Standardize include guards, clang-format headers

Former-commit-id: 261ee48bba
This commit is contained in:
2022-10-09 01:13:17 -04:00
parent 68d30b954d
commit 7f83e1fa03
341 changed files with 1373 additions and 1256 deletions

View File

@@ -1,3 +1,5 @@
#ifndef _WEAPONCOMMON
#define _WEAPONCOMMON
#ifndef _WEAPONCOMMON_HPP
#define _WEAPONCOMMON_HPP
@@ -23,8 +25,11 @@ enum EGunAnimType {
};
CSfxHandle play_sfx(u16 sfx, bool underwater, bool looped, short pan);
void get_token_vector(const CAnimData& animData, int begin, int end, rstl::vector<CToken>& tokensOut, bool preLock);
void get_token_vector(const CAnimData& animData, int begin, int end,
rstl::vector< CToken >& tokensOut, bool preLock);
}
} // namespace NWeaponTypes
#endif _WEAPONCOMMON_HPP
#endif // _WEAPONCOMMON