mirror of https://github.com/PrimeDecomp/prime.git
parent
d56d702a42
commit
6bfb08fd07
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@ -401,7 +401,6 @@ Update__14CGunControllerFfR13CStateManager:
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/* 801CC690 001C95F0 7C 03 00 2E */ lwzx r0, r3, r0
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/* 801CC694 001C95F4 7C 09 03 A6 */ mtctr r0
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/* 801CC698 001C95F8 4E 80 04 20 */ bctr
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.global lbl_801CC69C
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lbl_801CC69C:
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/* 801CC69C 001C95FC 7F A4 EB 78 */ mr r4, r29
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/* 801CC6A0 001C9600 7F E5 FB 78 */ mr r5, r31
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@ -424,7 +423,6 @@ lbl_801CC69C:
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/* 801CC6E4 001C9644 50 60 3E 30 */ rlwimi r0, r3, 7, 0x18, 0x18
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/* 801CC6E8 001C9648 98 1E 00 58 */ stb r0, 0x58(r30)
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/* 801CC6EC 001C964C 48 00 00 E8 */ b lbl_801CC7D4
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.global lbl_801CC6F0
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lbl_801CC6F0:
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/* 801CC6F0 001C9650 7F A4 EB 78 */ mr r4, r29
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/* 801CC6F4 001C9654 7F E5 FB 78 */ mr r5, r31
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@ -434,7 +432,6 @@ lbl_801CC6F0:
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/* 801CC704 001C9664 50 60 3E 30 */ rlwimi r0, r3, 7, 0x18, 0x18
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/* 801CC708 001C9668 98 1E 00 58 */ stb r0, 0x58(r30)
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/* 801CC70C 001C966C 48 00 00 C8 */ b lbl_801CC7D4
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.global lbl_801CC710
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lbl_801CC710:
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/* 801CC710 001C9670 7F A4 EB 78 */ mr r4, r29
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/* 801CC714 001C9674 7F E5 FB 78 */ mr r5, r31
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@ -444,7 +441,6 @@ lbl_801CC710:
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/* 801CC724 001C9684 50 60 3E 30 */ rlwimi r0, r3, 7, 0x18, 0x18
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/* 801CC728 001C9688 98 1E 00 58 */ stb r0, 0x58(r30)
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/* 801CC72C 001C968C 48 00 00 A8 */ b lbl_801CC7D4
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.global lbl_801CC730
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lbl_801CC730:
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/* 801CC730 001C9690 3C 80 80 3D */ lis r4, lbl_803D1AA8@ha
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/* 801CC734 001C9694 38 61 00 18 */ addi r3, r1, 0x18
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@ -472,7 +468,6 @@ lbl_801CC730:
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/* 801CC78C 001C96EC 38 00 00 02 */ li r0, 2
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/* 801CC790 001C96F0 90 1E 00 50 */ stw r0, 0x50(r30)
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/* 801CC794 001C96F4 48 00 00 40 */ b lbl_801CC7D4
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.global lbl_801CC798
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lbl_801CC798:
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/* 801CC798 001C96F8 3C 80 80 3D */ lis r4, lbl_803D1AA8@ha
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/* 801CC79C 001C96FC 38 61 00 08 */ addi r3, r1, 8
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@ -489,7 +484,6 @@ lbl_801CC798:
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/* 801CC7C8 001C9728 38 61 00 08 */ addi r3, r1, 8
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/* 801CC7CC 001C972C 98 1E 00 58 */ stb r0, 0x58(r30)
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/* 801CC7D0 001C9730 48 17 13 11 */ bl "internal_dereference__Q24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>Fv"
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.global lbl_801CC7D4
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lbl_801CC7D4:
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/* 801CC7D4 001C9734 88 1E 00 58 */ lbz r0, 0x58(r30)
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/* 801CC7D8 001C9738 54 00 CF FF */ rlwinm. r0, r0, 0x19, 0x1f, 0x1f
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@ -869,4 +863,3 @@ lbl_803D1AA8:
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.asciz "Whole Body"
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.balign 4
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.4byte 0
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@ -0,0 +1,47 @@
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#ifndef _CGUNCONTROLLER_HPP
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#define _CGUNCONTROLLER_HPP
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#include "types.h"
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class CModelData;
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enum EGunState {
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kGS_Inactive,
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kGS_Default,
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kGS_FreeLook,
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kGS_ComboFire,
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kGS_Idle,
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kGS_Fidget,
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kGS_Strike,
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kGS_BigStrike
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};
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class CStateManager;
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class CGunController {
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CModelData& x0_modelData;
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// CGSFreeLook x4_freeLook;
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// CGSComboFire x1c_comboFire;
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// CGSFidget x30_fidget;
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u8 x4_pad[0x4C];
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EGunState x50_gunState;
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int x54_curAnimId;
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bool x58_24_animDone : 1;
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bool x58_25_enteredComboFire : 1;
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public:
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explicit CGunController(CModelData& modelData);
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void EnterFreeLook(CStateManager&, int, int);
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void EnterComboFire(CStateManager&, int);
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void EnterFidget(CStateManager&, int, int, int);
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void EnterStruck(CStateManager&, float);
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void LoadFidgetAnimAsync(CStateManager&, int, int, int);
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bool Update(float, CStateManager&);
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void EnterIdle(CStateManager&);
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void ReturnToDefault(CStateManager&, float);
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void Reset();
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void ReturnToBasePosition(CStateManager&);
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};
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#endif // _CGUNCONTROLLER_HPP
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@ -0,0 +1,30 @@
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#include "MetroidPrime/Weapons/GunController/CGunController.hpp"
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CGunController::CGunController(CModelData& modelData)
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: x0_modelData(modelData)
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, x50_gunState(kGS_Inactive)
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, x54_curAnimId(-1)
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, x58_24_animDone(true)
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, x58_25_enteredComboFire(false) {}
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void CGunController::EnterFreeLook(CStateManager&, int, int) {}
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void CGunController::EnterComboFire(CStateManager&, int) {}
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void CGunController::EnterFidget(CStateManager&, int, int, int) {}
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void CGunController::EnterStruck(CStateManager&, float) {}
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void CGunController::LoadFidgetAnimAsync(CStateManager&, int, int, int) {}
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bool CGunController::Update(float, CStateManager&) {
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return false;
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}
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void CGunController::EnterIdle(CStateManager&) {}
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void CGunController::ReturnToDefault(CStateManager&, float) {}
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void CGunController::Reset() {}
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void CGunController::ReturnToBasePosition(CStateManager&) {}
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