mirror of https://github.com/PrimeDecomp/prime.git
Add CTweakGui
This commit is contained in:
parent
8f4355881b
commit
65eb93855e
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@ -3,8 +3,8 @@
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.section .data
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.section .data
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.balign 8
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.balign 8
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.global lbl_803DA440
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.global __vt__9CTweakGui
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lbl_803DA440:
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__vt__9CTweakGui:
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# ROM: 0x3D7440
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# ROM: 0x3D7440
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.4byte 0
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.4byte 0
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.4byte 0
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.4byte 0
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@ -127,9 +127,9 @@ __ct__9CTweakGuiFR12CInputStream:
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/* 80074360 000712C0 94 21 FF 90 */ stwu r1, -0x70(r1)
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/* 80074360 000712C0 94 21 FF 90 */ stwu r1, -0x70(r1)
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/* 80074364 000712C4 7C 08 02 A6 */ mflr r0
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/* 80074364 000712C4 7C 08 02 A6 */ mflr r0
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/* 80074368 000712C8 3C C0 80 3E */ lis r6, __vt__12ITweakObject@ha
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/* 80074368 000712C8 3C C0 80 3E */ lis r6, __vt__12ITweakObject@ha
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/* 8007436C 000712CC 3C A0 80 3E */ lis r5, lbl_803DA440@ha
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/* 8007436C 000712CC 3C A0 80 3E */ lis r5, __vt__9CTweakGui@ha
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/* 80074370 000712D0 90 01 00 74 */ stw r0, 0x74(r1)
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/* 80074370 000712D0 90 01 00 74 */ stw r0, 0x74(r1)
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/* 80074374 000712D4 38 05 A4 40 */ addi r0, r5, lbl_803DA440@l
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/* 80074374 000712D4 38 05 A4 40 */ addi r0, r5, __vt__9CTweakGui@l
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/* 80074378 000712D8 93 E1 00 6C */ stw r31, 0x6c(r1)
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/* 80074378 000712D8 93 E1 00 6C */ stw r31, 0x6c(r1)
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/* 8007437C 000712DC 7C 9F 23 78 */ mr r31, r4
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/* 8007437C 000712DC 7C 9F 23 78 */ mr r31, r4
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/* 80074380 000712E0 93 C1 00 68 */ stw r30, 0x68(r1)
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/* 80074380 000712E0 93 C1 00 68 */ stw r30, 0x68(r1)
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@ -808,9 +808,9 @@ __dt__9CTweakGuiFv:
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/* 80074DD0 00071D30 93 C1 00 08 */ stw r30, 8(r1)
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/* 80074DD0 00071D30 93 C1 00 08 */ stw r30, 8(r1)
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/* 80074DD4 00071D34 7C 7E 1B 79 */ or. r30, r3, r3
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/* 80074DD4 00071D34 7C 7E 1B 79 */ or. r30, r3, r3
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/* 80074DD8 00071D38 41 82 01 40 */ beq lbl_80074F18
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/* 80074DD8 00071D38 41 82 01 40 */ beq lbl_80074F18
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/* 80074DDC 00071D3C 3C 60 80 3E */ lis r3, lbl_803DA440@ha
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/* 80074DDC 00071D3C 3C 60 80 3E */ lis r3, __vt__9CTweakGui@ha
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/* 80074DE0 00071D40 34 1E 03 34 */ addic. r0, r30, 0x334
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/* 80074DE0 00071D40 34 1E 03 34 */ addic. r0, r30, 0x334
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/* 80074DE4 00071D44 38 03 A4 40 */ addi r0, r3, lbl_803DA440@l
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/* 80074DE4 00071D44 38 03 A4 40 */ addi r0, r3, __vt__9CTweakGui@l
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/* 80074DE8 00071D48 90 1E 00 00 */ stw r0, 0(r30)
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/* 80074DE8 00071D48 90 1E 00 00 */ stw r0, 0(r30)
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/* 80074DEC 00071D4C 41 82 00 0C */ beq lbl_80074DF8
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/* 80074DEC 00071D4C 41 82 00 0C */ beq lbl_80074DF8
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/* 80074DF0 00071D50 38 7E 03 34 */ addi r3, r30, 0x334
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/* 80074DF0 00071D50 38 7E 03 34 */ addi r3, r30, 0x334
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@ -64,7 +64,7 @@ LIBS = [
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["MetroidPrime/Tweaks/CTweakPlayerControl", True],
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["MetroidPrime/Tweaks/CTweakPlayerControl", True],
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"MetroidPrime/Tweaks/CTweakPlayerGun",
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"MetroidPrime/Tweaks/CTweakPlayerGun",
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"MetroidPrime/CPauseScreen",
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"MetroidPrime/CPauseScreen",
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"MetroidPrime/Tweaks/CTweakGui",
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["MetroidPrime/Tweaks/CTweakGui", False],
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["MetroidPrime/ScriptObjects/CScriptActor", False],
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["MetroidPrime/ScriptObjects/CScriptActor", False],
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["MetroidPrime/ScriptObjects/CScriptTrigger", False],
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["MetroidPrime/ScriptObjects/CScriptTrigger", False],
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["MetroidPrime/ScriptObjects/CScriptWaypoint", True],
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["MetroidPrime/ScriptObjects/CScriptWaypoint", True],
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@ -3,15 +3,22 @@
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#include "MetroidPrime/Tweaks/ITweakObject.hpp"
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#include "MetroidPrime/Tweaks/ITweakObject.hpp"
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#include "Kyoto/TOneStatic.hpp"
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#include "Kyoto/Graphics/CColor.hpp"
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#include "Kyoto/Graphics/CColor.hpp"
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#include "Kyoto/Math/CVector3f.hpp"
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#include "Kyoto/Math/CVector3f.hpp"
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#include "rstl/reserved_vector.hpp"
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#include "rstl/reserved_vector.hpp"
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#include "rstl/string.hpp"
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#include "rstl/string.hpp"
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class CTweakGui : public ITweakObject {
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class CTweakGui : public ITweakObject, public TOneStatic< CTweakGui > {
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public:
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public:
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enum EHudVisMode { kHud_Zero, kHud_One, kHud_Two, kHud_Three };
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enum EHudVisMode {
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kHud_Zero,
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kHud_One,
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kHud_Two,
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kHud_Three,
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};
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enum EHelmetVisMode {
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enum EHelmetVisMode {
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kHelmet_ReducedUpdate,
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kHelmet_ReducedUpdate,
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@ -21,7 +28,9 @@ public:
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kHelmet_GlowHelmetDeco,
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kHelmet_GlowHelmetDeco,
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kHelmet_HelmetOnly
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kHelmet_HelmetOnly
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};
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};
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CTweakGui(CInputStream& in);
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float GetMapAlphaInterpolant() const { return x8_mapAlphaInterp; }
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float GetMapAlphaInterpolant() const { return x8_mapAlphaInterp; }
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float GetPauseBlurFactor() const { return xc_pauseBlurFactor; }
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float GetPauseBlurFactor() const { return xc_pauseBlurFactor; }
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float GetRadarXYRadius() const { return x10_radarXYRadius; }
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float GetRadarXYRadius() const { return x10_radarXYRadius; }
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float GetFaceReflectionHeight() const { return x148_faceReflectionHeight; }
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float GetFaceReflectionHeight() const { return x148_faceReflectionHeight; }
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float GetFaceReflectionAspect() const { return x14c_faceReflectionAspect; }
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float GetFaceReflectionAspect() const { return x14c_faceReflectionAspect; }
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float GetMissileWarningPulseTime() const { return x1a0_missileWarningPulseTime; }
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float GetMissileWarningPulseTime() const { return x1a0_missileWarningPulseTime; }
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float GetExplosionLightFalloffMultConstant() const { return x1a4_explosionLightFalloffMultConstant; }
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float GetExplosionLightFalloffMultConstant() const {
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return x1a4_explosionLightFalloffMultConstant;
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}
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float GetExplosionLightFalloffMultLinear() const { return x1a8_explosionLightFalloffMultLinear; }
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float GetExplosionLightFalloffMultLinear() const { return x1a8_explosionLightFalloffMultLinear; }
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float GetExplosionLightFalloffMultQuadratic() const { return x1ac_explosionLightFalloffMultQuadratic; }
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float GetExplosionLightFalloffMultQuadratic() const {
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return x1ac_explosionLightFalloffMultQuadratic;
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}
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float GetHudDamagePeakFactor() const { return x1b4_hudDamagePeakFactor; }
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float GetHudDamagePeakFactor() const { return x1b4_hudDamagePeakFactor; }
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float GetHudDamageFilterGainConstant() const { return x1b8_hudDamageFilterGainConstant; }
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float GetHudDamageFilterGainConstant() const { return x1b8_hudDamageFilterGainConstant; }
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float GetHudDamageFilterGainLinear() const { return x1bc_hudDamageFilterGainLinear; }
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float GetHudDamageFilterGainLinear() const { return x1bc_hudDamageFilterGainLinear; }
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@ -142,7 +155,6 @@ public:
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const CColor& GetCreditsTextFontColor() const { return x300_; }
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const CColor& GetCreditsTextFontColor() const { return x300_; }
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const CColor& GetCreditsTextBorderColor() const { return x304_; }
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const CColor& GetCreditsTextBorderColor() const { return x304_; }
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static float FaceReflectionDistanceDebugValueToActualValue(float v);
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static float FaceReflectionDistanceDebugValueToActualValue(float v);
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static float FaceReflectionHeightDebugValueToActualValue(float v);
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static float FaceReflectionHeightDebugValueToActualValue(float v);
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static float FaceReflectionAspectDebugValueToActualValue(float v);
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static float FaceReflectionAspectDebugValueToActualValue(float v);
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@ -0,0 +1,118 @@
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#include "MetroidPrime/Tweaks/CTweakGui.hpp"
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#include "Kyoto/Streams/CInputStream.hpp"
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CTweakGui::CTweakGui(CInputStream& in)
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: x4_(in.ReadBool())
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, x8_mapAlphaInterp(in.ReadFloat())
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, xc_pauseBlurFactor(in.ReadFloat())
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, x10_radarXYRadius(in.ReadFloat())
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, x14_(in.ReadFloat())
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, x18_(in.ReadFloat())
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, x1c_(in.ReadFloat())
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, x20_(in.ReadFloat())
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, x24_radarZRadius(in.ReadFloat())
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, x28_radarZCloseRadius(in.ReadFloat())
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, x2c_(0)
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, x30_(in.ReadFloat())
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, x34_energyBarFilledSpeed(in.ReadFloat())
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, x38_energyBarShadowSpeed(in.ReadFloat())
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, x3c_energyBarDrainDelay(in.ReadFloat())
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, x40_energyBarAlwaysResetDelay(in.ReadBool())
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, x44_hudDamagePracticalsGainConstant(in.ReadFloat())
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, x48_hudDamagePracticalsGainLinear(in.ReadFloat())
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, x4c_hudDamagePracticalsInitConstant(in.ReadFloat())
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, x50_hudDamagePracticalsInitLinear(in.ReadFloat())
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, x54_hudDamageLightSpotAngle(in.ReadFloat())
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, x58_damageLightAngleC(in.ReadFloat())
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, x5c_damageLightAngleL(in.ReadFloat())
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, x60_damageLightAngleQ(in.ReadFloat())
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, x64_damageLightPreTranslate(in)
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, x70_damageLightCenterTranslate(in)
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, x7c_damageLightXfXAngle(in.ReadFloat())
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, x80_damageLightXfZAngle(in.ReadFloat())
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, x84_hudDecoShakeTranslateVelConstant(in.ReadFloat())
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, x88_hudDecoShakeTranslateVelLinear(in.ReadFloat())
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, x8c_maxDecoDamageShakeTranslate(in.ReadFloat())
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, x90_decoDamageShakeDeceleration(in.ReadFloat())
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, x94_decoShakeGainConstant(in.ReadFloat())
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, x98_decoShakeGainLinear(in.ReadFloat())
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, x9c_decoShakeInitConstant(in.ReadFloat())
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, xa0_decoShakeInitLinear(in.ReadFloat())
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, xa4_maxDecoDamageShakeRotate(in.ReadFloat())
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, xa8_hudCamFovTweak(in.ReadInt32())
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, xac_hudCamYTweak(in.ReadInt32())
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, xb0_hudCamZTweak(in.ReadInt32())
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, xb4_(in.ReadFloat())
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, xb8_(in.ReadFloat())
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, xbc_(in.ReadFloat())
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, xc0_beamVisorMenuAnimTime(in.ReadFloat())
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, xc4_visorBeamMenuItemActiveScale(in.ReadFloat())
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, xc8_visorBeamMenuItemInactiveScale(in.ReadFloat())
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, xcc_visorBeamMenuItemTranslate(in.ReadFloat())
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, xd0_(in.ReadFloat())
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, xd4_(in.ReadInt32())
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, xd8_((in.ReadFloat() * 0.002777778f) * 6.283185f)
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, xdc_((in.ReadFloat() * 0.002777778f) * 6.283185f)
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, xe0_(in.ReadFloat())
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, xe4_threatRange(in.ReadFloat())
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, xe8_radarScopeCoordRadius(in.ReadFloat())
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, xec_radarPlayerPaintRadius(in.ReadFloat())
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, xf0_radarEnemyPaintRadius(in.ReadFloat())
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, xf4_missileArrowVisTime(in.ReadFloat())
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, xf8_hudVisMode((EHudVisMode)in.ReadInt32())
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, xfc_helmetVisMode((EHelmetVisMode)in.ReadInt32())
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, x100_enableAutoMapper(in.ReadInt32())
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, x104_(in.ReadInt32())
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, x108_enableTargetingManager(in.ReadInt32())
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, x10c_enablePlayerVisor(in.ReadInt32())
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, x110_threatWarningFraction(in.ReadFloat())
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, x114_missileWarningFraction(in.ReadFloat())
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, x118_freeLookFadeTime(in.ReadFloat())
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, x11c_(in.ReadFloat())
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, x120_(in.ReadFloat())
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, x124_(in.ReadFloat())
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, x128_(in.ReadFloat())
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, x12c_freeLookSfxPitchScale(in.ReadFloat())
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, x130_noAbsoluteFreeLookSfxPitch(in.ReadBool())
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, x134_(in.ReadFloat())
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, x138_(in.ReadFloat())
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, x13c_faceReflectionOrthoWidth(in.ReadInt32())
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, x140_faceReflectionOrthoHeight(in.ReadInt32())
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, x144_faceReflectionDistance(in.ReadInt32())
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, x148_faceReflectionHeight(in.ReadInt32())
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, x14c_faceReflectionAspect(in.ReadInt32())
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, x150_(in)
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, x160_(in)
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, x170_(in)
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, x180_(in)
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, x190_(in)
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, x1a0_missileWarningPulseTime(in.ReadFloat())
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, x1a4_explosionLightFalloffMultConstant(in.ReadFloat())
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, x1a8_explosionLightFalloffMultLinear(in.ReadFloat())
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, x1ac_explosionLightFalloffMultQuadratic(in.ReadFloat())
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, x1b0_(in.ReadFloat())
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, x1b4_hudDamagePeakFactor(in.ReadFloat())
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, x1b8_hudDamageFilterGainConstant(in.ReadFloat())
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, x1bc_hudDamageFilterGainLinear(in.ReadFloat())
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, x1c0_hudDamageFilterInitConstant(in.ReadFloat())
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, x1c4_hudDamageFilterInitLinear(in.ReadFloat())
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, x1c8_energyDrainModPeriod(in.ReadFloat())
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, x1cc_energyDrainSinusoidalPulse(in.ReadBool())
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, x1cd_energyDrainFilterAdditive(in.ReadBool())
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, x1d0_hudDamagePulseDuration(in.ReadFloat())
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, x1d4_hudDamageColorGain(in.ReadFloat())
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, x1d8_hudDecoShakeTranslateGain(in.ReadFloat())
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, x1dc_hudLagOffsetScale(in.ReadFloat())
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, x1e0_(in.ReadFloat())
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, x1e4_(in.ReadFloat())
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, x1e8_(in.ReadFloat())
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, x1ec_(in.ReadFloat())
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, x1f0_(in.ReadFloat())
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, x1f4_(in.ReadFloat())
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, x1f8_(in.ReadFloat())
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, x1fc_(in.ReadFloat())
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, x200_(x1f4_ * 0.25f, x1f8_ * 0.25f, x1fc_ * 0.25f)
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, x204_xrayBlurScaleLinear(0.0014f)
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, x208_xrayBlurScaleQuadratic(0.0000525f)
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, x20c_(in.ReadFloat()) {}
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