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Add CPlayerGun::PreRender/CPlayerGun::AddToRenderer
Former-commit-id: 6d2ab5775d
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@@ -7,7 +7,7 @@ class CWaveBeam : public CGunWeapon {
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public:
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CWaveBeam(CAssetId characterId, EWeaponType type, TUniqueId playerId,
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EMaterialTypes playerMaterial, const CVector3f& scale);
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~CWaveBeam();
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private:
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u8 x21c_pad[0x40];
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};
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