Standardize include guards, clang-format headers

Former-commit-id: 261ee48bba
This commit is contained in:
2022-10-09 01:13:17 -04:00
parent 68d30b954d
commit 7f83e1fa03
341 changed files with 1373 additions and 1256 deletions

View File

@@ -1,12 +1,8 @@
#ifndef _CGAMESTATE_HPP
#define _CGAMESTATE_HPP
#ifndef _CGAMESTATE
#define _CGAMESTATE
#include "types.h"
#include "rstl/rc_ptr.hpp"
#include "rstl/reserved_vector.hpp"
#include "rstl/vector.hpp"
#include "MetroidPrime/Player/CGameOptions.hpp"
#include "MetroidPrime/Player/CHintOptions.hpp"
#include "MetroidPrime/Player/CPlayerState.hpp"
@@ -15,6 +11,10 @@
#include "MetroidPrime/Player/CWorldTransManager.hpp"
#include "MetroidPrime/TGameTypes.hpp"
#include "rstl/rc_ptr.hpp"
#include "rstl/reserved_vector.hpp"
#include "rstl/vector.hpp"
class CGameState {
public:
CGameState();
@@ -49,4 +49,4 @@ private:
extern CGameState* gpGameState;
#endif
#endif // _CGAMESTATE