mirror of https://github.com/PrimeDecomp/prime.git
Match and link CUnitVector3f
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@ -33,6 +33,7 @@ COMPLETE_OBJECTS = [
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"Kyoto/Graphics/CGX",
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"Kyoto/Particles/CWarp",
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"Kyoto/Math/CPlane",
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"Kyoto/Math/CUnitVector3f",
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"Kyoto/Math/CVector2f",
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"Kyoto/Math/CVector2i",
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"Kyoto/Math/CVector3d",
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@ -519,7 +519,7 @@ KYOTO_1 :=\
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$(BUILD_DIR)/asm/Kyoto/Math/CQuaternion.o\
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$(BUILD_DIR)/src/Kyoto/CRandom16.o\
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$(BUILD_DIR)/asm/Kyoto/Math/CTransform4f.o\
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$(BUILD_DIR)/asm/Kyoto/Math/CUnitVector3f.o\
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$(BUILD_DIR)/src/Kyoto/Math/CUnitVector3f.o\
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$(BUILD_DIR)/src/Kyoto/Math/CVector2f.o\
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$(BUILD_DIR)/src/Kyoto/Math/CVector2i.o\
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$(BUILD_DIR)/src/Kyoto/Math/CVector3d.o\
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@ -0,0 +1,5 @@
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#include "Kyoto/Math/CUnitVector3f.hpp"
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CUnitVector3f::CUnitVector3f(const CVector3f& vec)
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: CVector3f(vec.IsNonZero() ? vec.AsNormalized() : CVector3f::Zero()) {
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}
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