Match SGameFileSlot::LoadGameState

This commit is contained in:
Henrique Gemignani Passos Lima 2022-10-11 20:14:48 +03:00
parent eb3be0bc36
commit 8674f1e6a3
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GPG Key ID: E224F951761145F8
1 changed files with 4 additions and 1 deletions

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@ -792,7 +792,10 @@ void SGameFileSlot::InitializeFromGameState() {
x944_fileInfo = CGameState::LoadGameFileState(x0_saveBuffer.data()); x944_fileInfo = CGameState::LoadGameFileState(x0_saveBuffer.data());
} }
void SGameFileSlot::LoadGameState(int) {} void SGameFileSlot::LoadGameState(int idx) {
CMemoryInStream r(x0_saveBuffer.data(), x0_saveBuffer.capacity());
gpMain->StreamNewGameState(r, idx);
}
const CGameState::GameFileStateInfo* CMemoryCardDriver::GetGameFileStateInfo(int saveIdx) { const CGameState::GameFileStateInfo* CMemoryCardDriver::GetGameFileStateInfo(int saveIdx) {
if (xe4_fileSlots[saveIdx].null()) { if (xe4_fileSlots[saveIdx].null()) {