mirror of https://github.com/PrimeDecomp/prime.git
Expand CStateManager.
- Expand ct/dt - Add AllocateUniqueId - Add rstl::set, multimap, reserved_vector::resize
This commit is contained in:
parent
e1682c741f
commit
92def96f31
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@ -11296,10 +11296,10 @@ lbl_8004D58C:
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lbl_8004D5A0:
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/* 8004D5A0 0004A500 38 7D 08 6C */ addi r3, r29, 0x86c
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/* 8004D5A4 0004A504 38 80 FF FF */ li r4, -1
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/* 8004D5A8 0004A508 48 00 01 05 */ bl sub_8004d6ac
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/* 8004D5A8 0004A508 48 00 01 05 */ bl "__dt__Q24rstl36single_ptr<22CStateManagerContainer>Fv"
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/* 8004D5AC 0004A50C 38 7D 08 54 */ addi r3, r29, 0x854
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/* 8004D5B0 0004A510 38 80 FF FF */ li r4, -1
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/* 8004D5B4 0004A514 48 00 30 D1 */ bl sub_80050684
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/* 8004D5B4 0004A514 48 00 30 D1 */ bl "__dt__Q24rstl72list<Q24rstl30reserved_vector<9TUniqueId,32>,Q24rstl17rmemory_allocator>Fv"
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/* 8004D5B8 0004A518 34 1D 08 50 */ addic. r0, r29, 0x850
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/* 8004D5BC 0004A51C 41 82 00 24 */ beq lbl_8004D5E0
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/* 8004D5C0 0004A520 80 7D 08 50 */ lwz r3, 0x850(r29)
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@ -11373,8 +11373,8 @@ lbl_8004D694:
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/* 8004D6A4 0004A604 38 21 00 50 */ addi r1, r1, 0x50
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/* 8004D6A8 0004A608 4E 80 00 20 */ blr
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.global sub_8004d6ac
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sub_8004d6ac:
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.global "__dt__Q24rstl36single_ptr<22CStateManagerContainer>Fv"
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"__dt__Q24rstl36single_ptr<22CStateManagerContainer>Fv":
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/* 8004D6AC 0004A60C 94 21 FF F0 */ stwu r1, -0x10(r1)
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/* 8004D6B0 0004A610 7C 08 02 A6 */ mflr r0
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/* 8004D6B4 0004A614 90 01 00 14 */ stw r0, 0x14(r1)
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@ -12521,7 +12521,7 @@ lbl_8004E634:
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/* 8004E63C 0004B59C 38 7F 0D 14 */ addi r3, r31, 0xd14
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/* 8004E640 0004B5A0 38 A1 00 74 */ addi r5, r1, 0x74
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/* 8004E644 0004B5A4 38 80 00 09 */ li r4, 9
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/* 8004E648 0004B5A8 48 00 0C 99 */ bl sub_8004f2e0
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/* 8004E648 0004B5A8 48 00 0C 99 */ bl "__ct__Q24rstl36reserved_vector<15CCameraBlurPass,9>FiRC15CCameraBlurPass"
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/* 8004E64C 0004B5AC 88 01 00 80 */ lbz r0, 0x80(r1)
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/* 8004E650 0004B5B0 28 00 00 00 */ cmplwi r0, 0
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/* 8004E654 0004B5B4 41 82 00 1C */ beq lbl_8004E670
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@ -13365,8 +13365,8 @@ lbl_8004EC74:
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/* 8004F2D8 0004C238 38 21 01 00 */ addi r1, r1, 0x100
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/* 8004F2DC 0004C23C 4E 80 00 20 */ blr
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.global sub_8004f2e0
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sub_8004f2e0:
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.global "__ct__Q24rstl36reserved_vector<15CCameraBlurPass,9>FiRC15CCameraBlurPass"
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"__ct__Q24rstl36reserved_vector<15CCameraBlurPass,9>FiRC15CCameraBlurPass":
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/* 8004F2E0 0004C240 94 21 FF F0 */ stwu r1, -0x10(r1)
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/* 8004F2E4 0004C244 7C 08 02 A6 */ mflr r0
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/* 8004F2E8 0004C248 90 01 00 14 */ stw r0, 0x14(r1)
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@ -13374,7 +13374,7 @@ sub_8004f2e0:
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/* 8004F2F0 0004C250 7C 7F 1B 78 */ mr r31, r3
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/* 8004F2F4 0004C254 90 83 00 00 */ stw r4, 0(r3)
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/* 8004F2F8 0004C258 38 7F 00 04 */ addi r3, r31, 4
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/* 8004F2FC 0004C25C 48 00 00 1D */ bl sub_8004f318
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/* 8004F2FC 0004C25C 48 00 00 1D */ bl "uninitialized_fill_n<P15CCameraBlurPass,15CCameraBlurPass>__4rstlFP15CCameraBlurPassiRC15CCameraBlurPass"
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/* 8004F300 0004C260 80 01 00 14 */ lwz r0, 0x14(r1)
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/* 8004F304 0004C264 7F E3 FB 78 */ mr r3, r31
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/* 8004F308 0004C268 83 E1 00 0C */ lwz r31, 0xc(r1)
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@ -13382,8 +13382,8 @@ sub_8004f2e0:
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/* 8004F310 0004C270 38 21 00 10 */ addi r1, r1, 0x10
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/* 8004F314 0004C274 4E 80 00 20 */ blr
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.global sub_8004f318
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sub_8004f318:
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.global "uninitialized_fill_n<P15CCameraBlurPass,15CCameraBlurPass>__4rstlFP15CCameraBlurPassiRC15CCameraBlurPass"
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"uninitialized_fill_n<P15CCameraBlurPass,15CCameraBlurPass>__4rstlFP15CCameraBlurPassiRC15CCameraBlurPass":
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/* 8004F318 0004C278 94 21 FF E0 */ stwu r1, -0x20(r1)
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/* 8004F31C 0004C27C 7C 08 02 A6 */ mflr r0
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/* 8004F320 0004C280 90 01 00 24 */ stw r0, 0x24(r1)
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@ -14804,8 +14804,8 @@ lbl_8005065C:
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/* 8005067C 0004D5DC 38 21 00 10 */ addi r1, r1, 0x10
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/* 80050680 0004D5E0 4E 80 00 20 */ blr
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.global sub_80050684
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sub_80050684:
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.global "__dt__Q24rstl72list<Q24rstl30reserved_vector<9TUniqueId,32>,Q24rstl17rmemory_allocator>Fv"
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"__dt__Q24rstl72list<Q24rstl30reserved_vector<9TUniqueId,32>,Q24rstl17rmemory_allocator>Fv":
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/* 80050684 0004D5E4 94 21 FF E0 */ stwu r1, -0x20(r1)
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/* 80050688 0004D5E8 7C 08 02 A6 */ mflr r0
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/* 8005068C 0004D5EC 90 01 00 24 */ stw r0, 0x24(r1)
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@ -16,7 +16,7 @@ class CVector3f;
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class IRenderer {
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public:
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typedef void (*TDrawableCallback)(void*, void*, int);
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typedef void (*TDrawableCallback)(const void*, const void*, int);
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enum EDrawableSorting {
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kDS_SortedCallback,
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@ -13,6 +13,8 @@ public:
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private:
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// TODO
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uchar x0_pad[0xe8];
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};
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CHECK_SIZEOF(CActorModelParticles, 0xe8);
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#endif // _CACTORMODELPARTICLES
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@ -69,6 +69,8 @@ private:
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rstl::reserved_vector< CVector3f, 16 > xb84_snowZDeltas;
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TLockedToken< CTexture > xc48_underwaterFlake;
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bool xc54_;
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int xc58_;
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};
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CHECK_SIZEOF(CEnvFxManager, 0xc58);
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#endif // _CENVFXMANAGER
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@ -30,5 +30,6 @@ private:
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bool x120_;
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bool x121_;
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};
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CHECK_SIZEOF(CFluidPlaneManager, 0x124);
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#endif // _CFLUIDPLANEMANAGER
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@ -22,7 +22,9 @@
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#include "rstl/auto_ptr.hpp"
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#include "rstl/list.hpp"
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#include "rstl/set.hpp"
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#include "rstl/map.hpp"
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#include "rstl/multimap.hpp"
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#include "rstl/pair.hpp"
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#include "rstl/rc_ptr.hpp"
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#include "rstl/reserved_vector.hpp"
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@ -77,6 +79,13 @@ enum EThermalDrawFlag {
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kTD_Bypass,
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};
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struct SScriptObjectStream {
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// CEntity* x0_obj;
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EScriptObjectType x0_type;
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u32 x4_position;
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u32 x8_length;
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};
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struct SOnScreenTex {
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CAssetId x0_id;
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CVector2i x4_origin;
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@ -268,7 +277,7 @@ private:
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enum EInitPhase { kIP_LoadWorld, kIP_LoadFirstArea, kIP_Done };
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ushort x0_nextFreeIndex;
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rstl::reserved_vector< ushort, 1024 > x8_objectIndexArray;
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rstl::reserved_vector< ushort, 1024 > x4_objectIndexArray;
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rstl::reserved_vector< rstl::auto_ptr< CObjectList >, 8 > x808_objectLists;
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CPlayer* x84c_player;
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rstl::single_ptr< CWorld > x850_world;
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rstl::single_ptr< CActorModelParticles > x884_actorModelParticles;
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uint x888_;
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CRumbleManager* x88c_rumbleManager;
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// TODO
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// rstl::multimap< TEditorId, TUniqueId > x890_scriptIdMap;
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// rstl::map< TEditorId, SScriptObjectStream > x8a4_loadedScriptObjects;
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uchar pad[0x28];
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rstl::multimap< TEditorId, TUniqueId > x890_scriptIdMap;
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rstl::map< TEditorId, SScriptObjectStream > x8a4_loadedScriptObjects;
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rstl::rc_ptr< CPlayerState > x8b8_playerState;
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rstl::rc_ptr< CScriptMailbox > x8bc_mailbox;
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rstl::rc_ptr< CMapWorldInfo > x8c0_mapWorldInfo;
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EGameState x904_gameState;
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rstl::reserved_vector< FScriptLoader, int(kST_MAX) > x90c_loaderFuncs;
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EInitPhase xb3c_initPhase;
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uchar xb40_pad[0x14]; // rstl::set<rstl::string> xb40_uniqueInstanceNames;
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rstl::set<rstl::string> xb40_uniqueInstanceNames;
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CFinalInput xb54_finalInput;
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rstl::reserved_vector< CCameraFilterPass, kCFS_Max > xb84_camFilterPasses;
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uint xf20_bossStringIdx;
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float xf24_thermColdScale1;
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float xf28_thermColdScale2;
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CVector2f xf2c_viewportScale;
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float xf2c_viewportScaleX;
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float xf30_viewportScaleY;
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EThermalDrawFlag xf34_thermalFlag;
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TUniqueId xf38_skipCineSpecialFunc;
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rstl::list< TUniqueId > xf3c_activeFlickerBats;
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@ -349,7 +357,7 @@ private:
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bool xf94_30_fullThreat : 1;
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void ClearGraveyard();
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static void RendererDrawCallback(void*, void*, int);
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static void RendererDrawCallback(const void*, const void*, int);
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static const bool MemoryAllocatorAllocationFailedCallback(const void*, unsigned int);
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};
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CHECK_SIZEOF(CStateManager, 0xf98)
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@ -31,5 +31,6 @@ private:
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rstl::reserved_vector< TUniqueId, 20 > xf370_;
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rstl::reserved_vector< TUniqueId, 20 > xf39c_renderLast;
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};
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CHECK_SIZEOF(CStateManagerContainer, 0xf3c8);
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#endif // _CSTATEMANAGERCONTAINER
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bool GetNoPersistentCopy() const { return x2d_noPersistentCopy; }
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private:
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rstl::optional_object< TLockedToken< CTexture > > x0_paletteTex;
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rstl::optional_object< TCachedToken< CTexture > > x0_paletteTex;
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EBlurType x10_curType;
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EBlurType x14_endType;
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float x18_endValue;
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@ -25,16 +25,8 @@ public:
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, xc_empty_prev(reinterpret_cast< node* >(&xc_empty_prev))
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, x10_empty_next(reinterpret_cast< node* >(&xc_empty_prev))
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, x14_count(0) {}
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~list() {
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node* cur = x4_start;
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while (cur != x8_end) {
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node* it = cur;
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node* next = cur->get_next();
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cur = next;
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destroy(it);
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x0_allocator.deallocate(it);
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}
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}
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~list();
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void push_back(const T& val) { do_insert_before(x8_end, val); }
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void clear() {
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erase(begin(), end());
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int x14_count;
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};
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template < typename T, typename Alloc>
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list<T, Alloc>::~list() {
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node* cur = x4_start;
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while (cur != x8_end) {
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node* it = cur;
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node* next = cur->get_next();
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cur = next;
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destroy(it);
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x0_allocator.deallocate(it);
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}
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}
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} // namespace rstl
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#endif // _RSTL_LIST
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@ -0,0 +1,42 @@
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#ifndef _RSTL_MULTIMAP
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#define _RSTL_MULTIMAP
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#include "types.h"
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#include "rstl/pair.hpp"
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#include "rstl/red_black_tree.hpp"
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#include "rstl/rmemory_allocator.hpp"
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namespace rstl {
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template < typename K, typename V, typename Cmp = less< K >, typename Alloc = rmemory_allocator >
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class multimap {
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public:
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typedef pair< K, V > value_type;
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private:
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typedef red_black_tree< K, value_type, 1, select1st< value_type >, Cmp, Alloc > rep_type;
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public:
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typedef typename rep_type::iterator iterator;
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typedef typename rep_type::const_iterator const_iterator;
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iterator insert(const value_type& item) { return inner.insert(item); }
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const_iterator begin() const { return inner.begin(); }
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const_iterator end() const { return inner.end(); }
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iterator find(const K& key) { return inner.find(key); }
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const_iterator find(const K& key) const { return inner.find(key); }
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void erase(iterator it) { inner.erase(it); }
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rep_type& get_inner() { return inner; } // hack for CWeaponMgr inlining depth
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private:
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rep_type inner;
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};
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typedef multimap< char, char > unk_multimap;
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CHECK_SIZEOF(unk_multimap, 0x14)
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} // namespace rstl
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#endif // _RSTL_MULTIMAP
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@ -17,6 +17,11 @@ struct select1st< pair< K, V > > {
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const K& operator()(const pair< K, V >& it) const { return it.first; }
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};
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template < typename P >
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struct identity {
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const P& operator()(const P& it) const { return it; }
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};
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template < typename T >
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struct less {
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bool operator()(const T& a, const T& b) const { return a < b; }
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@ -27,6 +27,7 @@ public:
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reserved_vector() : x0_count(0) {}
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explicit reserved_vector(const T& value) : x0_count(N) { uninitialized_fill_n(data(), N, value); }
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explicit reserved_vector(int count, const T& value);
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reserved_vector(const reserved_vector& other) : x0_count(other.x0_count) {
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uninitialized_copy_n(other.data(), x0_count, data());
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}
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--x0_count;
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}
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}
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void resize(int count, const T& item) {
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if (size() < count) {
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uninitialized_fill_n(end(), count - size(), item);
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x0_count = count;
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}
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}
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};
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template < typename T, int N >
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reserved_vector< T, N >::reserved_vector(int count, const T& value) : x0_count(count) {
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uninitialized_fill_n(data(), count, value);
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}
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} // namespace rstl
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#endif // _RSTL_RESERVED_VECTOR
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@ -0,0 +1,41 @@
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#ifndef _RSTL_SET
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#define _RSTL_SET
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#include "types.h"
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#include "rstl/pair.hpp"
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#include "rstl/red_black_tree.hpp"
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#include "rstl/rmemory_allocator.hpp"
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namespace rstl {
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template < typename T, typename Cmp = less< T >, typename Alloc = rmemory_allocator >
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class set {
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public:
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typedef T value_type;
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private:
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typedef red_black_tree< T, value_type, 0, identity< T >, Cmp, Alloc > rep_type;
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public:
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typedef typename rep_type::iterator iterator;
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typedef typename rep_type::const_iterator const_iterator;
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iterator insert(const value_type& item) { return inner.insert(item); }
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const_iterator begin() const { return inner.begin(); }
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const_iterator end() const { return inner.end(); }
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iterator find(const T& key) { return inner.find(key); }
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const_iterator find(const T& key) const { return inner.find(key); }
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void erase(iterator it) { inner.erase(it); }
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private:
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rep_type inner;
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};
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typedef set< char, char > unk_set;
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CHECK_SIZEOF(unk_set, 0x14)
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}
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#endif // _RSTL_SET
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@ -17,6 +17,7 @@
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#include "MetroidPrime/ScriptObjects/CScriptMazeNode.hpp"
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#include "Collision/CCollisionPrimitive.hpp"
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#include "Kyoto/Basics/RAssertDolphin.hpp"
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#include "Kyoto/Graphics/CLight.hpp"
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#include "MetaRender/CCubeRenderer.hpp"
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@ -25,7 +26,9 @@ CStateManager::CStateManager(const rstl::ncrc_ptr< CScriptMailbox >& mailbox,
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const rstl::ncrc_ptr< CPlayerState >& playerState,
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const rstl::ncrc_ptr< CWorldTransManager >& wtMgr,
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const rstl::ncrc_ptr< CWorldLayerState >& layerState)
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: x808_objectLists(rstl::auto_ptr< CObjectList >())
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: x0_nextFreeIndex(0)
|
||||
, x4_objectIndexArray(0)
|
||||
, x808_objectLists(rstl::auto_ptr< CObjectList >())
|
||||
|
||||
, x86c_stateManagerContainer(new CStateManagerContainer())
|
||||
|
||||
|
@ -54,8 +57,15 @@ CStateManager::CStateManager(const rstl::ncrc_ptr< CScriptMailbox >& mailbox,
|
|||
, x904_gameState(kGS_Running)
|
||||
, xb3c_initPhase(kIP_LoadWorld)
|
||||
|
||||
// based on map, uses the call with the count.
|
||||
, xb84_camFilterPasses(CCameraFilterPass())
|
||||
|
||||
// TODO: should not be inlined, but the constructor above is inlined
|
||||
, xd14_camBlurPasses(kCFS_Max, CCameraBlurPass())
|
||||
|
||||
, xeec_hintIdx(-1)
|
||||
, xef0_hintPeriods(0)
|
||||
, xef4_pendingScreenTex()
|
||||
, xf08_pauseHudMessage(kInvalidAssetId)
|
||||
|
||||
, xf0c_escapeTimer(0.0f)
|
||||
|
@ -68,7 +78,8 @@ CStateManager::CStateManager(const rstl::ncrc_ptr< CScriptMailbox >& mailbox,
|
|||
, xf24_thermColdScale1(0.0f)
|
||||
, xf28_thermColdScale2(0.0f)
|
||||
|
||||
, xf2c_viewportScale(1.f, 1.f)
|
||||
, xf2c_viewportScaleX(1.f)
|
||||
, xf30_viewportScaleY(1.f)
|
||||
, xf34_thermalFlag(kTD_Bypass)
|
||||
|
||||
, xf38_skipCineSpecialFunc(kInvalidUniqueId)
|
||||
|
@ -107,9 +118,7 @@ CStateManager::CStateManager(const rstl::ncrc_ptr< CScriptMailbox >& mailbox,
|
|||
gpRender->SetDrawableCallback(RendererDrawCallback, this);
|
||||
CMemory::SetOutOfMemoryCallback(MemoryAllocatorAllocationFailedCallback, this);
|
||||
|
||||
for (int i = x90c_loaderFuncs.size(); i < x90c_loaderFuncs.capacity(); ++i) {
|
||||
x90c_loaderFuncs.push_back(nullptr);
|
||||
}
|
||||
x90c_loaderFuncs.resize(x90c_loaderFuncs.capacity(), nullptr);
|
||||
x90c_loaderFuncs[kST_Trigger] = ScriptLoader::LoadTrigger;
|
||||
x90c_loaderFuncs[kST_DamageableTrigger] = ScriptLoader::LoadDamageableTrigger;
|
||||
x90c_loaderFuncs[kST_Actor] = ScriptLoader::LoadActor;
|
||||
|
@ -283,6 +292,29 @@ CStateManager::~CStateManager() {
|
|||
CMemory::SetOutOfMemoryCallback(nullptr, nullptr);
|
||||
}
|
||||
|
||||
TUniqueId CStateManager::AllocateUniqueId() {
|
||||
const ushort lastIndex = x0_nextFreeIndex;
|
||||
ushort ourIndex;
|
||||
do {
|
||||
ourIndex = x0_nextFreeIndex;
|
||||
x0_nextFreeIndex = (ourIndex + 1) & 0x3ff;
|
||||
if (x0_nextFreeIndex == lastIndex) {
|
||||
rs_debugger_printf("Object list full!");
|
||||
}
|
||||
} while (ObjectListById(kOL_All).GetObjectByIndex(ourIndex) != nullptr);
|
||||
|
||||
x4_objectIndexArray[ourIndex] = (x4_objectIndexArray[ourIndex] + 1) & 0x3f;
|
||||
if (TUniqueId(x4_objectIndexArray[ourIndex], ourIndex) == kInvalidUniqueId) {
|
||||
x4_objectIndexArray[ourIndex] = 0;
|
||||
}
|
||||
|
||||
return TUniqueId(x4_objectIndexArray[ourIndex], ourIndex);
|
||||
}
|
||||
|
||||
void CStateManager::RemoveObject(TUniqueId id) {}
|
||||
|
||||
void CStateManager::ClearGraveyard() {}
|
||||
|
||||
void CStateManager::RendererDrawCallback(const void*, const void*, int) {}
|
||||
|
||||
const bool CStateManager::MemoryAllocatorAllocationFailedCallback(const void*, unsigned int) {}
|
||||
|
|
Loading…
Reference in New Issue