mirror of https://github.com/PrimeDecomp/prime.git
Link CPlasmaBeam
Former-commit-id: 1c555b36023d702452d39be928f21c3bdc43af81
This commit is contained in:
parent
fcca7681cc
commit
873d7539aa
File diff suppressed because it is too large
Load Diff
|
@ -351,7 +351,7 @@ config.libs = [
|
||||||
Object(NonMatching, "MetroidPrime/ScriptLoader.cpp"),
|
Object(NonMatching, "MetroidPrime/ScriptLoader.cpp"),
|
||||||
Object(NonMatching, "MetroidPrime/CSamusDoll.cpp"),
|
Object(NonMatching, "MetroidPrime/CSamusDoll.cpp"),
|
||||||
Object(NonMatching, "MetroidPrime/Factories/CStateMachineFactory.cpp"),
|
Object(NonMatching, "MetroidPrime/Factories/CStateMachineFactory.cpp"),
|
||||||
Object(NonMatching, "MetroidPrime/Weapons/CPlasmaBeam.cpp"),
|
Object(Matching, "MetroidPrime/Weapons/CPlasmaBeam.cpp"),
|
||||||
Object(NonMatching, "MetroidPrime/Weapons/CPowerBeam.cpp"),
|
Object(NonMatching, "MetroidPrime/Weapons/CPowerBeam.cpp"),
|
||||||
Object(NonMatching, "MetroidPrime/Weapons/CWaveBeam.cpp"),
|
Object(NonMatching, "MetroidPrime/Weapons/CWaveBeam.cpp"),
|
||||||
Object(NonMatching, "MetroidPrime/Weapons/CIceBeam.cpp"),
|
Object(NonMatching, "MetroidPrime/Weapons/CIceBeam.cpp"),
|
||||||
|
|
|
@ -14,8 +14,8 @@
|
||||||
|
|
||||||
#include "rstl/math.hpp"
|
#include "rstl/math.hpp"
|
||||||
|
|
||||||
static CCameraShakeData CameraShaker = CCameraShakeData(0.125f, 0.25f);
|
CCameraShakeData CameraShaker = CCameraShakeData(0.125f, 0.25f);
|
||||||
static ushort kSoundId[2] = {SFXwpn_fire_plasma_normal, SFXwpn_fire_plasma_charged};
|
static const ushort kSoundId[2] = {SFXwpn_fire_plasma_normal, SFXwpn_fire_plasma_charged};
|
||||||
|
|
||||||
CPlasmaBeam::CPlasmaBeam(CAssetId characterId, EWeaponType type, TUniqueId playerId,
|
CPlasmaBeam::CPlasmaBeam(CAssetId characterId, EWeaponType type, TUniqueId playerId,
|
||||||
EMaterialTypes playerMaterial, const CVector3f& scale)
|
EMaterialTypes playerMaterial, const CVector3f& scale)
|
||||||
|
|
Loading…
Reference in New Issue