Match CFluidPlane, merge with CFluidPlaneManager, I believe this is where it belongs

This commit is contained in:
2025-04-20 14:19:15 -07:00
parent 18e4e12b58
commit 9d29bce46d
15 changed files with 143 additions and 143 deletions

View File

@@ -374,8 +374,8 @@ public:
bool IsInsideFluid() const { return x9c4_31_inWaterMovement; }
void Teleport(const CTransform4f& xf, CStateManager& mgr, bool resetBallCam);
void SetSpawnedMorphBallState(EPlayerMorphBallState state, CStateManager& mgr);
void Teleport(const CTransform4f& xf, CStateManager& mgr, const bool resetBallCam);
void SetSpawnedMorphBallState(const EPlayerMorphBallState state, CStateManager& mgr);
const CVisorSteam& GetVisorSteam() const { return x7a0_visorSteam; }
const float GetVisorSteamAlpha() const { return x7a0_visorSteam.GetAlpha(); }
void SetVisorSteam(float targetAlpha, float alphaInDur, float alphaOutDir, CAssetId txtr,