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Add CPlayerGun::PreRender/CPlayerGun::AddToRenderer
Former-commit-id: 6d2ab5775d
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22
include/MetroidPrime/Weapons/WeaponCommon.hpp
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22
include/MetroidPrime/Weapons/WeaponCommon.hpp
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#ifndef _WEAPONCOMMON_HPP
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#define _WEAPONCOMMON_HPP
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namespace NWeaponTypes {
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enum EGunAnimType {
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kGAT_BasePosition,
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kGAT_Shoot,
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kGAT_ChargeUp,
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kGAT_ChargeLoop,
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kGAT_ChargeShoot,
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kGAT_FromMissile,
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kGAT_ToMissile,
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kGAT_MissileShoot,
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kGAT_MissileReload,
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kGAT_FromBeam,
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kGAT_ToBeam
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};
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}
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#endif _WEAPONCOMMON_HPP
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