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Continue work on CActor::UpdateAnimation; lots of headers n stuff
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@@ -4,6 +4,9 @@
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#include "types.h"
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class CQuaternion {
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public:
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CQuaternion(f32 w, f32 x, f32 y, f32 z) : w(w), x(x), y(y), z(z) {}
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private:
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f32 w;
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f32 x;
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