Match and link vi.c and THPDec.c, minor CPhysicsActor and GBA.c fixes

This commit is contained in:
2024-11-03 11:15:10 -08:00
parent 0b74ded7ba
commit 6a3e0c0728
10 changed files with 110 additions and 874 deletions

View File

@@ -111,8 +111,8 @@ public:
void Stop();
CVector3f GetPrimitiveOffset() const;
uchar IsStandardCollider() const { return xf9_standardCollider; } // name and type?
void SetStandardCollider(uchar v) { xf9_standardCollider = v; } // name and type?
const bool IsStandardCollider() const { return xf9_standardCollider; } // name and type?
void SetStandardCollider(const bool v) { xf9_standardCollider = v; } // name and type?
const CVector3f& GetConstantForceWR() const { return xfc_constantForce; }
void SetConstantForceWR(const CVector3f& force) { xfc_constantForce = force; }
const CAxisAngle& GetAngularMomentumWR() const { return x108_angularMomentum; }
@@ -167,6 +167,7 @@ public:
void RotateToOR(const CQuaternion&, float);
CVector3f GetTotalForceWR() const;
CVector3f GetConstantTotalForceWR() const { return x15c_force + x150_momentum; }
static float GravityConstant() { return kGravityAccel; }