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Add CPlayerGun::PreRender/CPlayerGun::AddToRenderer
Former-commit-id: 6d2ab5775d
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@@ -24,6 +24,12 @@ class CWorldShadow {
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public:
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CWorldShadow(uint w, uint h, bool rgba8);
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~CWorldShadow();
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void EnableModelProjectedShadow(const CTransform4f& pos, uint lightIdx, float f1);
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void DisableModelProjectedShadow();
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void BuildLightShadowTexture(const CStateManager& mgr, TAreaId aid, uint lightIdx, const CAABox& aabb,
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bool motionBlur, bool lighten);
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void ResetBlur();
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};
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CHECK_SIZEOF(CWorldShadow, 0x8c)
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