mirror of https://github.com/PrimeDecomp/prime.git
parent
24b35b411d
commit
8395bf8e95
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@ -3,8 +3,8 @@
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.section .data
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.balign 8
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.global lbl_803DA4D8
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lbl_803DA4D8:
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.global __vt__14CScriptTrigger
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__vt__14CScriptTrigger:
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# ROM: 0x3D74D8
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.4byte 0
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.4byte 0
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@ -59,8 +59,8 @@ lbl_805A6F94:
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.global lbl_805A8E00
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lbl_805A8E00:
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.skip 0x4
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.global lbl_805A8E04
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lbl_805A8E04:
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.global sktonOHurtWeaponMode$230
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sktonOHurtWeaponMode$230:
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.skip 0xC
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.section .sdata2, "a"
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@ -160,8 +160,8 @@ GetInhabitants__14CScriptTriggerCFv:
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/* 80075D24 00072C84 38 63 00 E8 */ addi r3, r3, 0xe8
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/* 80075D28 00072C88 4E 80 00 20 */ blr
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.global UpdateInhabitants__14CScriptTriggerFR13CStateManager
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UpdateInhabitants__14CScriptTriggerFR13CStateManager:
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.global UpdateInhabitants__14CScriptTriggerFfR13CStateManager
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UpdateInhabitants__14CScriptTriggerFfR13CStateManager:
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/* 80075D2C 00072C8C 94 21 FE 50 */ stwu r1, -0x1b0(r1)
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/* 80075D30 00072C90 7C 08 02 A6 */ mflr r0
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/* 80075D34 00072C94 90 01 01 B4 */ stw r0, 0x1b4(r1)
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@ -687,7 +687,7 @@ Think__14CScriptTriggerFfR13CStateManager:
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/* 800764D8 00073438 88 03 00 30 */ lbz r0, 0x30(r3)
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/* 800764DC 0007343C 54 00 CF FF */ rlwinm. r0, r0, 0x19, 0x1f, 0x1f
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/* 800764E0 00073440 41 82 00 08 */ beq lbl_800764E8
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/* 800764E4 00073444 4B FF F8 49 */ bl UpdateInhabitants__14CScriptTriggerFR13CStateManager
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/* 800764E4 00073444 4B FF F8 49 */ bl UpdateInhabitants__14CScriptTriggerFfR13CStateManager
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lbl_800764E8:
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/* 800764E8 00073448 80 01 00 14 */ lwz r0, 0x14(r1)
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/* 800764EC 0007344C 7C 08 03 A6 */ mtlr r0
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@ -1136,12 +1136,12 @@ lbl_80076B24:
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/* 80076B50 00073AB0 88 0D A2 40 */ lbz r0, lbl_805A8E00@sda21(r13)
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/* 80076B54 00073AB4 7C 00 07 75 */ extsb. r0, r0
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/* 80076B58 00073AB8 40 82 00 3C */ bne lbl_80076B94
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/* 80076B5C 00073ABC 38 ED A2 44 */ addi r7, r13, lbl_805A8E04@sda21
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/* 80076B5C 00073ABC 38 ED A2 44 */ addi r7, r13, sktonOHurtWeaponMode$230@sda21
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/* 80076B60 00073AC0 38 C0 00 00 */ li r6, 0
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/* 80076B64 00073AC4 88 07 00 04 */ lbz r0, 4(r7)
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/* 80076B68 00073AC8 50 C0 3E 30 */ rlwimi r0, r6, 7, 0x18, 0x18
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/* 80076B6C 00073ACC 38 80 00 01 */ li r4, 1
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/* 80076B70 00073AD0 90 CD A2 44 */ stw r6, lbl_805A8E04@sda21(r13)
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/* 80076B70 00073AD0 90 CD A2 44 */ stw r6, sktonOHurtWeaponMode$230@sda21(r13)
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/* 80076B74 00073AD4 54 05 06 3E */ clrlwi r5, r0, 0x18
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/* 80076B78 00073AD8 50 C5 36 72 */ rlwimi r5, r6, 6, 0x19, 0x19
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/* 80076B7C 00073ADC 98 07 00 04 */ stb r0, 4(r7)
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@ -1152,14 +1152,14 @@ lbl_80076B24:
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/* 80076B90 00073AF0 98 8D A2 40 */ stb r4, lbl_805A8E00@sda21(r13)
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lbl_80076B94:
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/* 80076B94 00073AF4 C0 23 00 00 */ lfs f1, 0(r3)
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/* 80076B98 00073AF8 38 8D A2 44 */ addi r4, r13, lbl_805A8E04@sda21
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/* 80076B98 00073AF8 38 8D A2 44 */ addi r4, r13, sktonOHurtWeaponMode$230@sda21
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/* 80076B9C 00073AFC C0 42 88 D8 */ lfs f2, lbl_805AA5F8@sda21(r2)
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/* 80076BA0 00073B00 38 A0 00 00 */ li r5, 0
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/* 80076BA4 00073B04 C0 02 88 D0 */ lfs f0, lbl_805AA5F0@sda21(r2)
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/* 80076BA8 00073B08 38 60 00 00 */ li r3, 0
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/* 80076BAC 00073B0C EC 22 00 72 */ fmuls f1, f2, f1
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/* 80076BB0 00073B10 88 C4 00 04 */ lbz r6, 4(r4)
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/* 80076BB4 00073B14 80 ED A2 44 */ lwz r7, lbl_805A8E04@sda21(r13)
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/* 80076BB4 00073B14 80 ED A2 44 */ lwz r7, sktonOHurtWeaponMode$230@sda21(r13)
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/* 80076BB8 00073B18 38 80 00 01 */ li r4, 1
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/* 80076BBC 00073B1C 88 01 00 D0 */ lbz r0, 0xd0(r1)
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/* 80076BC0 00073B20 50 A0 3E 30 */ rlwimi r0, r5, 7, 0x18, 0x18
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@ -1225,8 +1225,8 @@ __dt__14CScriptTriggerFv:
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/* 80076C9C 00073BFC 93 81 00 10 */ stw r28, 0x10(r1)
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/* 80076CA0 00073C00 7C 7C 1B 79 */ or. r28, r3, r3
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/* 80076CA4 00073C04 41 82 00 90 */ beq lbl_80076D34
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/* 80076CA8 00073C08 3C 60 80 3E */ lis r3, lbl_803DA4D8@ha
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/* 80076CAC 00073C0C 38 03 A4 D8 */ addi r0, r3, lbl_803DA4D8@l
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/* 80076CA8 00073C08 3C 60 80 3E */ lis r3, __vt__14CScriptTrigger@ha
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/* 80076CAC 00073C0C 38 03 A4 D8 */ addi r0, r3, __vt__14CScriptTrigger@l
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/* 80076CB0 00073C10 90 1C 00 00 */ stw r0, 0(r28)
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/* 80076CB4 00073C14 83 FC 00 EC */ lwz r31, 0xec(r28)
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/* 80076CB8 00073C18 83 DC 00 F0 */ lwz r30, 0xf0(r28)
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@ -1255,7 +1255,7 @@ lbl_80076CD4:
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lbl_80076D0C:
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/* 80076D0C 00073C6C 38 7C 00 E8 */ addi r3, r28, 0xe8
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/* 80076D10 00073C70 38 80 FF FF */ li r4, -1
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/* 80076D14 00073C74 48 00 02 E1 */ bl sub_80076ff4
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/* 80076D14 00073C74 48 00 02 E1 */ bl "__dt__Q24rstl67list<Q214CScriptTrigger14CObjectTracker,Q24rstl17rmemory_allocator>Fv"
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/* 80076D18 00073C78 7F 83 E3 78 */ mr r3, r28
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/* 80076D1C 00073C7C 38 80 00 00 */ li r4, 0
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/* 80076D20 00073C80 4B FD E9 D1 */ bl __dt__6CActorFv
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@ -1335,9 +1335,9 @@ lbl_80076D34:
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/* 80076E38 00073D98 38 61 00 B8 */ addi r3, r1, 0xb8
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/* 80076E3C 00073D9C 38 80 FF FF */ li r4, -1
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/* 80076E40 00073DA0 48 09 FC 0D */ bl __dt__10CModelDataFv
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/* 80076E44 00073DA4 3C 60 80 3E */ lis r3, lbl_803DA4D8@ha
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/* 80076E44 00073DA4 3C 60 80 3E */ lis r3, __vt__14CScriptTrigger@ha
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/* 80076E48 00073DA8 38 94 00 F4 */ addi r4, r20, 0xf4
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/* 80076E4C 00073DAC 38 63 A4 D8 */ addi r3, r3, lbl_803DA4D8@l
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/* 80076E4C 00073DAC 38 63 A4 D8 */ addi r3, r3, __vt__14CScriptTrigger@l
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/* 80076E50 00073DB0 38 00 00 00 */ li r0, 0
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/* 80076E54 00073DB4 90 74 00 00 */ stw r3, 0(r20)
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/* 80076E58 00073DB8 7F 63 DB 78 */ mr r3, r27
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@ -1452,8 +1452,8 @@ lbl_80076FCC:
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/* 80076FEC 00073F4C 38 21 00 10 */ addi r1, r1, 0x10
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/* 80076FF0 00073F50 4E 80 00 20 */ blr
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.global sub_80076ff4
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sub_80076ff4:
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.global "__dt__Q24rstl67list<Q214CScriptTrigger14CObjectTracker,Q24rstl17rmemory_allocator>Fv"
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"__dt__Q24rstl67list<Q214CScriptTrigger14CObjectTracker,Q24rstl17rmemory_allocator>Fv":
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/* 80076FF4 00073F54 94 21 FF E0 */ stwu r1, -0x20(r1)
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/* 80076FF8 00073F58 7C 08 02 A6 */ mflr r0
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/* 80076FFC 00073F5C 90 01 00 24 */ stw r0, 0x24(r1)
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@ -47,6 +47,7 @@ public:
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void SetKnockBackPower(float k) { x14_knockback = k; }
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float GetDamage() const { return x8_damage; }
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void SetDamage(float d) { x8_damage = d; }
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bool HasNoDamage() const { return x8_damage <= 0.0f; }
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float GetDamage(const CDamageVulnerability& dVuln) const;
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float GetRadiusDamage() const { return xc_radiusDamage; }
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void SetRadiusDamage(float r) { xc_radiusDamage = r; }
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@ -120,6 +120,7 @@ public:
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CEntity* ObjectById(TUniqueId uid);
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const CEntity* GetObjectById(TUniqueId uid) const;
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TEditorId GetEditorIdForUniqueId(TUniqueId) const;
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TUniqueId GetIdForScript(TEditorId eid) const;
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TIdListResult GetIdListForScript(TEditorId) const;
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return xf90_deferredTransition == kSMT_MessageScreen;
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}
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void SetLastTriggerId(TUniqueId uid) { xf74_lastTrigger = uid; }
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TUniqueId GetLastTriggerId() const { return xf74_lastTrigger; }
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void SetLastRelayId(const TUniqueId& uid) { xf76_lastRelay = uid; }
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TUniqueId* GetLastRelayIdPtr() { return &xf76_lastRelay; }
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TUniqueId GetLastRelayId() const { return xf76_lastRelay; }
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@ -0,0 +1,11 @@
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#ifndef _CSCRIPTSTEAM
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#define _CSCRIPTSTEAM
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#include "MetroidPrime/ScriptObjects/CScriptTrigger.hpp"
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class CScriptSteam : public CScriptTrigger {
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public:
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};
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#endif // _CSCRIPTSTEAM
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@ -0,0 +1,78 @@
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#ifndef _CSCRIPTTRIGGER
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#define _CSCRIPTTRIGGER
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#include "MetroidPrime/CActor.hpp"
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#include "MetroidPrime/CDamageInfo.hpp"
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#include "rstl/list.hpp"
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enum ETriggerFlags {
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kTFL_None = 0,
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kTFL_DetectPlayer = (1 << 0),
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kTFL_DetectAI = (1 << 1),
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kTFL_DetectProjectiles1 = (1 << 2),
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kTFL_DetectProjectiles2 = (1 << 3),
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kTFL_DetectProjectiles3 = (1 << 4),
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kTFL_DetectProjectiles4 = (1 << 5),
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kTFL_DetectBombs = (1 << 6),
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kTFL_DetectPowerBombs = (1 << 7),
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kTFL_DetectProjectiles5 = (1 << 8),
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kTFL_DetectProjectiles6 = (1 << 9),
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kTFL_DetectProjectiles7 = (1 << 10),
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kTFL_KillOnEnter = (1 << 11),
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kTFL_DetectMorphedPlayer = (1 << 12),
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kTFL_UseCollisionImpulses = (1 << 13),
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kTFL_DetectCamera = (1 << 14),
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kTFL_UseBooleanIntersection = (1 << 15),
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kTFL_DetectUnmorphedPlayer = (1 << 16),
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kTFL_BlockEnvironmentalEffects = (1 << 17)
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};
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class CScriptTrigger : public CActor {
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public:
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class CObjectTracker {
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TUniqueId x0_id;
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public:
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explicit CObjectTracker(TUniqueId id) : x0_id(id) {}
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TUniqueId GetObjectId() const { return x0_id; }
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bool operator==(const CObjectTracker& other) const { return x0_id == other.x0_id; }
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};
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rstl::list< CObjectTracker > xe8_inhabitants;
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CDamageInfo x100_damageInfo;
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CVector3f x11c_forceField;
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float x128_forceMagnitude;
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uint x12c_flags;
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CAABox x130_bounds;
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bool x148_24_detectCamera : 1;
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bool x148_25_camSubmerged : 1;
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bool x148_26_deactivateOnEntered : 1;
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bool x148_27_deactivateOnExited : 1;
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bool x148_28_playerTriggerProc : 1;
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bool x148_29_didPhazonDamage : 1;
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public:
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CScriptTrigger(TUniqueId, const rstl::string& name, const CEntityInfo& info, const CVector3f& pos,
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const CAABox&, const CDamageInfo& dInfo, const CVector3f& orientedForce,
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uint triggerFlags, bool active, bool deactivateOnEntered, bool deactivateOnExited);
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~CScriptTrigger();
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void Touch(CActor&, CStateManager&);
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CAABox GetTriggerBoundsWR() const;
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rstl::optional_object<CAABox> GetTouchBounds() const override;
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void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
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void Think(float, CStateManager&) override;
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void UpdateInhabitants(float, CStateManager&);
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const rstl::list<CObjectTracker>& GetInhabitants() const;
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const CScriptTrigger::CObjectTracker* FindObject(TUniqueId);
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void Accept(IVisitor& visitor) override;
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virtual void InhabitantAdded(CActor&, CStateManager&);
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virtual void InhabitantIdle(CActor&, CStateManager&);
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virtual void InhabitantExited(CActor&, CStateManager&);
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virtual void InhabitantRejected(CActor&, CStateManager&);
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};
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#endif // _CSCRIPTTRIGGER
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@ -22,6 +22,8 @@ public:
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int /*EProjectileAttrib?*/) const override;
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void FluidFXThink(EFluidState, CScriptWater&, CStateManager&) override;
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EProjectileAttrib GetAttribField() const { return xe8_projectileAttribs; }
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private:
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EProjectileAttrib xe8_projectileAttribs;
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TUniqueId xec_ownerId;
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@ -68,6 +68,7 @@ private:
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void set_prev(node* prev) { x0_prev = prev; }
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void set_next(node* next) { x4_next = next; }
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T* get_value() { return reinterpret_cast< T* >(&x8_item); }
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const T* get_value() const { return reinterpret_cast< const T* >(&x8_item); }
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};
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node* create_node(node* prev, node* next, const T& val) {
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@ -103,9 +104,9 @@ public:
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return *this;
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}
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const_iterator operator--(int) const { return const_iterator(this->current->x0_prev); }
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const T* get_pointer() const { return current->x8_item; }
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const T& operator*() const { return *current->x8_item; }
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const T* operator->() const { return current->x8_item; }
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const T* get_pointer() const { return current->get_value(); }
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const T& operator*() const { return *current->get_value(); }
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const T* operator->() const { return current->get_value(); }
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bool operator==(const const_iterator& other) const { return current == other.current; }
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bool operator!=(const const_iterator& other) const { return current != other.current; }
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@ -52,6 +52,9 @@ public:
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T& operator*() { return data(); }
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T* operator->() { return &data(); }
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const T& operator*() const { return data(); }
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const T* operator->() const { return &data(); }
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private:
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uchar m_data[sizeof(T)];
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bool m_valid ATTRIBUTE_ALIGN(4);
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@ -0,0 +1 @@
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#include "MetroidPrime/ScriptObjects/CScriptSteam.hpp"
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@ -0,0 +1,352 @@
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#include "MetroidPrime/ScriptObjects/CScriptTrigger.hpp"
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#include "MetroidPrime/CActorParameters.hpp"
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#include "MetroidPrime/CDamageVulnerability.hpp"
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#include "MetroidPrime/CStateManager.hpp"
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#include "MetroidPrime/Player/CPlayer.hpp"
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#include "MetroidPrime/Weapons/CWeapon.hpp"
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#include "MetroidPrime/Cameras/CCameraManager.hpp"
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#include "MetroidPrime/Cameras/CGameCamera.hpp"
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CScriptTrigger::CScriptTrigger(TUniqueId uid, const rstl::string& name, const CEntityInfo& info,
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const CVector3f& pos, const CAABox& bounds, const CDamageInfo& dInfo,
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const CVector3f& forceField, uint triggerFlags, bool active,
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bool deactivateOnEntered, bool deactivateOnExited)
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: CActor(uid, active, name, info, CTransform4f::Translate(pos), CModelData::CModelDataNull(),
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CMaterialList(kMT_Trigger), CActorParameters::None(), kInvalidUniqueId)
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, x100_damageInfo(dInfo)
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, x11c_forceField(forceField)
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, x128_forceMagnitude(forceField.Magnitude())
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, x12c_flags(triggerFlags)
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, x130_bounds(bounds)
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, x148_24_detectCamera(false)
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, x148_25_camSubmerged(false)
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, x148_26_deactivateOnEntered(deactivateOnEntered)
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, x148_27_deactivateOnExited(deactivateOnExited)
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, x148_28_playerTriggerProc(false)
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, x148_29_didPhazonDamage(false) {
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SetCallTouch(false);
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}
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CScriptTrigger::~CScriptTrigger() {
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xe8_inhabitants.clear();
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if (x12c_flags & 0x11000) {
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x12c_flags = x12c_flags & 0xfffeefff;
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x12c_flags = x12c_flags | 1;
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}
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}
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void CScriptTrigger::Touch(CActor& act, CStateManager& mgr) {
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if (act.GetActive() && !act.GetMaterialList().HasMaterial(kMT_Trigger)) {
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if (FindObject(act.GetUniqueId()) == nullptr) {
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uint testFlags = kTFL_None;
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CPlayer* pl = TCastToPtr< CPlayer >(act);
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if (pl) {
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if (x128_forceMagnitude > 0.f && (x12c_flags & kTFL_DetectPlayer != 0)) {
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if (mgr.GetLastTriggerId() != kInvalidUniqueId) {
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return;
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}
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mgr.SetLastTriggerId(GetUniqueId());
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}
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testFlags |= kTFL_DetectPlayer;
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if (pl->GetMorphballTransitionState() == CPlayer::kMS_Unmorphed) {
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testFlags |= kTFL_DetectUnmorphedPlayer;
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}
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if (pl->GetMorphballTransitionState() == CPlayer::kMS_Morphed) {
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testFlags |= kTFL_DetectMorphedPlayer;
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}
|
||||
}
|
||||
if (TCastToPtr< CPatterned >(act)) {
|
||||
testFlags |= kTFL_DetectAI;
|
||||
}
|
||||
if (TCastToPtr< CGameProjectile >(act)) {
|
||||
testFlags |= kTFL_DetectProjectiles1 | kTFL_DetectProjectiles2 | kTFL_DetectProjectiles3 |
|
||||
kTFL_DetectProjectiles4 | kTFL_DetectProjectiles5 | kTFL_DetectProjectiles6 |
|
||||
kTFL_DetectProjectiles7;
|
||||
} else if (const CWeapon* weap = TCastToConstPtr< CWeapon >(act)) {
|
||||
if ((weap->GetAttribField() & kPA_Bombs) == kPA_Bombs) {
|
||||
testFlags |= kTFL_DetectBombs;
|
||||
} else if ((weap->GetAttribField() & kPA_PowerBombs) == kPA_PowerBombs) {
|
||||
testFlags |= kTFL_DetectPowerBombs;
|
||||
}
|
||||
}
|
||||
|
||||
if (testFlags & x12c_flags) {
|
||||
xe8_inhabitants.push_back(CObjectTracker(act.GetUniqueId()));
|
||||
InhabitantAdded(act, mgr);
|
||||
|
||||
if ((testFlags & kTFL_DetectPlayer) && pl) {
|
||||
if (x148_28_playerTriggerProc != true) {
|
||||
x148_28_playerTriggerProc = true;
|
||||
|
||||
pl = mgr.Player();
|
||||
if (x148_29_didPhazonDamage) {
|
||||
pl->DecrementPhazon();
|
||||
x148_29_didPhazonDamage = false;
|
||||
}
|
||||
if (!x100_damageInfo.HasNoDamage()) {
|
||||
const CDamageVulnerability* dVuln = pl->GetDamageVulnerability();
|
||||
bool phazonHurt = dVuln->WeaponHurts(x100_damageInfo.GetWeaponMode(), false);
|
||||
if (x100_damageInfo.GetWeaponMode().GetType() == kWT_Phazon) {
|
||||
if (mgr.GetPlayerState()->HasPowerUp(CPlayerState::kIT_PhazonSuit)) {
|
||||
phazonHurt = false;
|
||||
}
|
||||
}
|
||||
if (phazonHurt) {
|
||||
pl->IncrementPhazon();
|
||||
x148_29_didPhazonDamage = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SendScriptMsgs(kSS_Entered, mgr, kSM_None);
|
||||
|
||||
if (x148_26_deactivateOnEntered) {
|
||||
mgr.SendScriptMsg(GetUniqueId(), mgr.GetEditorIdForUniqueId(GetUniqueId()),
|
||||
kSM_Deactivate, kSS_Entered);
|
||||
if (act.HealthInfo(mgr) && x100_damageInfo.GetDamage() > 0.f) {
|
||||
mgr.ApplyDamage(GetUniqueId(), act.GetUniqueId(), GetUniqueId(), x100_damageInfo,
|
||||
CMaterialFilter::MakeIncludeExclude(SolidMaterial, CMaterialList(0)),
|
||||
CVector3f::Zero());
|
||||
}
|
||||
}
|
||||
|
||||
if (x12c_flags & kTFL_KillOnEnter) {
|
||||
CHealthInfo* hInfo = act.HealthInfo(mgr);
|
||||
if (hInfo) {
|
||||
static CWeaponMode sktonOHurtWeaponMode(kWT_Power, false, false, true);
|
||||
CDamageInfo dmg(sktonOHurtWeaponMode, 10.f * hInfo->GetHP(), 0.f, 0.f);
|
||||
|
||||
mgr.ApplyDamage(GetUniqueId(), act.GetUniqueId(), GetUniqueId(), dmg,
|
||||
CMaterialFilter::MakeIncludeExclude(SolidMaterial, CMaterialList(0)),
|
||||
CVector3f::Zero());
|
||||
}
|
||||
}
|
||||
} else {
|
||||
InhabitantRejected(act, mgr);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CAABox CScriptTrigger::GetTriggerBoundsWR() const {
|
||||
return CAABox(x130_bounds.GetMinPoint() + x34_transform.GetTranslation(),
|
||||
x130_bounds.GetMaxPoint() + x34_transform.GetTranslation());
|
||||
}
|
||||
|
||||
rstl::optional_object< CAABox > CScriptTrigger::GetTouchBounds() const override {
|
||||
if (x30_24_active) {
|
||||
return GetTriggerBoundsWR();
|
||||
}
|
||||
return rstl::optional_object_null();
|
||||
}
|
||||
|
||||
void CScriptTrigger::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid,
|
||||
CStateManager& mgr) override {
|
||||
if (GetActive()) {
|
||||
if (msg == kSM_Deactivate) {
|
||||
xe8_inhabitants.clear();
|
||||
x148_25_camSubmerged = false;
|
||||
|
||||
if (x148_28_playerTriggerProc) {
|
||||
x148_28_playerTriggerProc = false;
|
||||
|
||||
CPlayer* player = mgr.Player();
|
||||
if (x148_29_didPhazonDamage) {
|
||||
player->DecrementPhazon();
|
||||
x148_29_didPhazonDamage = false;
|
||||
}
|
||||
|
||||
if (x8_uid == mgr.GetLastTriggerId()) {
|
||||
mgr.SetLastTriggerId(kInvalidUniqueId);
|
||||
}
|
||||
}
|
||||
|
||||
} else if (msg == kSM_Deleted) {
|
||||
if (x148_28_playerTriggerProc) {
|
||||
x148_28_playerTriggerProc = false;
|
||||
|
||||
CPlayer* player = mgr.Player();
|
||||
if (x148_29_didPhazonDamage) {
|
||||
player->DecrementPhazon();
|
||||
x148_29_didPhazonDamage = false;
|
||||
}
|
||||
|
||||
if (x8_uid == mgr.GetLastTriggerId()) {
|
||||
mgr.SetLastTriggerId(kInvalidUniqueId);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CActor::AcceptScriptMsg(msg, uid, mgr);
|
||||
}
|
||||
|
||||
void CScriptTrigger::Think(float dt, CStateManager& mgr) override {
|
||||
if (GetActive()) {
|
||||
UpdateInhabitants(dt, mgr);
|
||||
}
|
||||
}
|
||||
|
||||
void CScriptTrigger::UpdateInhabitants(float dt, CStateManager& mgr) {
|
||||
bool sendInside = false;
|
||||
bool sendExited = false;
|
||||
rstl::list<CObjectTracker>::iterator nextIt;
|
||||
for (rstl::list<CObjectTracker>::iterator it = xe8_inhabitants.begin(); it != xe8_inhabitants.end(); it = nextIt) {
|
||||
nextIt = it;
|
||||
++nextIt;
|
||||
if (CActor* act = TCastToPtr<CActor>(mgr.ObjectById(it->GetObjectId()))) {
|
||||
bool playerValid = true;
|
||||
if (it->GetObjectId() == mgr.GetPlayer()->GetUniqueId()) {
|
||||
if ((x12c_flags & kTFL_DetectPlayer == 0) &&
|
||||
((mgr.GetPlayer()->GetMorphballTransitionState() == CPlayer::kMS_Morphed &&
|
||||
(x12c_flags & kTFL_DetectUnmorphedPlayer)) ||
|
||||
(mgr.GetPlayer()->GetMorphballTransitionState() == CPlayer::kMS_Unmorphed &&
|
||||
(x12c_flags & kTFL_DetectMorphedPlayer)))) {
|
||||
playerValid = false;
|
||||
}
|
||||
if (!playerValid) {
|
||||
xe8_inhabitants.erase(it);
|
||||
sendExited = true;
|
||||
if (x148_28_playerTriggerProc) {
|
||||
x148_28_playerTriggerProc = false;
|
||||
if (x148_29_didPhazonDamage) {
|
||||
mgr.Player()->DecrementPhazon();
|
||||
x148_29_didPhazonDamage = false;
|
||||
}
|
||||
|
||||
if (mgr.GetLastTriggerId() == GetUniqueId()) {
|
||||
mgr.SetLastTriggerId(kInvalidUniqueId);
|
||||
}
|
||||
}
|
||||
|
||||
InhabitantExited(*act, mgr);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
rstl::optional_object< CAABox > touchBounds = GetTouchBounds();
|
||||
rstl::optional_object< CAABox > actTouchBounds = act->GetTouchBounds();
|
||||
if (touchBounds.valid() && actTouchBounds.valid() && touchBounds->DoBoundsOverlap(*actTouchBounds)) {
|
||||
sendInside = true;
|
||||
InhabitantIdle(*act, mgr);
|
||||
if (act->HealthInfo(mgr) && x100_damageInfo.GetDamage() > 0.f) {
|
||||
// mgr.ApplyDamage(GetUniqueId(), act->GetUniqueId(), GetUniqueId(), {x100_damageInfo, dt},
|
||||
// CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), zeus::skZero3f);
|
||||
}
|
||||
|
||||
if (x128_forceMagnitude > 0.f) {
|
||||
if (CPhysicsActor* pact = TCastToPtr<CPhysicsActor>(act)) {
|
||||
float forceMult = 1.f;
|
||||
if ((x12c_flags & kTFL_UseBooleanIntersection)) {
|
||||
forceMult = touchBounds->GetBooleanIntersection(*actTouchBounds).GetVolume() / actTouchBounds->GetVolume();
|
||||
}
|
||||
|
||||
const CVector3f force = forceMult * x11c_forceField;
|
||||
if ((x12c_flags & kTFL_UseCollisionImpulses)) {
|
||||
pact->ApplyImpulseWR(force, CAxisAngle());
|
||||
pact->UseCollisionImpulses();
|
||||
} else {
|
||||
pact->ApplyForceWR(force, CAxisAngle());
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
const TUniqueId tmpId = it->GetObjectId();
|
||||
xe8_inhabitants.erase(it);
|
||||
sendExited = true;
|
||||
if (mgr.GetPlayer()->GetUniqueId() == tmpId && x148_28_playerTriggerProc) {
|
||||
x148_28_playerTriggerProc = false;
|
||||
if (x148_29_didPhazonDamage) {
|
||||
mgr.Player()->DecrementPhazon();
|
||||
x148_29_didPhazonDamage = false;
|
||||
}
|
||||
|
||||
if (mgr.GetLastTriggerId() == GetUniqueId())
|
||||
mgr.SetLastTriggerId(kInvalidUniqueId);
|
||||
}
|
||||
|
||||
InhabitantExited(*act, mgr);
|
||||
}
|
||||
} else {
|
||||
const TUniqueId tmpId = it->GetObjectId();
|
||||
xe8_inhabitants.erase(it);
|
||||
if (mgr.GetPlayer()->GetUniqueId() == tmpId && x148_28_playerTriggerProc) {
|
||||
x148_28_playerTriggerProc = false;
|
||||
if (x148_29_didPhazonDamage) {
|
||||
mgr.Player()->DecrementPhazon();
|
||||
x148_29_didPhazonDamage = false;
|
||||
}
|
||||
|
||||
if (mgr.GetLastTriggerId() == GetUniqueId()) {
|
||||
mgr.SetLastTriggerId(kInvalidUniqueId);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ((x12c_flags & kTFL_DetectCamera) || x148_24_detectCamera) {
|
||||
CGameCamera* cam = mgr.GetCameraManager()->GetCurrentCamera(mgr);
|
||||
const bool camInTrigger = GetTriggerBoundsWR().PointInside(cam->GetTranslation());
|
||||
if (x148_25_camSubmerged) {
|
||||
if (!camInTrigger) {
|
||||
x148_25_camSubmerged = false;
|
||||
if ((x12c_flags & kTFL_DetectCamera)) {
|
||||
sendExited = true;
|
||||
InhabitantExited(*cam, mgr);
|
||||
}
|
||||
} else {
|
||||
if ((x12c_flags & kTFL_DetectCamera)) {
|
||||
InhabitantIdle(*cam, mgr);
|
||||
sendInside = true;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (camInTrigger) {
|
||||
x148_25_camSubmerged = true;
|
||||
if ((x12c_flags & kTFL_DetectCamera)) {
|
||||
InhabitantAdded(*cam, mgr);
|
||||
SendScriptMsgs(kSS_Entered, mgr, kSM_None);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (sendInside) {
|
||||
SendScriptMsgs(kSS_Inside, mgr, kSM_None);
|
||||
}
|
||||
|
||||
if (sendExited) {
|
||||
SendScriptMsgs(kSS_Exited, mgr, kSM_None);
|
||||
if (x148_27_deactivateOnExited) {
|
||||
mgr.SendScriptMsg(GetUniqueId(), mgr.GetEditorIdForUniqueId(GetUniqueId()), kSM_Deactivate,
|
||||
kSS_Exited);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const rstl::list< CScriptTrigger::CObjectTracker >& CScriptTrigger::GetInhabitants() const {
|
||||
return xe8_inhabitants;
|
||||
}
|
||||
|
||||
const CScriptTrigger::CObjectTracker* CScriptTrigger::FindObject(TUniqueId id) {
|
||||
for (rstl::list< CScriptTrigger::CObjectTracker >::const_iterator it = GetInhabitants().begin();
|
||||
it != GetInhabitants().end(); ++it) {
|
||||
if (it->GetObjectId() == id) {
|
||||
return &*it;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void CScriptTrigger::Accept(IVisitor& visitor) override { visitor.Visit(*this); }
|
||||
|
||||
void CScriptTrigger::InhabitantAdded(CActor&, CStateManager&) {}
|
||||
|
||||
void CScriptTrigger::InhabitantIdle(CActor&, CStateManager&) {}
|
||||
|
||||
void CScriptTrigger::InhabitantExited(CActor&, CStateManager&) {}
|
||||
|
||||
void CScriptTrigger::InhabitantRejected(CActor&, CStateManager&) {}
|
Loading…
Reference in New Issue