffer;
|
||||
}
|
||||
|
||||
if ((vtxDescr.streamFlags & kHasTexture) != 0) {
|
||||
++mpTxtBuffer0;
|
||||
memcpy(mpTxtBuffer0, &vtxDescr.uv0, sizeof(Vec2));
|
||||
++mpTxtBuffer0;
|
||||
|
||||
++mpTxtBuffer1;
|
||||
memcpy(mpTxtBuffer1, &vtxDescr.uv1, sizeof(Vec2));
|
||||
++mpTxtBuffer1;
|
||||
}
|
||||
|
||||
if ((vtxDescr.streamFlags & kHasColor) != 0) {
|
||||
++mpClrBuffer;
|
||||
*mpClrBuffer = vtxDescr.color;
|
||||
++mpClrBuffer;
|
||||
}
|
||||
|
||||
mNumPrimitives += 2;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
mJustReset = 1;
|
||||
}
|
||||
|
||||
void CGraphics::FlushStream() {
|
||||
GXVtxDescList vtxDesc[10];
|
||||
|
||||
GXVtxDescList* curDesc = vtxDesc;
|
||||
const GXVtxDescList vtxDescPos = {GX_VA_POS, GX_DIRECT};
|
||||
*curDesc++ = vtxDescPos;
|
||||
|
||||
if ((vtxDescr.streamFlags & kHasNormals) != 0) {
|
||||
const GXVtxDescList vtxDescNrm = {GX_VA_CLR0, GX_DIRECT};
|
||||
*curDesc++ = vtxDescNrm;
|
||||
}
|
||||
|
||||
if ((vtxDescr.streamFlags & kHasColor) != 0) {
|
||||
const GXVtxDescList vtxDescClr0 = {GX_VA_CLR0, GX_DIRECT};
|
||||
*curDesc++ = vtxDescClr0;
|
||||
}
|
||||
|
||||
if ((vtxDescr.streamFlags & kHasTexture) != 0) {
|
||||
const GXVtxDescList vtxDescTex0 = {GX_VA_TEX0, GX_DIRECT};
|
||||
*curDesc++ = vtxDescTex0;
|
||||
}
|
||||
|
||||
const GXVtxDescList vtxDescNull = {GX_VA_NULL, GX_NONE};
|
||||
*curDesc = vtxDescNull;
|
||||
|
||||
CGX::SetVtxDescv(vtxDesc);
|
||||
SetTevStates(vtxDescr.streamFlags);
|
||||
FullRender();
|
||||
}
|
||||
|
||||
void CGraphics::SetTevStates(uchar flags) {
|
||||
switch (flags) {
|
||||
case 0:
|
||||
case kHasNormals:
|
||||
case kHasColor:
|
||||
case kHasNormals | kHasColor:
|
||||
CGX::SetNumChans(1);
|
||||
CGX::SetNumTexGens(0);
|
||||
CGX::SetNumTevStages(1);
|
||||
CGX::SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD_NULL, GX_TEXMAP_NULL, GX_COLOR0A0);
|
||||
CGX::SetTevOrder(GX_TEVSTAGE1, GX_TEXCOORD_NULL, GX_TEXMAP_NULL, GX_COLOR0A0);
|
||||
break;
|
||||
case kHasTexture:
|
||||
case kHasNormals | kHasTexture:
|
||||
case kHasColor | kHasTexture:
|
||||
case kHasNormals | kHasColor | kHasTexture:
|
||||
CGX::SetNumChans(1);
|
||||
if ((vtxDescr.textureUsed & 3) != 0) {
|
||||
CGX::SetNumTexGens(2);
|
||||
} else {
|
||||
CGX::SetNumTexGens(1);
|
||||
}
|
||||
CGX::SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
|
||||
CGX::SetTevOrder(GX_TEVSTAGE1, GX_TEXCOORD1, GX_TEXMAP1, GX_COLOR0A0);
|
||||
break;
|
||||
}
|
||||
CGX::SetNumIndStages(0);
|
||||
CGX::SetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY, false, GX_PTIDENTITY);
|
||||
CGX::SetTexCoordGen(GX_TEXCOORD1, GX_TG_MTX2x4, GX_TG_TEX1, GX_IDENTITY, false, GX_PTIDENTITY);
|
||||
|
||||
uint light = mLightActive;
|
||||
GXAttnFn attnFn = GX_AF_NONE;
|
||||
if (light != 0) {
|
||||
attnFn = GX_AF_SPOT;
|
||||
}
|
||||
GXDiffuseFn diffFn = GX_DF_NONE;
|
||||
if (light != 0) {
|
||||
diffFn = GX_DF_CLAMP;
|
||||
}
|
||||
CGX::SetChanCtrl(CGX::Channel0, light ? GX_ENABLE : GX_DISABLE, GX_SRC_REG,
|
||||
(flags & kHasColor) ? GX_SRC_VTX : GX_SRC_REG, static_cast< GXLightID >(light),
|
||||
diffFn, attnFn);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue