mirror of https://github.com/PrimeDecomp/prime.git
More minor cleanup, use macros from gba.h
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@ -51,7 +51,7 @@ s32 GBAGetStatusAsync(s32 chan, u8* status, GBACallback callback) {
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s32 ret;
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gba = &__GBA[chan];
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if (gba->callback != NULL) {
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ret = 2;
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ret = GBA_BUSY;
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} else {
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gba->command = 0;
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gba->status = status;
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@ -67,7 +67,7 @@ s32 GBAGetStatus(s32 chan, u8* status) {
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s32 ret;
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ret = GBAGetStatusAsync(chan, status, __GBASyncCallback);
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if (ret != 0) {
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if (ret != GBA_READY) {
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return ret;
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}
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@ -80,7 +80,7 @@ s32 GBAResetAsync(s32 chan, u8* status, GBACallback callback) {
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s32 ret;
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gba = &__GBA[chan];
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if (gba->callback != NULL) {
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ret = 2;
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ret = GBA_BUSY;
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} else {
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gba->command = 0xFF;
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gba->status = status;
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@ -96,7 +96,7 @@ s32 GBAReset(s32 chan, u8* status) {
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s32 ret;
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ret = GBAResetAsync(chan, status, __GBASyncCallback);
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if (ret != 0) {
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if (ret != GBA_READY) {
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return ret;
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}
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@ -34,7 +34,7 @@ s32 GBARead(s32 chan, u8* dst, u8* status) {
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s32 tmp;
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s32 ret;
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ret = GBAReadAsync(chan, dst, status, __GBASyncCallback);
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if (ret != 0) {
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if (ret != GBA_READY) {
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return ret;
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}
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@ -17,7 +17,7 @@ s32 GBAWriteAsync(s32 chan, u8* src, u8* status, GBACallback callback) {
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gba = &__GBA[chan];
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if (gba->callback != NULL) {
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ret = 2;
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ret = GBA_BUSY;
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} else {
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gba->command = 0x15;
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memcpy(gba->src, src, 4);
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@ -35,7 +35,7 @@ s32 GBAWrite(s32 chan, u8* src, u8* status) {
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s32 ret;
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s32 tmp;
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ret = GBAWriteAsync(chan, src, status, __GBASyncCallback);
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if (ret != 0) {
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if (ret != GBA_READY) {
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return ret;
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}
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return __GBASync(chan);
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@ -69,12 +69,12 @@ void TypeAndStatusCallback(s32 chan, u32 type) {
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}
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if ((type & 0xFF) != 0 || (type & 0xffff0000) != 0x40000) {
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gba->result = 1;
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gba->result = GBA_NOT_READY;
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} else {
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if (SITransfer(chan, &gba->command, gba->_0c, gba->dst, gba->_10, __GBAHandler, gba->delay)) {
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return;
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}
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gba->result = 2;
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gba->result = GBA_BUSY;
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}
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if (gba->_38 != NULL) {
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@ -107,7 +107,7 @@ s32 __GBATransfer(s32 chan, s32 w1, s32 w2, GBATransferCallback callback) {
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SIGetTypeAsync(chan, TypeAndStatusCallback);
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OSRestoreInterrupts(enabled);
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return 0;
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return GBA_READY;
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}
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OSTime __GBASetDelay(s32 chan, OSTime delay) {
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