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Minor fixes, add COsContextDolphin to completed list in configure.py
Former-commit-id: 09999a24a1
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@@ -74,7 +74,7 @@ CInGameTweakManager* gpTweakManager;
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unkptr gpDefaultFont;
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unkptr lbl_805A8C50;
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unkptr lbl_805A8C54;
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bool mProgressiveMode__10COsContext;
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bool COsContext::mProgressiveMode;
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u32 sARAMMemArray[2];
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f32 sInfiniteLoopTime;
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@@ -681,9 +681,10 @@ int CMain::RsMain(int argc, const char* const* argv) {
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break;
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bool needsReset = false;
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if (archSupport->GetIOWinManager().IsEmpty()) {
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// rs_log_print
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// rs_log_print("IOWinManager got empty. Resetting game architecture\n");
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needsReset = true;
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} else if (CheckReset()) {
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// rs_log_print("Reset pressed...\n");
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needsReset = true;
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}
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if (needsReset) {
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