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@@ -30,7 +30,8 @@ public:
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virtual void AddParticleGen1();
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virtual void AddParticleGen2();
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virtual void AddPlaneObject();
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virtual void AddDrawable(const void* obj, const CVector3f& pos, const CAABox& bounds, int mode, IRenderer::EDrawableSorting sorting);
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virtual void AddDrawable(const void* obj, const CVector3f& pos, const CAABox& bounds, int mode,
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IRenderer::EDrawableSorting sorting);
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virtual void SetDrawableCallback();
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virtual void SetWorldViewpoint();
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virtual void SetPerspective1();
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@@ -22,4 +22,4 @@ namespace Renderer {
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IRenderer* AllocateRenderer(IObjectStore&, COsContext&, CMemorySys&, CResFactory&);
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};
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#endif
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#endif
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