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Match SGameFileSlot::LoadGameState
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@ -792,7 +792,10 @@ void SGameFileSlot::InitializeFromGameState() {
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x944_fileInfo = CGameState::LoadGameFileState(x0_saveBuffer.data());
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x944_fileInfo = CGameState::LoadGameFileState(x0_saveBuffer.data());
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}
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}
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void SGameFileSlot::LoadGameState(int) {}
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void SGameFileSlot::LoadGameState(int idx) {
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CMemoryInStream r(x0_saveBuffer.data(), x0_saveBuffer.capacity());
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gpMain->StreamNewGameState(r, idx);
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}
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const CGameState::GameFileStateInfo* CMemoryCardDriver::GetGameFileStateInfo(int saveIdx) {
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const CGameState::GameFileStateInfo* CMemoryCardDriver::GetGameFileStateInfo(int saveIdx) {
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if (xe4_fileSlots[saveIdx].null()) {
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if (xe4_fileSlots[saveIdx].null()) {
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