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Some updates (#19)
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@ -292,7 +292,7 @@ __dt__Q24rstl43single_ptr<Q27CPlayer19CPlayerStuckTracker>Fv = .text:0x80010874;
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__dt__Q27CPlayer19CPlayerStuckTrackerFv = .text:0x800108CC; // type:function size:0x1CC scope:global
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IsTransparent__7CPlayerCFv = .text:0x80010A98; // type:function size:0x18 scope:global
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IsEnergyLow__7CPlayerCFRC13CStateManager = .text:0x80010AB0; // type:function size:0x7C scope:global
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FinishNewScan__7CPlayerFR13CStateManager = .text:0x80010B2C; // type:function size:0x12C scope:global
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UpdateSlideShowUnlocking__7CPlayerFR13CStateManager = .text:0x80010B2C; // type:function size:0x12C scope:global
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GetAttachedActorStruggle__7CPlayerCFv = .text:0x80010C58; // type:function size:0x8 scope:global
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StartSamusVoiceSfx__7CPlayerFUssi = .text:0x80010C60; // type:function size:0xD0 scope:global
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DoPostCameraStuff__7CPlayerFfR13CStateManager = .text:0x80010D30; // type:function size:0x1D4 scope:global
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@ -302,7 +302,7 @@ DoSfxEffects__7CPlayerF10CSfxHandle = .text:0x8001118C; // type:function size:0x
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UpdatePhazonDamage__7CPlayerFfR13CStateManager = .text:0x800111D4; // type:function size:0x578 scope:global
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__dt__17CCollidableSphereFv = .text:0x8001174C; // type:function size:0x5C scope:global
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__dt__19CCollisionPrimitiveFv = .text:0x800117A8; // type:function size:0x48 scope:global
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UpdatePhazonCameraShake__7CPlayerFfR13CStateManager = .text:0x800117F0; // type:function size:0x154 scope:global
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UpdateEnvironmentDamageCameraShake__7CPlayerFfR13CStateManager = .text:0x800117F0; // type:function size:0x154 scope:global
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DecrementEnvironmentDamage__7CPlayerFv = .text:0x80011944; // type:function size:0x18 scope:global
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IncrementEnvironmentDamage__7CPlayerFv = .text:0x8001195C; // type:function size:0x24 scope:global
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DoPreThink__7CPlayerFfR13CStateManager = .text:0x80011980; // type:function size:0x84 scope:global
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@ -292,7 +292,7 @@ __dt__Q24rstl43single_ptr<Q27CPlayer19CPlayerStuckTracker>Fv = .text:0x800108F0;
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__dt__Q27CPlayer19CPlayerStuckTrackerFv = .text:0x80010948; // type:function size:0x1CC scope:global
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IsTransparent__7CPlayerCFv = .text:0x80010B14; // type:function size:0x18 scope:global
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IsEnergyLow__7CPlayerCFRC13CStateManager = .text:0x80010B2C; // type:function size:0x7C scope:global
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FinishNewScan__7CPlayerFR13CStateManager = .text:0x80010BA8; // type:function size:0x12C scope:global
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UpdateSlideShowUnlocking__7CPlayerFR13CStateManager = .text:0x80010BA8; // type:function size:0x12C scope:global
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GetAttachedActorStruggle__7CPlayerCFv = .text:0x80010CD4; // type:function size:0x8 scope:global
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StartSamusVoiceSfx__7CPlayerFUssi = .text:0x80010CDC; // type:function size:0xD0 scope:global
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DoPostCameraStuff__7CPlayerFfR13CStateManager = .text:0x80010DAC; // type:function size:0x1D4 scope:global
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@ -302,7 +302,7 @@ DoSfxEffects__7CPlayerF10CSfxHandle = .text:0x80011208; // type:function size:0x
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UpdatePhazonDamage__7CPlayerFfR13CStateManager = .text:0x80011250; // type:function size:0x578 scope:global
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__dt__17CCollidableSphereFv = .text:0x800117C8; // type:function size:0x5C scope:global
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__dt__19CCollisionPrimitiveFv = .text:0x80011824; // type:function size:0x48 scope:global
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UpdatePhazonCameraShake__7CPlayerFfR13CStateManager = .text:0x8001186C; // type:function size:0x154 scope:global
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UpdateEnvironmentDamageCameraShake__7CPlayerFfR13CStateManager = .text:0x8001186C; // type:function size:0x154 scope:global
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DecrementEnvironmentDamage__7CPlayerFv = .text:0x800119C0; // type:function size:0x18 scope:global
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IncrementEnvironmentDamage__7CPlayerFv = .text:0x800119D8; // type:function size:0x24 scope:global
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DoPreThink__7CPlayerFfR13CStateManager = .text:0x800119FC; // type:function size:0x84 scope:global
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@ -292,7 +292,7 @@ __dt__Q24rstl43single_ptr<Q27CPlayer19CPlayerStuckTracker>Fv = .text:0x800108E8;
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__dt__Q27CPlayer19CPlayerStuckTrackerFv = .text:0x80010940; // type:function size:0x1CC
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IsTransparent__7CPlayerCFv = .text:0x80010B0C; // type:function size:0x18
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IsEnergyLow__7CPlayerCFRC13CStateManager = .text:0x80010B24; // type:function size:0x7C
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FinishNewScan__7CPlayerFR13CStateManager = .text:0x80010BA0; // type:function size:0x12C
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UpdateSlideShowUnlocking__7CPlayerFR13CStateManager = .text:0x80010BA0; // type:function size:0x12C
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GetAttachedActorStruggle__7CPlayerCFv = .text:0x80010CCC; // type:function size:0x8
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StartSamusVoiceSfx__7CPlayerFUssi = .text:0x80010CD4; // type:function size:0xD0
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DoPostCameraStuff__7CPlayerFfR13CStateManager = .text:0x80010DA4; // type:function size:0x1D4
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@ -302,7 +302,7 @@ DoSfxEffects__7CPlayerF10CSfxHandle = .text:0x80011200; // type:function size:0x
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UpdatePhazonDamage__7CPlayerFfR13CStateManager = .text:0x80011248; // type:function size:0x578
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__dt__17CCollidableSphereFv = .text:0x800117C0; // type:function size:0x5C
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__dt__19CCollisionPrimitiveFv = .text:0x8001181C; // type:function size:0x48
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UpdatePhazonCameraShake__7CPlayerFfR13CStateManager = .text:0x80011864; // type:function size:0x154
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UpdateEnvironmentDamageCameraShake__7CPlayerFfR13CStateManager = .text:0x80011864; // type:function size:0x154
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DecrementEnvironmentDamage__7CPlayerFv = .text:0x800119B8; // type:function size:0x18
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IncrementEnvironmentDamage__7CPlayerFv = .text:0x800119D0; // type:function size:0x24
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DoPreThink__7CPlayerFfR13CStateManager = .text:0x800119F4; // type:function size:0x84
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@ -1,6 +1,7 @@
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#ifndef _CCUBERENDERER
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#define _CCUBERENDERER
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#include "Kyoto/Math/CPlane.hpp"
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#include "types.h"
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#include <dolphin/gx/GXEnum.h>
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@ -96,7 +97,7 @@ public:
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float zfar) override;
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void SetClippingPlanes(const CFrustumPlanes&) override;
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void SetViewport(int left, int right, int width, int height) override;
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void SetDepthReadWrite(bool read, bool update) override;
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void SetDepthReadWrite(const bool read, const bool update) override;
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void SetBlendMode_AdditiveAlpha() override;
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void SetBlendMode_AlphaBlended() override;
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void SetBlendMode_NoColorWrite() override;
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@ -144,9 +145,11 @@ public:
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void AllocatePhazonSuitMaskTexture();
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void SetupRendererStates(bool depthWrite);
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void SetupCGraphicsStates();
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void DrawRenderBucketsDebug();
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void SetRequestRGBA6(bool req) { x318_26_requestRGBA6 = req; }
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CTexture* GetRealReflection();
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const CPlane& GetViewPlane() const { return xb0_viewPlane; }
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private:
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CResFactory& x8_factory;
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@ -82,7 +82,7 @@ public:
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float zfar);
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virtual void SetClippingPlanes(const CFrustumPlanes&);
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virtual void SetViewport(int left, int right, int width, int height);
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virtual void SetDepthReadWrite(bool read, bool update);
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virtual void SetDepthReadWrite(const bool read, const bool update);
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virtual void SetBlendMode_AdditiveAlpha();
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virtual void SetBlendMode_AlphaBlended();
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virtual void SetBlendMode_NoColorWrite();
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@ -219,6 +219,7 @@ void CCubeRenderer::GenerateSphereRampTex() {
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x220_sphereRamp.UnLock();
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}
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// TODO non-matching
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void CCubeRenderer::LoadThermoPalette() {
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x288_thermalPalette.Lock();
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TLockedToken< CTexture > token = xc_objStore.GetObj("TXTR_ThermoPalette");
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@ -307,6 +308,7 @@ void CCubeRenderer::BeginScene() {
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CGraphics::SetDepthWriteMode(true, kE_LEqual, true);
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CGraphics::SetBlendMode(kBM_Blend, kBF_SrcAlpha, kBF_InvSrcAlpha, kLO_Clear);
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#if NONMATCHING
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// TODO: double check this
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float aspect = static_cast< float >(width) / static_cast< float >(height);
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#else
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float aspect = 1.3333334f;
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@ -346,25 +348,25 @@ void CCubeRenderer::EndScene() {
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void CCubeRenderer::AddParticleGen(const CParticleGen& gen) {
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AUTO(bounds, gen.GetBounds());
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if (bounds) {
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CVector3f closestPoint = bounds->ClosestPointAlongVector(xb0_viewPlane.GetNormal());
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CVector3f closestPoint = bounds->ClosestPointAlongVector(GetViewPlane().GetNormal());
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Buckets::Insert(closestPoint, *bounds, kDT_Particle, static_cast< const void* >(&gen),
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xb0_viewPlane, 0);
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GetViewPlane(), 0);
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}
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}
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void CCubeRenderer::AddParticleGen(const CParticleGen& gen, const CVector3f& pos,
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const CAABox& bounds) {
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Buckets::Insert(pos, bounds, kDT_Particle, static_cast< const void* >(&gen), xb0_viewPlane, 0);
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Buckets::Insert(pos, bounds, kDT_Particle, static_cast< const void* >(&gen), GetViewPlane(), 0);
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}
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void CCubeRenderer::AddPlaneObject(const void* obj, const CAABox& aabb, const CPlane& plane,
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int type) {
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static const CVector3f sOptimalPlane(0.f, 0.f, 1.f);
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CVector3f closestPoint = aabb.ClosestPointAlongVector(xb0_viewPlane.GetNormal());
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float closestDist = xb0_viewPlane.GetHeight(closestPoint);
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CVector3f furthestPoint = aabb.FurthestPointAlongVector(xb0_viewPlane.GetNormal());
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float furthestDist = xb0_viewPlane.GetHeight(furthestPoint);
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CVector3f closestPoint = aabb.ClosestPointAlongVector(GetViewPlane().GetNormal());
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float closestDist = GetViewPlane().GetHeight(closestPoint);
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CVector3f furthestPoint = aabb.FurthestPointAlongVector(GetViewPlane().GetNormal());
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float furthestDist = GetViewPlane().GetHeight(furthestPoint);
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if (closestDist < 0.f && furthestDist < 0.f) {
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return;
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}
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@ -398,7 +400,7 @@ void CCubeRenderer::AddDrawable(const void* obj, const CVector3f& pos, const CAA
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if (sorting == IRenderer::kDS_UnsortedCallback) {
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xa8_drawableCallback(obj, xac_drawableCallbackUserData, mode);
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} else {
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Buckets::Insert(pos, aabb, EDrawableType(mode + 2), obj, xb0_viewPlane, 0);
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Buckets::Insert(pos, aabb, EDrawableType(mode + 2), obj, GetViewPlane(), 0);
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}
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}
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@ -424,6 +426,8 @@ void CCubeRenderer::SetupCGraphicsStates() {
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CCubeMaterial::EnsureTevsDirect();
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}
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void CCubeRenderer::DrawRenderBucketsDebug() {}
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namespace Renderer {
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IRenderer* AllocateRenderer(IObjectStore& objStore, COsContext& osContext, CMemorySys& memorySys,
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CResFactory& resFactory) {
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@ -498,14 +502,14 @@ void CCubeRenderer::EndPrimitive() {
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void CCubeRenderer::SetAmbientColor(const CColor& color) { CGraphics::SetAmbientColor(color); }
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void CCubeRenderer::SetPerspective(float fovy, float aspect, float znear, float zfar) {
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CGraphics::SetPerspective(fovy, aspect, znear, zfar);
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}
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void CCubeRenderer::SetPerspective(float fovy, float width, float height, float znear, float zfar) {
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CGraphics::SetPerspective(fovy, width / height, znear, zfar);
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}
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void CCubeRenderer::SetPerspective(float fovy, float aspect, float znear, float zfar) {
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CGraphics::SetPerspective(fovy, aspect, znear, zfar);
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}
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rstl::pair< CVector2f, CVector2f > CCubeRenderer::SetViewportOrtho(bool centered, float znear,
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float zfar) {
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const CViewport& vp = CGraphics::GetViewport();
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@ -1,3 +1,5 @@
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#include "Kyoto/Math/CVector2f.hpp"
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#include "Kyoto/Math/CVector3f.hpp"
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#include "MetroidPrime/Cameras/CCameraFilterPass.hpp"
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#include "Kyoto/Graphics/CGraphics.hpp"
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