Revert override removal

Former-commit-id: b6ddfcfc35
This commit is contained in:
2023-02-06 12:01:01 -05:00
parent 03f6f75516
commit 9b99045882
148 changed files with 1030 additions and 1023 deletions

View File

@@ -13,8 +13,8 @@ class CMVEConstant : public CModVectorElement {
public:
CMVEConstant(CRealElement* a, CRealElement* b, CRealElement* c);
~CMVEConstant();
bool GetValue(int frame, CVector3f& pVel, CVector3f& pPos) const;
~CMVEConstant() override;
bool GetValue(int frame, CVector3f& pVel, CVector3f& pPos) const override;
};
class CMVEFastConstant : public CModVectorElement {
@@ -22,8 +22,8 @@ class CMVEFastConstant : public CModVectorElement {
public:
CMVEFastConstant(float a, float b, float c);
~CMVEFastConstant();
bool GetValue(int frame, CVector3f& pVel, CVector3f& pPos) const;
~CMVEFastConstant() override;
bool GetValue(int frame, CVector3f& pVel, CVector3f& pPos) const override;
};
class CMVEGravity : public CModVectorElement {
@@ -31,8 +31,8 @@ class CMVEGravity : public CModVectorElement {
public:
CMVEGravity(CVectorElement* a);
~CMVEGravity();
bool GetValue(int frame, CVector3f& pVel, CVector3f& pPos) const;
~CMVEGravity() override;
bool GetValue(int frame, CVector3f& pVel, CVector3f& pPos) const override;
};
class CMVEWind : public CModVectorElement {
@@ -41,8 +41,8 @@ class CMVEWind : public CModVectorElement {
public:
CMVEWind(CVectorElement* velocity, CRealElement* factor);
~CMVEWind();
bool GetValue(int frame, CVector3f& pVel, CVector3f& pPos) const;
~CMVEWind() override;
bool GetValue(int frame, CVector3f& pVel, CVector3f& pPos) const override;
};
class CMVEExplode : public CModVectorElement {
@@ -51,8 +51,8 @@ class CMVEExplode : public CModVectorElement {
public:
CMVEExplode(CRealElement* a, CRealElement* b);
~CMVEExplode();
bool GetValue(int frame, CVector3f& pVel, CVector3f& pPos) const;
~CMVEExplode() override;
bool GetValue(int frame, CVector3f& pVel, CVector3f& pPos) const override;
};
class CMVETimeChain : public CModVectorElement {
@@ -62,8 +62,8 @@ class CMVETimeChain : public CModVectorElement {
public:
CMVETimeChain(CModVectorElement* a, CModVectorElement* b, CIntElement* c);
~CMVETimeChain();
bool GetValue(int frame, CVector3f& pVel, CVector3f& pPos) const;
~CMVETimeChain() override;
bool GetValue(int frame, CVector3f& pVel, CVector3f& pPos) const override;
};
class CMVEPulse : public CModVectorElement {
@@ -74,8 +74,8 @@ class CMVEPulse : public CModVectorElement {
public:
CMVEPulse(CIntElement* a, CIntElement* b, CModVectorElement* c, CModVectorElement* d);
~CMVEPulse();
bool GetValue(int frame, CVector3f& pVel, CVector3f& pPos) const;
~CMVEPulse() override;
bool GetValue(int frame, CVector3f& pVel, CVector3f& pPos) const override;
};
class CMVEImplosion : public CModVectorElement {
@@ -87,8 +87,8 @@ class CMVEImplosion : public CModVectorElement {
public:
CMVEImplosion(CVectorElement* a, CRealElement* b, CRealElement* c, CRealElement* d, bool e);
~CMVEImplosion();
bool GetValue(int frame, CVector3f& pVel, CVector3f& pPos) const;
~CMVEImplosion() override;
bool GetValue(int frame, CVector3f& pVel, CVector3f& pPos) const override;
};
class CMVELinearImplosion : public CModVectorElement {
@@ -100,8 +100,8 @@ class CMVELinearImplosion : public CModVectorElement {
public:
CMVELinearImplosion(CVectorElement* a, CRealElement* b, CRealElement* c, CRealElement* d, bool e);
~CMVELinearImplosion();
bool GetValue(int frame, CVector3f& pVel, CVector3f& pPos) const;
~CMVELinearImplosion() override;
bool GetValue(int frame, CVector3f& pVel, CVector3f& pPos) const override;
};
class CMVEExponentialImplosion : public CModVectorElement {
@@ -114,8 +114,8 @@ class CMVEExponentialImplosion : public CModVectorElement {
public:
CMVEExponentialImplosion(CVectorElement* a, CRealElement* b, CRealElement* c, CRealElement* d,
bool e);
~CMVEExponentialImplosion();
bool GetValue(int frame, CVector3f& pVel, CVector3f& pPos) const;
~CMVEExponentialImplosion() override;
bool GetValue(int frame, CVector3f& pVel, CVector3f& pPos) const override;
};
class CMVESwirl : public CModVectorElement {
@@ -126,8 +126,8 @@ class CMVESwirl : public CModVectorElement {
public:
CMVESwirl(CVectorElement* a, CVectorElement* b, CRealElement* c, CRealElement* d);
~CMVESwirl();
bool GetValue(int frame, CVector3f& pVel, CVector3f& pPos) const;
~CMVESwirl() override;
bool GetValue(int frame, CVector3f& pVel, CVector3f& pPos) const override;
};
class CMVEBounce : public CModVectorElement {
@@ -143,8 +143,8 @@ class CMVEBounce : public CModVectorElement {
public:
CMVEBounce(CVectorElement* planePoint, CVectorElement* planeNormal, CRealElement* friction,
CRealElement* restitution, bool e);
~CMVEBounce();
bool GetValue(int frame, CVector3f& pVel, CVector3f& pPos) const;
~CMVEBounce() override;
bool GetValue(int frame, CVector3f& pVel, CVector3f& pPos) const override;
};
class CMVESetPosition : public CModVectorElement {
@@ -152,8 +152,8 @@ class CMVESetPosition : public CModVectorElement {
public:
CMVESetPosition(CVectorElement* a);
~CMVESetPosition();
bool GetValue(int frame, CVector3f& pVel, CVector3f& pPos) const;
~CMVESetPosition() override;
bool GetValue(int frame, CVector3f& pVel, CVector3f& pPos) const override;
};
#endif // _CMODVECTORELEMENT