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https://github.com/PrimeDecomp/prime.git
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@@ -265,7 +265,7 @@ public:
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void SetRotation(const CQuaternion& rot) {
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SetTransform(rot.BuildTransform4f(GetTranslation()));
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}
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const CQuaternion& GetRotation() const {
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const CQuaternion& GetRotation() const {
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return CQuaternion::FromMatrix(GetTransform());
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}
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const CVector3f& GetTranslation() const { return x34_transform.GetTranslation(); }
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@@ -323,11 +323,13 @@ public:
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void SetMuted(bool b) { xe5_26_muted = b; }
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void SetRenderParticleDatabaseInside(bool b) { xe6_29_renderParticleDBInside = b; }
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void RemoveMaterial(EMaterialTypes, EMaterialTypes, EMaterialTypes, EMaterialTypes, CStateManager&);
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void RemoveMaterial(EMaterialTypes, EMaterialTypes, EMaterialTypes, EMaterialTypes,
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CStateManager&);
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void RemoveMaterial(EMaterialTypes, EMaterialTypes, EMaterialTypes, CStateManager&);
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void RemoveMaterial(EMaterialTypes, EMaterialTypes, CStateManager&);
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void RemoveMaterial(EMaterialTypes, CStateManager&);
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void AddMaterial(EMaterialTypes, EMaterialTypes, EMaterialTypes, EMaterialTypes, EMaterialTypes, CStateManager&);
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void AddMaterial(EMaterialTypes, EMaterialTypes, EMaterialTypes, EMaterialTypes, EMaterialTypes,
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CStateManager&);
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void AddMaterial(EMaterialTypes, EMaterialTypes, EMaterialTypes, EMaterialTypes, CStateManager&);
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void AddMaterial(EMaterialTypes, EMaterialTypes, EMaterialTypes, CStateManager&);
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void AddMaterial(EMaterialTypes, EMaterialTypes, CStateManager&);
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