mirror of https://github.com/PrimeDecomp/prime.git
parent
543a0f1fe8
commit
8e285ccdc2
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@ -817,10 +817,11 @@ void CGraphics::Render2D(const CTexture& tex, int x, int y, int w, int h, const
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MTXIdentity(mtx);
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GXLoadPosMtxImm(mtx, GX_PNMTX0);
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float x1 = x - mViewport.mWidth / 2;
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float y1 = y - mViewport.mHeight / 2;
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float x2 = x1 + w;
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float y2 = y1 + h;
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float x2, y2, x1, y1;
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x1 = x - mViewport.mWidth / 2;
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y1 = y - mViewport.mHeight / 2;
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x2 = x1 + w;
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y2 = y1 + h;
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// Save state + setup
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CGX::SetVtxDescv(skPosColorTexDirect);
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