mirror of https://github.com/PrimeDecomp/prime.git
parent
61cf94d072
commit
7b4c11136f
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@ -2549,7 +2549,7 @@ lbl_8005FC4C:
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/* 8005FC88 0005CBE8 7C 64 1B 78 */ mr r4, r3
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lbl_8005FC8C:
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/* 8005FC8C 0005CBEC 38 7E 01 2C */ addi r3, r30, 0x12c
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/* 8005FC90 0005CBF0 48 00 04 41 */ bl sub_800600d0
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/* 8005FC90 0005CBF0 48 00 04 41 */ bl "Set__Q24rstl42single_ptr<Q29CGameArea16CPostConstructed>FPQ29CGameArea16CPostConstructed"
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/* 8005FC94 0005CBF4 38 00 00 01 */ li r0, 1
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/* 8005FC98 0005CBF8 90 1E 00 F4 */ stw r0, 0xf4(r30)
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/* 8005FC9C 0005CBFC 48 00 04 1C */ b lbl_800600B8
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@ -2847,8 +2847,8 @@ lbl_800600BC:
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/* 800600C8 0005D028 38 21 00 70 */ addi r1, r1, 0x70
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/* 800600CC 0005D02C 4E 80 00 20 */ blr
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.global sub_800600d0
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sub_800600d0:
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.global "Set__Q24rstl42single_ptr<Q29CGameArea16CPostConstructed>FPQ29CGameArea16CPostConstructed"
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"Set__Q24rstl42single_ptr<Q29CGameArea16CPostConstructed>FPQ29CGameArea16CPostConstructed":
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/* 800600D0 0005D030 94 21 FF F0 */ stwu r1, -0x10(r1)
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/* 800600D4 0005D034 7C 08 02 A6 */ mflr r0
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/* 800600D8 0005D038 90 01 00 14 */ stw r0, 0x14(r1)
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@ -3552,7 +3552,7 @@ lbl_80060A38:
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lbl_80060A58:
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/* 80060A58 0005D9B8 38 7D 01 2C */ addi r3, r29, 0x12c
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/* 80060A5C 0005D9BC 38 80 00 00 */ li r4, 0
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/* 80060A60 0005D9C0 4B FF F6 71 */ bl sub_800600d0
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/* 80060A60 0005D9C0 4B FF F6 71 */ bl "Set__Q24rstl42single_ptr<Q29CGameArea16CPostConstructed>FPQ29CGameArea16CPostConstructed"
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/* 80060A64 0005D9C4 38 00 00 00 */ li r0, 0
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/* 80060A68 0005D9C8 7F A3 EB 78 */ mr r3, r29
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/* 80060A6C 0005D9CC 90 1D 00 F4 */ stw r0, 0xf4(r29)
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@ -3578,7 +3578,7 @@ lbl_80060A9C:
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/* 80060AB4 0005DA14 4B FF EC F9 */ bl RemoveStaticGeometry__9CGameAreaFv
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/* 80060AB8 0005DA18 38 7D 01 2C */ addi r3, r29, 0x12c
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/* 80060ABC 0005DA1C 38 80 00 00 */ li r4, 0
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/* 80060AC0 0005DA20 4B FF F6 11 */ bl sub_800600d0
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/* 80060AC0 0005DA20 4B FF F6 11 */ bl "Set__Q24rstl42single_ptr<Q29CGameArea16CPostConstructed>FPQ29CGameArea16CPostConstructed"
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/* 80060AC4 0005DA24 88 1D 00 F0 */ lbz r0, 0xf0(r29)
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/* 80060AC8 0005DA28 38 80 00 00 */ li r4, 0
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/* 80060ACC 0005DA2C 50 80 3E 30 */ rlwimi r0, r4, 7, 0x18, 0x18
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@ -27,7 +27,7 @@ public:
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void AsyncIdlePakLoading();
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bool AreAllPaksLoaded() const;
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CInputStream* LoadNewResourceSync(const SObjectTag& tag, char* extBuf);
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CARAMDvdRequest* LoadResourcePartAsync(const SObjectTag& tag, int, int, void*);
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CARAMDvdRequest* LoadResourcePartAsync(const SObjectTag& tag, int, int, char*);
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FourCC GetResourceTypeById(CAssetId) const;
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uint ResourceSize(const SObjectTag& tag) const;
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@ -122,7 +122,7 @@ public:
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private:
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void AllocNewAreaData(int, int);
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void CullDeadAreaRequests();
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void VerifyHeader() const;
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int VerifyHeader() const;
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int GetNumPartSizes() const;
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@ -169,6 +169,9 @@ public:
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const CScriptAreaAttributes* x10d8_areaAttributes;
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EOcclusionState x10dc_occlusionState;
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uchar x10e0_pad[0x60];
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CPostConstructed();
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~CPostConstructed();
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};
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CAssetId GetAreaAssetId() const { return x84_mrea; }
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@ -30,8 +30,17 @@ public:
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x0_ptr = nullptr;
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return ptr;
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}
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// This is certainly not real, but handy to force not-inline
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single_ptr& Set(T* ptr);
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};
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template < typename T >
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single_ptr< T >& single_ptr< T >::Set(T* ptr) {
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return *this = ptr;
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}
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typedef single_ptr< void > unk_singleptr;
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CHECK_SIZEOF(unk_singleptr, 0x4);
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} // namespace rstl
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@ -5,6 +5,9 @@
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#define ROUND_UP_32(val) (((val) + 31) & ~31)
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CGameArea::CPostConstructed::CPostConstructed() {}
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CGameArea::CPostConstructed::~CPostConstructed() {}
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bool CGameArea::StartStreamingMainArea() {
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if (xf0_24_postConstructed)
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return false;
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@ -13,13 +16,13 @@ bool CGameArea::StartStreamingMainArea() {
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case kP_LoadHeader: {
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x110_mreaSecBufs.reserve(3);
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AllocNewAreaData(0, 96);
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x12c_postConstructed = new CPostConstructed();
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x12c_postConstructed.Set(new CPostConstructed());
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xf4_phase = kP_LoadSecSizes;
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break;
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}
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case kP_LoadSecSizes: {
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CullDeadAreaRequests();
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if (xf8_loadTransactions.size())
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if (!xf8_loadTransactions.empty())
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break;
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VerifyHeader();
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AllocNewAreaData(x110_mreaSecBufs[0].second, ROUND_UP_32(GetNumPartSizes() * 4));
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@ -28,7 +31,7 @@ bool CGameArea::StartStreamingMainArea() {
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}
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case kP_ReserveSections: {
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CullDeadAreaRequests();
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if (xf8_loadTransactions.size() == 0) {
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if (xf8_loadTransactions.empty()) {
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x110_mreaSecBufs.reserve(GetNumPartSizes() + 2);
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x124_secCount = 0;
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x128_mreaDataOffset = x110_mreaSecBufs[0].second + x110_mreaSecBufs[1].second;
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@ -39,8 +42,11 @@ bool CGameArea::StartStreamingMainArea() {
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case kP_LoadDataSections: {
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CullDeadAreaRequests();
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uint totalSz = 0;
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uint secCount = GetNumPartSizes();
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int totalSz = 0;
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int secCount = x124_secCount;
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int partSizes = GetNumPartSizes();
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SObjectTag tag('MREA', x84_mrea);
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// for (uint i = 0; i < secCount; ++i)
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// totalSz += CBasics::SwapBytes(reinterpret_cast<u32*>(x110_mreaSecBufs[1].first.get())[i]);
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@ -57,22 +63,38 @@ bool CGameArea::StartStreamingMainArea() {
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// curOff += size;
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// }
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SObjectTag tag('MREA', x84_mrea);
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void* buf = CMemory::Alloc(totalSz, IAllocator::kHI_RoundUpLen);
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int dif = partSizes - secCount;
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int targetSecCount = secCount;
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for (int i = secCount; i < partSizes; ++i) {
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int size = x110_mreaSecBufs[i].second;
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if (targetSecCount != secCount && 0x10000 < size + totalSz)
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break;
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totalSz += size;
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targetSecCount += 1;
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}
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rstl::auto_ptr<char> buf = (char*) CMemory::Alloc(totalSz, IAllocator::kHI_RoundUpLen);
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xf8_loadTransactions.push_back(
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rstl::rc_ptr< CDvdRequest >(gpResourceFactory->GetResLoader().LoadResourcePartAsync(tag, x128_mreaDataOffset, totalSz, buf))
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rstl::rc_ptr< CDvdRequest >(gpResourceFactory->GetResLoader().LoadResourcePartAsync(tag, x128_mreaDataOffset, totalSz, buf.get()))
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);
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x128_mreaDataOffset += totalSz;
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// x110_mreaSecBufs.push_back(buf);
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x110_mreaSecBufs.push_back(rstl::pair< rstl::auto_ptr<char>, int>( buf, 0 ));
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for (int i = secCount + 1; i < targetSecCount; ++i) {
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x110_mreaSecBufs.push_back(rstl::pair< rstl::auto_ptr<char>, int>( nullptr, 0 ));
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}
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x124_secCount = targetSecCount;
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if (targetSecCount == partSizes) {
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x120_unk = x128_mreaDataOffset;
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xf4_phase = kP_WaitForFinish;
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}
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break;
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}
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case kP_WaitForFinish: {
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CullDeadAreaRequests();
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if (xf8_loadTransactions.size())
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break;
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if (xf8_loadTransactions.empty())
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return false;
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break;
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}
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default:
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break;
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