mirror of https://github.com/PrimeDecomp/prime.git
More CCubeMaterial
This commit is contained in:
parent
1179a651b3
commit
78022784ef
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@ -25,6 +25,16 @@ inline f32 ToReal32(register const u8& in) {
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}
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}
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return r;
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return r;
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}
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}
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inline s16 FtoS(register f32 in) {
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s16 a;
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register s16* ptr = &a;
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asm {
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psq_st in, 0(ptr), 1, OS_FASTCAST_S16
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}
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return *ptr;
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}
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#else
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#else
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inline u8 ToUint8(f32 in) {
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inline u8 ToUint8(f32 in) {
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return static_cast<u8>(in);
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return static_cast<u8>(in);
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@ -32,6 +42,9 @@ inline u8 ToUint8(f32 in) {
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inline f32 ToReal32(u8 in) {
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inline f32 ToReal32(u8 in) {
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return static_cast<f32>(in);
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return static_cast<f32>(in);
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}
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}
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inline s16 FtoS(f32 in) {
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return static_cast<s16>(in);
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}
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#endif
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#endif
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} // namespace CCast
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} // namespace CCast
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@ -5,6 +5,8 @@
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#include "Kyoto/Basics/CCast.hpp"
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#include "Kyoto/Basics/CCast.hpp"
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#include <dolphin/gx/GXStruct.h>
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#ifdef __MWERKS__
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#ifdef __MWERKS__
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#pragma cpp_extensions on
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#pragma cpp_extensions on
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#endif
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#endif
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@ -39,6 +41,7 @@ public:
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u8 GetBlueu8() const { return mB; }
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u8 GetBlueu8() const { return mB; }
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u8 GetAlphau8() const { return mA; }
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u8 GetAlphau8() const { return mA; }
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u16 ToRGB5A3() const;
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u16 ToRGB5A3() const;
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GXColor ToGX(u32);
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static const CColor& Black();
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static const CColor& Black();
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static const CColor& White();
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static const CColor& White();
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@ -72,4 +75,8 @@ private:
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static const CColor sOrangeColor;
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static const CColor sOrangeColor;
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};
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};
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#ifdef __MWERKS__
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#pragma cpp_extensions off
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#endif
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#endif // __CCOLOR_HPP__
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#endif // __CCOLOR_HPP__
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@ -11,7 +11,7 @@ extern CVector3f sPlayerPosition;
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class CCubeMaterial {
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class CCubeMaterial {
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public:
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public:
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private:
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private:
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void SetupBlendMode(u32 blendFactors, const CModelFlags& flags, bool alphaTest);
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static void SetupBlendMode(u32 blendFactors, const CModelFlags& flags, bool alphaTest);
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static CVector3f sViewingFrom;
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static CVector3f sViewingFrom;
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};
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};
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@ -5,7 +5,8 @@
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#include <stddef.h>
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#include <stddef.h>
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#include "dolphin/gx.h"
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#include <dolphin/gx.h>
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#include <dolphin/mtx.h>
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class CGX {
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class CGX {
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public:
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public:
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@ -124,6 +125,10 @@ public:
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static void ResetGXStates();
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static void ResetGXStates();
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static void ResetGXStatesFull(); // name?
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static void ResetGXStatesFull(); // name?
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static inline void LoadTexMtxImm(const f32 mtx[][4], unsigned long id, GXTexMtxType type) {
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GXLoadTexMtxImm(const_cast<MtxPtr>(mtx), id, type);
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}
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static GXColor GetChanAmbColor(EChannelId channel);
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static GXColor GetChanAmbColor(EChannelId channel);
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static void GetFog(GXFogType* fogType, f32* fogStartZ, f32* fogEndZ, f32* fogNearZ, f32* fogFarZ, GXColor* fogColor);
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static void GetFog(GXFogType* fogType, f32* fogStartZ, f32* fogEndZ, f32* fogNearZ, f32* fogFarZ, GXColor* fogColor);
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@ -52,9 +52,13 @@ public:
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static void StreamEnd();
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static void StreamEnd();
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static const CTransform4f& GetViewMatrix() { return mViewMatrix; }
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static const CTransform4f& GetViewMatrix() { return mViewMatrix; }
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static const CTransform4f& GetModelMatrix() { return mModelMatrix; }
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static float GetSecondsMod900();
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private:
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private:
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static CTransform4f mViewMatrix;
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static CTransform4f mViewMatrix;
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static CTransform4f mModelMatrix;
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};
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};
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#endif
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#endif
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@ -63,7 +63,7 @@ public:
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static CModelFlags ColorModulate(const CColor& color);
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static CModelFlags ColorModulate(const CColor& color);
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private:
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private:
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u8 x0_blendMode;
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s8 x0_blendMode;
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u8 x1_matSetIdx;
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u8 x1_matSetIdx;
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u16 x2_flags;
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u16 x2_flags;
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CColor x4_color;
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CColor x4_color;
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@ -0,0 +1,16 @@
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#ifndef _CMATH_HPP
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#define _CMATH_HPP
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#include "types.h"
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class CMath {
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public:
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static f32 FastCosR(f32 v);
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static f32 FastSinR(f32 v);
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static inline f32 FastFmod(f32 x, f32 y) {
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s32 v = static_cast<s32>(x * (1.f / y));
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return x - v * y;
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}
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};
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#endif
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@ -5,6 +5,8 @@
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#include "Kyoto/Math/CVector3f.hpp"
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#include "Kyoto/Math/CVector3f.hpp"
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typedef const f32 (*ConstMtxPtr)[4];
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class CInputStream;
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class CInputStream;
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class CMatrix3f;
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class CMatrix3f;
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@ -13,6 +15,8 @@ public:
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CTransform4f() {
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CTransform4f() {
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// TODO
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// TODO
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}
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}
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CTransform4f(const CVector3f& m0, const CVector3f& m1, const CVector3f& m2, const CVector3f& pos)
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: m0(m0), posX(pos.GetX()), m1(m1), posY(pos.GetY()), m2(m2), posZ(pos.GetZ()) {}
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CTransform4f(f32, f32, f32, f32, f32, f32, f32, f32, f32, f32, f32, f32);
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CTransform4f(f32, f32, f32, f32, f32, f32, f32, f32, f32, f32, f32, f32);
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CTransform4f(const CInputStream& in);
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CTransform4f(const CInputStream& in);
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CTransform4f(const CMatrix3f& rotation, const CVector3f& translation);
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CTransform4f(const CMatrix3f& rotation, const CVector3f& translation);
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CVector3f GetRight() const { return CVector3f(m0.GetX(), m1.GetX(), m2.GetX()); }
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CVector3f GetRight() const { return CVector3f(m0.GetX(), m1.GetX(), m2.GetX()); }
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CVector3f GetForward() const { return CVector3f(m0.GetY(), m1.GetY(), m2.GetY()); }
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CVector3f GetForward() const { return CVector3f(m0.GetY(), m1.GetY(), m2.GetY()); }
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CVector3f GetUp() const { return CVector3f(m0.GetZ(), m1.GetZ(), m2.GetZ()); }
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CVector3f GetUp() const { return CVector3f(m0.GetZ(), m1.GetZ(), m2.GetZ()); }
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ConstMtxPtr GetCStyleMatrix() const { return reinterpret_cast<ConstMtxPtr>(this); }
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CMatrix3f BuildMatrix3f() const;
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CMatrix3f BuildMatrix3f() const;
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// Get00__12CTransform4fCFv
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f32 Get00() const { return m0.GetX(); }
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// Get01__12CTransform4fCFv
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f32 Get01() const { return m0.GetY(); }
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// Get02__12CTransform4fCFv
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f32 Get02() const { return m0.GetZ(); }
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// Get03__12CTransform4fCFv
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f32 Get03() const { return posX; }
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// Get10__12CTransform4fCFv
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f32 Get10() const { return m1.GetX(); }
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// Get11__12CTransform4fCFv
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f32 Get11() const { return m1.GetY(); }
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// Get12__12CTransform4fCFv
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f32 Get12() const { return m1.GetZ(); }
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// Get13__12CTransform4fCFv
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f32 Get13() const { return posY; }
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// Get20__12CTransform4fCFv
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f32 Get20() const { return m2.GetX(); }
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// Get21__12CTransform4fCFv
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f32 Get21() const { return m2.GetY(); }
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// Get22__12CTransform4fCFv
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f32 Get22() const { return m2.GetZ(); }
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// Get23__12CTransform4fCFv
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f32 Get23() const { return posZ; }
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// GetColumn__12CTransform4fCF5EDimX
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// GetColumn__12CTransform4fCF5EDimX
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// GetColumn__12CTransform4fCF5EDimY
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// GetColumn__12CTransform4fCF5EDimY
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// GetColumn__12CTransform4fCF5EDimZ
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// GetColumn__12CTransform4fCF5EDimZ
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// GetColumn__12CTransform4fCFi
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// GetColumn__12CTransform4fCFi
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// GetCStyleMatrix__12CTransform4fCFv
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// GetCStyleMatrix__12CTransform4fCFv
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// GetInverse__12CTransform4fCFv
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// GetInverse__12CTransform4fCFv
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// GetQuickInverse__12CTransform4fCFv
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CTransform4f GetQuickInverse() const;
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// GetRotation__12CTransform4fCFv
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// GetRotation__12CTransform4fCFv
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// GetRow__12CTransform4fCF5EDimX
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inline const CVector3f& GetRow(EDimX dim) const { return m0; }
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// GetRow__12CTransform4fCF5EDimY
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inline const CVector3f& GetRow(EDimY dim) const { return m1; }
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// GetRow__12CTransform4fCF5EDimZ
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inline const CVector3f& GetRow(EDimZ dim) const { return m2; }
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// GetRow__12CTransform4fCFi
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// GetRow__12CTransform4fCFi
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// GetUp__12CTransform4fCFv
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// GetUp__12CTransform4fCFv
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// LookAt__12CTransform4fFRC9CVector3fRC9CVector3fRC9CVector3f
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// LookAt__12CTransform4fFRC9CVector3fRC9CVector3fRC9CVector3f
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// MakeRotationsBasedOnY__12CTransform4fFRC13CUnitVector3f
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// MakeRotationsBasedOnY__12CTransform4fFRC13CUnitVector3f
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// MultiplyIgnoreTranslation__12CTransform4fCFRC12CTransform4f
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CTransform4f MultiplyIgnoreTranslation(const CTransform4f& other) const;
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// Orthonormalize__12CTransform4fFv
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// Orthonormalize__12CTransform4fFv
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// Rotate__12CTransform4fCFRC9CVector3f
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// Rotate__12CTransform4fCFRC9CVector3f
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// RotateLocalX__12CTransform4fFRC9CRelAngle
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// RotateLocalX__12CTransform4fFRC9CRelAngle
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@ -85,8 +90,8 @@ public:
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void AddTranslationZ(f32 z) { posZ += z; }
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void AddTranslationZ(f32 z) { posZ += z; }
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CTransform4f& operator*=(const CTransform4f& other);
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CTransform4f& operator*=(const CTransform4f& other);
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CTransform4f& operator*(const CTransform4f& vec);
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CTransform4f operator*(const CTransform4f& vec) const;
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CTransform4f& operator*(const CVector3f& vec);
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CTransform4f operator*(const CVector3f& vec) const;
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static CTransform4f FromColumns(const CVector3f&, const CVector3f&, const CVector3f&, const CVector3f&);
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static CTransform4f FromColumns(const CVector3f&, const CVector3f&, const CVector3f&, const CVector3f&);
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static const CTransform4f& Identity() { return sIdentity; }
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static const CTransform4f& Identity() { return sIdentity; }
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@ -8,6 +8,10 @@
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class CInputStream;
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class CInputStream;
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class COutputStream;
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class COutputStream;
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enum EDimX { kDX };
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enum EDimY { kDY };
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enum EDimZ { kDZ };
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class CVector3f {
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class CVector3f {
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public:
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public:
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CVector3f() : mX(0.f), mY(0.f), mZ(0.f) {}
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CVector3f() : mX(0.f), mY(0.f), mZ(0.f) {}
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@ -37,8 +41,15 @@ public:
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// IsEqu__9CVector3fCFRC9CVector3ff
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// IsEqu__9CVector3fCFRC9CVector3ff
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// Lerp__9CVector3fFRC9CVector3fRC9CVector3ff
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// Lerp__9CVector3fFRC9CVector3fRC9CVector3ff
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f32& operator[](EDimX dim) { return mX; }
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f32& operator[](EDimY dim) { return mY; }
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f32& operator[](EDimZ dim) { return mZ; }
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f32 operator[](EDimX) const { return mX; }
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f32 operator[](EDimY) const { return mY; }
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f32 operator[](EDimZ) const { return mZ; }
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f32& operator[](s32 i) { return *(&mX + i); }
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f32& operator[](s32 i) { return *(&mX + i); }
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f32 operator[](s32 i) const { return *(&mX + i); }
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// f32 operator[](s32 i) const { return *(&mX + i); }
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bool IsNonZero() const { return mX != 0.f || mY != 0.f || mZ != 0.f; }
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bool IsNonZero() const { return mX != 0.f || mY != 0.f || mZ != 0.f; }
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void DropZ() { mZ = 0.f; }
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void DropZ() { mZ = 0.f; }
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@ -54,7 +54,7 @@ inline u32 cinput_stream_helper(const TType< u32 >& type, CInputStream& in) {
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return in.ReadLong();
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return in.ReadLong();
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}
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}
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template <>
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template <>
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inline unsigned long cinput_stream_helper(const TType< unsigned long >& type, CInputStream& in) {
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inline unsigned int cinput_stream_helper(const TType< unsigned int >& type, CInputStream& in) {
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return in.ReadLong();
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return in.ReadLong();
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}
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}
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template <>
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template <>
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@ -0,0 +1,9 @@
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#ifndef DOLPHIN_MTX_H
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#define DOLPHIN_MTX_H
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#include <dolphin/types.h>
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typedef f32 Mtx[3][4];
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typedef f32 (*MtxPtr)[4];
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#endif
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@ -6,8 +6,10 @@ extern "C" {
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#endif
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#endif
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#define OS_FASTCAST_U8 2
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#define OS_FASTCAST_U8 2
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#define OS_FASTCAST_S16 5
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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#endif
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#endif
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#endif
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#endif
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@ -12,6 +12,8 @@ extern "C" {
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// Pointer to unknown, to be determined at a later date.
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// Pointer to unknown, to be determined at a later date.
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typedef void* unkptr;
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typedef void* unkptr;
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#define SBig(x) x
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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#endif
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#endif
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@ -7,8 +7,11 @@
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extern "C" {
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extern "C" {
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#endif
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#endif
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void* memcpy(void* dest, const void* src, size_t num);
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#pragma section code_type ".init"
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void* memset(void* dest, int ch, size_t count);
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void* memcpy(void* dst, const void* src, size_t n);
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void* memset(void* dst, int val, size_t n);
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void __fill_mem(void* dst, int val, unsigned long n);
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#pragma section code_type
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size_t strlen(const char* s);
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size_t strlen(const char* s);
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char* strcpy(char* dest, const char* src);
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char* strcpy(char* dest, const char* src);
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@ -1,5 +1,51 @@
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#include "Kyoto/Graphics/CCubeMaterial.hpp"
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#include "Kyoto/Graphics/CCubeMaterial.hpp"
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#include "Kyoto/Graphics/CGX.hpp"
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#include "Kyoto/Graphics/CGraphics.hpp"
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#include "Kyoto/Math/CMath.hpp"
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#include <dolphin/mtx.h>
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inline void CGX::SetAlphaCompare(GXCompare comp0, u8 ref0, GXAlphaOp op, GXCompare comp1, u8 ref1) {
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u32 flags = MaskAndShiftLeft(comp0, 7, 0) | MaskAndShiftLeft(ref0, 0xFF, 3) | MaskAndShiftLeft(op, 7, 11) |
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MaskAndShiftLeft(comp1, 7, 14) | MaskAndShiftLeft(ref1, 0xFF, 17);
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if (sGXState.x248_alphaCompare != flags) {
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sGXState.x248_alphaCompare = flags;
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GXSetAlphaCompare(comp0, ref0, op, comp1, ref1);
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||||||
|
GXSetZCompLoc(comp0 == GX_ALWAYS);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
inline void CGX::SetBlendMode(GXBlendMode mode, GXBlendFactor srcFac, GXBlendFactor dstFac, GXLogicOp op) {
|
||||||
|
u32 flags = MaskAndShiftLeft(mode, 3, 0) | MaskAndShiftLeft(srcFac, 7, 2) | MaskAndShiftLeft(dstFac, 7, 5) | MaskAndShiftLeft(op, 0xF, 8);
|
||||||
|
if (flags != sGXState.x56_blendMode) {
|
||||||
|
update_fog(flags);
|
||||||
|
sGXState.x56_blendMode = flags;
|
||||||
|
GXSetBlendMode(mode, srcFac, dstFac, op);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
inline void CGX::SetTevOrder(GXTevStageID stageId, GXTexCoordID texCoord, GXTexMapID texMap, GXChannelID color) {
|
||||||
|
STevState& state = sGXState.x68_tevStates[stageId];
|
||||||
|
u32 flags = MaskAndShiftLeft(texCoord, 0xFF, 0) | MaskAndShiftLeft(texMap, 0xFF, 8) | MaskAndShiftLeft(color, 0xFF, 16);
|
||||||
|
if (state.x14_tevOrderFlags != flags) {
|
||||||
|
state.x14_tevOrderFlags = flags;
|
||||||
|
GXSetTevOrder(stageId, texCoord, texMap, color);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
inline void CGX::SetTevKColorSel(GXTevStageID stageId, GXTevKColorSel sel) {
|
||||||
|
STevState& state = sGXState.x68_tevStates[stageId];
|
||||||
|
if (sel != state.x18_kColorSel) {
|
||||||
|
state.x18_kColorSel = sel;
|
||||||
|
GXSetTevKColorSel(stageId, sel);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
inline void CGX::SetTevKAlphaSel(GXTevStageID stageId, GXTevKAlphaSel sel) {
|
||||||
|
STevState& state = sGXState.x68_tevStates[stageId];
|
||||||
|
if (sel != state.x19_kAlphaSel) {
|
||||||
|
state.x19_kAlphaSel = sel;
|
||||||
|
GXSetTevKAlphaSel(stageId, sel);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
#include "Kyoto/Math/CTransform4f.hpp"
|
#include "Kyoto/Math/CTransform4f.hpp"
|
||||||
|
|
||||||
CVector3f sPlayerPosition;
|
CVector3f sPlayerPosition;
|
||||||
|
@ -7,5 +53,173 @@ CVector3f CCubeMaterial::sViewingFrom;
|
||||||
static CTransform4f sTextureProjectionTransform = CTransform4f::Identity();
|
static CTransform4f sTextureProjectionTransform = CTransform4f::Identity();
|
||||||
|
|
||||||
void CCubeMaterial::SetupBlendMode(u32 blendFactors, const CModelFlags& flags, bool alphaTest) {
|
void CCubeMaterial::SetupBlendMode(u32 blendFactors, const CModelFlags& flags, bool alphaTest) {
|
||||||
|
GXBlendFactor newSrcFactor = static_cast< GXBlendFactor >(blendFactors & 0xFFFF);
|
||||||
|
GXBlendFactor newDstFactor = static_cast< GXBlendFactor >(blendFactors >> 0x10);
|
||||||
|
CModelFlags::ETrans blendMode = flags.GetTrans();
|
||||||
|
if (alphaTest) {
|
||||||
|
CGX::SetAlphaCompare(GX_GEQUAL, 64, GX_AOP_OR, GX_NEVER, 0);
|
||||||
|
newSrcFactor = GX_BL_ONE;
|
||||||
|
newDstFactor = GX_BL_ZERO;
|
||||||
|
} else {
|
||||||
|
CGX::SetAlphaCompare(GX_ALWAYS, 0, GX_AOP_OR, GX_ALWAYS, 0);
|
||||||
|
}
|
||||||
|
// TODO: how to check
|
||||||
|
if (blendMode > 4 && newSrcFactor == GX_BL_ONE) {
|
||||||
|
newSrcFactor = GX_BL_SRCALPHA;
|
||||||
|
if (newDstFactor == GX_BL_ZERO) {
|
||||||
|
newDstFactor = blendMode > 6 ? GX_BL_ONE : GX_BL_INVSRCALPHA;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
CGX::SetBlendMode(GX_BM_BLEND, newSrcFactor, newDstFactor, GX_LO_CLEAR);
|
||||||
|
}
|
||||||
|
|
||||||
|
void HandleTev(s32 tevCur, const u32* materialDataCur, const u32* texMapTexCoordFlags, bool shadowMapsEnabled) {
|
||||||
|
const GXTevStageID stage = static_cast< GXTevStageID >(tevCur);
|
||||||
|
const u32 colorArgs = shadowMapsEnabled ? 0x7a04f : SBig(materialDataCur[0]);
|
||||||
|
const u32 alphaArgs = SBig(materialDataCur[1]);
|
||||||
|
const u32 colorOps = SBig(materialDataCur[2]);
|
||||||
|
const u32 alphaOps = SBig(materialDataCur[3]);
|
||||||
|
|
||||||
|
CGX::SetStandardDirectTev_Compressed(stage, colorArgs, alphaArgs, colorOps, alphaOps);
|
||||||
|
|
||||||
|
u32 tmtcFlags = SBig(*texMapTexCoordFlags);
|
||||||
|
u32 matFlags = SBig(materialDataCur[4]);
|
||||||
|
CGX::SetTevOrder(stage, static_cast< GXTexCoordID >(tmtcFlags & 0xFF), static_cast< GXTexMapID >(tmtcFlags >> 8 & 0xFF),
|
||||||
|
static_cast< GXChannelID >(matFlags & 0xFF));
|
||||||
|
CGX::SetTevKColorSel(stage, static_cast< GXTevKColorSel >(matFlags >> 0x8 & 0xFF));
|
||||||
|
CGX::SetTevKAlphaSel(stage, static_cast< GXTevKAlphaSel >(matFlags >> 0x10 & 0xFF));
|
||||||
|
}
|
||||||
|
|
||||||
|
u32 HandleAnimatedUV(const u32* uvAnim, GXTexMtx texMtx, GXPTTexMtx ptTexMtx) {
|
||||||
|
static const Mtx postMtx = {
|
||||||
|
{0.5f, 0.0f, 0.0f, 0.5f},
|
||||||
|
{0.0f, 0.0f, 0.5f, 0.5f},
|
||||||
|
{0.0f, 0.0f, 0.0f, 1.0f},
|
||||||
|
};
|
||||||
|
static Mtx translateMtx = {
|
||||||
|
{0.5f, 0.0f, 0.0f, 0.5f},
|
||||||
|
{0.0f, 0.0f, 0.5f, 0.5f},
|
||||||
|
{0.0f, 0.0f, 0.0f, 1.0f},
|
||||||
|
};
|
||||||
|
u32 type = SBig(*uvAnim);
|
||||||
|
const f32* params = reinterpret_cast< const f32* >(uvAnim + 1);
|
||||||
|
switch (type) {
|
||||||
|
case 0: {
|
||||||
|
CTransform4f xf = CGraphics::GetViewMatrix().GetQuickInverse().MultiplyIgnoreTranslation(CGraphics::GetModelMatrix());
|
||||||
|
xf.SetTranslation(CVector3f::Zero());
|
||||||
|
CGX::LoadTexMtxImm(xf.GetCStyleMatrix(), texMtx, GX_MTX3x4);
|
||||||
|
CGX::LoadTexMtxImm(postMtx, ptTexMtx, GX_MTX3x4);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
case 1: {
|
||||||
|
CTransform4f xf = CGraphics::GetViewMatrix().GetQuickInverse() * CGraphics::GetModelMatrix();
|
||||||
|
CGX::LoadTexMtxImm(xf.GetCStyleMatrix(), texMtx, GX_MTX3x4);
|
||||||
|
CGX::LoadTexMtxImm(postMtx, ptTexMtx, GX_MTX3x4);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
case 2: {
|
||||||
|
const f32 f1 = SBig(params[0]);
|
||||||
|
const f32 f2 = SBig(params[1]);
|
||||||
|
const f32 f3 = SBig(params[2]);
|
||||||
|
const f32 f4 = SBig(params[3]);
|
||||||
|
const f32 seconds = CGraphics::GetSecondsMod900();
|
||||||
|
translateMtx[0][3] = f1 + seconds * f3;
|
||||||
|
translateMtx[1][3] = f2 + seconds * f4;
|
||||||
|
CGX::LoadTexMtxImm(translateMtx, texMtx, GX_MTX3x4);
|
||||||
|
return 5;
|
||||||
|
}
|
||||||
|
case 3: {
|
||||||
|
const f32 f1 = SBig(params[0]);
|
||||||
|
const f32 f2 = SBig(params[1]);
|
||||||
|
const f32 seconds = CGraphics::GetSecondsMod900();
|
||||||
|
const f32 angle = f1 + seconds * f2;
|
||||||
|
const f32 asin = CMath::FastSinR(angle);
|
||||||
|
const f32 acos = CMath::FastCosR(angle);
|
||||||
|
Mtx mtx = {
|
||||||
|
{acos, -asin, 0.f, (1.f - (acos - asin)) * 0.5f},
|
||||||
|
{asin, acos, 0.f, (1.f - (asin + acos)) * 0.5f},
|
||||||
|
{0.f, 0.f, 1.f, 0.f},
|
||||||
|
};
|
||||||
|
CGX::LoadTexMtxImm(mtx, texMtx, GX_MTX3x4);
|
||||||
|
return 3;
|
||||||
|
}
|
||||||
|
case 4:
|
||||||
|
case 5: {
|
||||||
|
const f32 f1 = SBig(params[0]);
|
||||||
|
const f32 f2 = SBig(params[1]);
|
||||||
|
const f32 f3 = SBig(params[2]);
|
||||||
|
const f32 f4 = SBig(params[3]);
|
||||||
|
const f32 value = (f4 + CGraphics::GetSecondsMod900()) * f1 * f3;
|
||||||
|
const f32 fmod = CMath::FastFmod(value, 1.f);
|
||||||
|
const f32 fs = CCast::FtoS(fmod * f2);
|
||||||
|
const f32 v2 = fs * f3;
|
||||||
|
if (type == 4) {
|
||||||
|
translateMtx[0][3] = v2;
|
||||||
|
translateMtx[1][3] = 0.f;
|
||||||
|
} else {
|
||||||
|
translateMtx[0][3] = 0.f;
|
||||||
|
translateMtx[1][3] = v2;
|
||||||
|
}
|
||||||
|
CGX::LoadTexMtxImm(translateMtx, texMtx, GX_MTX3x4);
|
||||||
|
return 5;
|
||||||
|
}
|
||||||
|
case 6: {
|
||||||
|
static const Mtx sTexMtx = {
|
||||||
|
{0.f, 0.f, 0.f, 0.f},
|
||||||
|
{0.f, 0.f, 0.f, 0.f},
|
||||||
|
{0.f, 0.f, 0.f, 0.f},
|
||||||
|
};
|
||||||
|
static const Mtx sPtMtx = {
|
||||||
|
{0.5f, 0.f, 0.f, 0.f},
|
||||||
|
{0.f, 0.f, 0.5f, 0.f},
|
||||||
|
{0.f, 0.f, 0.f, 1.f},
|
||||||
|
};
|
||||||
|
const CTransform4f& mm = CGraphics::GetModelMatrix();
|
||||||
|
Mtx tmpTexMtx;
|
||||||
|
Mtx tmpPtMtx;
|
||||||
|
__memcpy(&tmpTexMtx, &sTexMtx, sizeof(Mtx));
|
||||||
|
const CVector3f& dx = mm.GetRow(kDX);
|
||||||
|
tmpTexMtx[0][0] = mm.Get00();
|
||||||
|
tmpTexMtx[0][1] = mm.Get01();
|
||||||
|
tmpTexMtx[0][2] = mm.Get02();
|
||||||
|
tmpTexMtx[1][0] = mm.Get10();
|
||||||
|
tmpTexMtx[1][1] = mm.Get11();
|
||||||
|
tmpTexMtx[1][2] = mm.Get12();
|
||||||
|
tmpTexMtx[2][0] = mm.Get20();
|
||||||
|
tmpTexMtx[2][1] = mm.Get21();
|
||||||
|
tmpTexMtx[2][2] = mm.Get22();
|
||||||
|
__memcpy(&tmpPtMtx, &sPtMtx, sizeof(Mtx));
|
||||||
|
tmpPtMtx[0][3] = mm.Get03() * 0.05f;
|
||||||
|
tmpPtMtx[1][3] = mm.Get13() * 0.05f;
|
||||||
|
CGX::LoadTexMtxImm(tmpTexMtx, texMtx, GX_MTX3x4);
|
||||||
|
CGX::LoadTexMtxImm(tmpPtMtx, ptTexMtx, GX_MTX3x4);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
case 7: {
|
||||||
|
static const Mtx sPtMtx = {
|
||||||
|
{0.f, 0.f, 0.f, 0.f},
|
||||||
|
{0.f, 0.f, 0.f, 0.f},
|
||||||
|
{0.f, 0.f, 0.f, 1.f},
|
||||||
|
};
|
||||||
|
const CTransform4f& vm = CGraphics::GetViewMatrix();
|
||||||
|
CTransform4f xf = CGraphics::GetViewMatrix().GetQuickInverse().MultiplyIgnoreTranslation(CGraphics::GetModelMatrix());
|
||||||
|
f32 v = SBig(params[0]) / 2.f;
|
||||||
|
f32 v03 = 0.025f * (vm.Get03() + vm.Get13()) * SBig(params[1]);
|
||||||
|
f32 v13 = 0.05f * vm.Get23() * SBig(params[1]);
|
||||||
|
f32 v03f = CMath::FastFmod(v03, 1.f);
|
||||||
|
f32 v13f = CMath::FastFmod(v13, 1.f);
|
||||||
|
xf.SetTranslation(CVector3f::Zero());
|
||||||
|
Mtx tmpPtMtx;
|
||||||
|
__memcpy(&tmpPtMtx, &sPtMtx, sizeof(Mtx));
|
||||||
|
tmpPtMtx[0][0] = v;
|
||||||
|
tmpPtMtx[0][3] = v03f;
|
||||||
|
tmpPtMtx[1][2] = v;
|
||||||
|
tmpPtMtx[1][3] = v13f;
|
||||||
|
CGX::LoadTexMtxImm(xf.GetCStyleMatrix(), texMtx, GX_MTX3x4);
|
||||||
|
CGX::LoadTexMtxImm(tmpPtMtx, ptTexMtx, GX_MTX3x4);
|
||||||
|
return 3;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
}
|
}
|
Loading…
Reference in New Issue