Revert override removal

Former-commit-id: b6ddfcfc35
This commit is contained in:
2023-02-06 12:01:01 -05:00
parent 03f6f75516
commit 9b99045882
148 changed files with 1030 additions and 1023 deletions

View File

@@ -44,25 +44,25 @@ public:
bool rainSplashes, uint maxRainSplashes, uint rainGenRate);
// CEntity
~CScriptPlatform();
void Accept(IVisitor& visitor);
void PreThink(float dt, CStateManager& mgr);
void Think(float dt, CStateManager& mgr);
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr);
~CScriptPlatform() override;
void Accept(IVisitor& visitor) override;
void PreThink(float dt, CStateManager& mgr) override;
void Think(float dt, CStateManager& mgr) override;
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
// CActor
void PreRender(CStateManager&, const CFrustumPlanes&);
void Render(const CStateManager&) const;
CHealthInfo* HealthInfo(CStateManager&);
const CDamageVulnerability* GetDamageVulnerability() const;
rstl::optional_object< CAABox > GetTouchBounds() const;
CVector3f GetOrbitPosition(const CStateManager&) const;
CVector3f GetAimPosition(const CStateManager&, float) const;
CAABox GetSortingBounds(const CStateManager&) const;
void PreRender(CStateManager&, const CFrustumPlanes&) override;
void Render(const CStateManager&) const override;
CHealthInfo* HealthInfo(CStateManager&) override;
const CDamageVulnerability* GetDamageVulnerability() const override;
rstl::optional_object< CAABox > GetTouchBounds() const override;
CVector3f GetOrbitPosition(const CStateManager&) const override;
CVector3f GetAimPosition(const CStateManager&, float) const override;
CAABox GetSortingBounds(const CStateManager&) const override;
// CPhysicsActor
const CCollisionPrimitive* GetCollisionPrimitive() const;
CTransform4f GetPrimitiveTransform() const;
const CCollisionPrimitive* GetCollisionPrimitive() const override;
CTransform4f GetPrimitiveTransform() const override;
// CScriptPlatform
virtual void SplashThink(const CAABox&, const CFluidPlane&, float, CStateManager&) const;