mirror of https://github.com/PrimeDecomp/prime.git
Fix all_source build
This commit is contained in:
parent
ba95b75f72
commit
a876d81ac2
|
@ -8,6 +8,7 @@ public:
|
||||||
CScriptDock(TUniqueId uid, const rstl::string& name, const CEntityInfo& info,
|
CScriptDock(TUniqueId uid, const rstl::string& name, const CEntityInfo& info,
|
||||||
const CVector3f& position, const CVector3f& extent, int dock, TAreaId area,
|
const CVector3f& position, const CVector3f& extent, int dock, TAreaId area,
|
||||||
bool active, int dockReferenceCount, bool loadConnected);
|
bool active, int dockReferenceCount, bool loadConnected);
|
||||||
|
~CScriptDock();
|
||||||
|
|
||||||
void SetDockReference(CStateManager& mgr, int);
|
void SetDockReference(CStateManager& mgr, int);
|
||||||
|
|
||||||
|
|
|
@ -12,7 +12,7 @@ namespace rstl {
|
||||||
template < typename T, typename Vec, typename Alloc >
|
template < typename T, typename Vec, typename Alloc >
|
||||||
class const_pointer_iterator {
|
class const_pointer_iterator {
|
||||||
public:
|
public:
|
||||||
typedef ptrdiff_t difference_type;
|
typedef long difference_type;
|
||||||
typedef random_access_iterator_tag iterator_category;
|
typedef random_access_iterator_tag iterator_category;
|
||||||
typedef T value_type;
|
typedef T value_type;
|
||||||
|
|
||||||
|
|
|
@ -7,7 +7,7 @@ extern float sqrtf(float x);
|
||||||
#define GX_LARGE_NUMBER 1.0e+18f;
|
#define GX_LARGE_NUMBER 1.0e+18f;
|
||||||
|
|
||||||
void GXInitLightAttn(GXLightObj* lt_obj, f32 a0, f32 a1, f32 a2, f32 k0, f32 k1, f32 k2) {
|
void GXInitLightAttn(GXLightObj* lt_obj, f32 a0, f32 a1, f32 a2, f32 k0, f32 k1, f32 k2) {
|
||||||
GXLightObj_* obj = (GXLightObj_*)lt_obj;
|
GXLightObjInt* obj = (GXLightObjInt*)lt_obj;
|
||||||
obj->a0 = a0;
|
obj->a0 = a0;
|
||||||
obj->a1 = a1;
|
obj->a1 = a1;
|
||||||
obj->a2 = a2;
|
obj->a2 = a2;
|
||||||
|
@ -17,28 +17,28 @@ void GXInitLightAttn(GXLightObj* lt_obj, f32 a0, f32 a1, f32 a2, f32 k0, f32 k1,
|
||||||
}
|
}
|
||||||
|
|
||||||
void GXInitLightAttnA(GXLightObj* lt_obj, f32 a0, f32 a1, f32 a2) {
|
void GXInitLightAttnA(GXLightObj* lt_obj, f32 a0, f32 a1, f32 a2) {
|
||||||
GXLightObj_* obj = (GXLightObj_*)lt_obj;
|
GXLightObjInt* obj = (GXLightObjInt*)lt_obj;
|
||||||
obj->a0 = a0;
|
obj->a0 = a0;
|
||||||
obj->a1 = a1;
|
obj->a1 = a1;
|
||||||
obj->a2 = a2;
|
obj->a2 = a2;
|
||||||
}
|
}
|
||||||
|
|
||||||
void GXGetLightAttnA(const GXLightObj* lt_obj, f32* a0, f32* a1, f32* a2) {
|
void GXGetLightAttnA(const GXLightObj* lt_obj, f32* a0, f32* a1, f32* a2) {
|
||||||
GXLightObj_* obj = (GXLightObj_*)lt_obj;
|
GXLightObjInt* obj = (GXLightObjInt*)lt_obj;
|
||||||
*a0 = obj->a0;
|
*a0 = obj->a0;
|
||||||
*a1 = obj->a1;
|
*a1 = obj->a1;
|
||||||
*a2 = obj->a2;
|
*a2 = obj->a2;
|
||||||
}
|
}
|
||||||
|
|
||||||
void GXInitLightAttnK(GXLightObj* lt_obj, f32 k0, f32 k1, f32 k2) {
|
void GXInitLightAttnK(GXLightObj* lt_obj, f32 k0, f32 k1, f32 k2) {
|
||||||
GXLightObj_* obj = (GXLightObj_*)lt_obj;
|
GXLightObjInt* obj = (GXLightObjInt*)lt_obj;
|
||||||
obj->k0 = k0;
|
obj->k0 = k0;
|
||||||
obj->k1 = k1;
|
obj->k1 = k1;
|
||||||
obj->k2 = k2;
|
obj->k2 = k2;
|
||||||
}
|
}
|
||||||
|
|
||||||
void GXGetLightAttnK(const GXLightObj* lt_obj, f32* k0, f32* k1, f32* k2) {
|
void GXGetLightAttnK(const GXLightObj* lt_obj, f32* k0, f32* k1, f32* k2) {
|
||||||
GXLightObj_* obj = (GXLightObj_*)lt_obj;
|
GXLightObjInt* obj = (GXLightObjInt*)lt_obj;
|
||||||
*k0 = obj->k0;
|
*k0 = obj->k0;
|
||||||
*k1 = obj->k1;
|
*k1 = obj->k1;
|
||||||
*k2 = obj->k2;
|
*k2 = obj->k2;
|
||||||
|
@ -48,7 +48,7 @@ void GXGetLightAttnK(const GXLightObj* lt_obj, f32* k0, f32* k1, f32* k2) {
|
||||||
|
|
||||||
void GXInitLightSpot(GXLightObj* lt_obj, f32 cutoff, GXSpotFn spot_func) {
|
void GXInitLightSpot(GXLightObj* lt_obj, f32 cutoff, GXSpotFn spot_func) {
|
||||||
f32 a0, a1, a2, r, d, cr;
|
f32 a0, a1, a2, r, d, cr;
|
||||||
GXLightObj_* obj = (GXLightObj_*)lt_obj;
|
GXLightObjInt* obj = (GXLightObjInt*)lt_obj;
|
||||||
|
|
||||||
if (cutoff <= 0.0f || cutoff > 90.0f) {
|
if (cutoff <= 0.0f || cutoff > 90.0f) {
|
||||||
spot_func = GX_SP_OFF;
|
spot_func = GX_SP_OFF;
|
||||||
|
@ -106,7 +106,7 @@ void GXInitLightSpot(GXLightObj* lt_obj, f32 cutoff, GXSpotFn spot_func) {
|
||||||
|
|
||||||
void GXInitLightDistAttn(GXLightObj* lt_obj, f32 ref_dist, f32 ref_br, GXDistAttnFn dist_func) {
|
void GXInitLightDistAttn(GXLightObj* lt_obj, f32 ref_dist, f32 ref_br, GXDistAttnFn dist_func) {
|
||||||
f32 k0, k1, k2;
|
f32 k0, k1, k2;
|
||||||
GXLightObj_* obj = (GXLightObj_*)lt_obj;
|
GXLightObjInt* obj = (GXLightObjInt*)lt_obj;
|
||||||
|
|
||||||
if (ref_dist < 0.0F) {
|
if (ref_dist < 0.0F) {
|
||||||
dist_func = GX_DA_OFF;
|
dist_func = GX_DA_OFF;
|
||||||
|
@ -146,7 +146,7 @@ void GXInitLightDistAttn(GXLightObj* lt_obj, f32 ref_dist, f32 ref_br, GXDistAtt
|
||||||
}
|
}
|
||||||
|
|
||||||
void GXInitLightPos(GXLightObj* lt_obj, f32 x, f32 y, f32 z) {
|
void GXInitLightPos(GXLightObj* lt_obj, f32 x, f32 y, f32 z) {
|
||||||
GXLightObj_* obj = (GXLightObj_*)lt_obj;
|
GXLightObjInt* obj = (GXLightObjInt*)lt_obj;
|
||||||
|
|
||||||
obj->px = x;
|
obj->px = x;
|
||||||
obj->py = y;
|
obj->py = y;
|
||||||
|
@ -154,14 +154,14 @@ void GXInitLightPos(GXLightObj* lt_obj, f32 x, f32 y, f32 z) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void GXGetLightPos(const GXLightObj* lt_obj, f32* x, f32* y, f32* z) {
|
void GXGetLightPos(const GXLightObj* lt_obj, f32* x, f32* y, f32* z) {
|
||||||
GXLightObj_* obj = (GXLightObj_*)lt_obj;
|
GXLightObjInt* obj = (GXLightObjInt*)lt_obj;
|
||||||
*x = obj->px;
|
*x = obj->px;
|
||||||
*y = obj->py;
|
*y = obj->py;
|
||||||
*z = obj->pz;
|
*z = obj->pz;
|
||||||
}
|
}
|
||||||
|
|
||||||
void GXInitLightDir(GXLightObj* lt_obj, f32 nx, f32 ny, f32 nz) {
|
void GXInitLightDir(GXLightObj* lt_obj, f32 nx, f32 ny, f32 nz) {
|
||||||
GXLightObj_* obj = (GXLightObj_*)lt_obj;
|
GXLightObjInt* obj = (GXLightObjInt*)lt_obj;
|
||||||
|
|
||||||
obj->nx = -nx;
|
obj->nx = -nx;
|
||||||
obj->ny = -ny;
|
obj->ny = -ny;
|
||||||
|
@ -169,7 +169,7 @@ void GXInitLightDir(GXLightObj* lt_obj, f32 nx, f32 ny, f32 nz) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void GXGetLightDir(const GXLightObj* lt_obj, f32* nx, f32* ny, f32* nz) {
|
void GXGetLightDir(const GXLightObj* lt_obj, f32* nx, f32* ny, f32* nz) {
|
||||||
GXLightObj_* obj = (GXLightObj_*)lt_obj;
|
GXLightObjInt* obj = (GXLightObjInt*)lt_obj;
|
||||||
*nx = -(obj->nx);
|
*nx = -(obj->nx);
|
||||||
*ny = -(obj->ny);
|
*ny = -(obj->ny);
|
||||||
*nz = -(obj->nz);
|
*nz = -(obj->nz);
|
||||||
|
@ -178,7 +178,7 @@ void GXGetLightDir(const GXLightObj* lt_obj, f32* nx, f32* ny, f32* nz) {
|
||||||
void GXInitSpecularDir(GXLightObj* lt_obj, f32 nx, f32 ny, f32 nz) {
|
void GXInitSpecularDir(GXLightObj* lt_obj, f32 nx, f32 ny, f32 nz) {
|
||||||
f32 mag;
|
f32 mag;
|
||||||
f32 vx, vy, vz;
|
f32 vx, vy, vz;
|
||||||
GXLightObj_* obj = (GXLightObj_*)lt_obj;
|
GXLightObjInt* obj = (GXLightObjInt*)lt_obj;
|
||||||
|
|
||||||
vx = -nx;
|
vx = -nx;
|
||||||
vy = -ny;
|
vy = -ny;
|
||||||
|
@ -199,7 +199,7 @@ void GXInitSpecularDir(GXLightObj* lt_obj, f32 nx, f32 ny, f32 nz) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void GXInitSpecularDirHA(GXLightObj* lt_obj, f32 nx, f32 ny, f32 nz, f32 hx, f32 hy, f32 hz) {
|
void GXInitSpecularDirHA(GXLightObj* lt_obj, f32 nx, f32 ny, f32 nz, f32 hx, f32 hy, f32 hz) {
|
||||||
GXLightObj_* obj = (GXLightObj_*)lt_obj;
|
GXLightObjInt* obj = (GXLightObjInt*)lt_obj;
|
||||||
|
|
||||||
obj->nx = hx;
|
obj->nx = hx;
|
||||||
obj->ny = hy;
|
obj->ny = hy;
|
||||||
|
@ -211,16 +211,16 @@ void GXInitSpecularDirHA(GXLightObj* lt_obj, f32 nx, f32 ny, f32 nz, f32 hx, f32
|
||||||
}
|
}
|
||||||
|
|
||||||
void GXInitLightColor(GXLightObj* lt_obj, GXColor color) {
|
void GXInitLightColor(GXLightObj* lt_obj, GXColor color) {
|
||||||
GXLightObj_* obj = (GXLightObj_*)lt_obj;
|
GXLightObjInt* obj = (GXLightObjInt*)lt_obj;
|
||||||
obj->color = *(u32*)(&color);
|
obj->color = *(u32*)(&color);
|
||||||
}
|
}
|
||||||
|
|
||||||
void GXGetLightColor(const GXLightObj* lt_obj, GXColor* color) {
|
void GXGetLightColor(const GXLightObj* lt_obj, GXColor* color) {
|
||||||
GXLightObj_* obj = (GXLightObj_*)lt_obj;
|
GXLightObjInt* obj = (GXLightObjInt*)lt_obj;
|
||||||
*(u32*)color = obj->color;
|
*(u32*)color = obj->color;
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline void PushLight(const register GXLightObj_* lt_obj, register void* dest) {
|
static inline void PushLight(const register GXLightObjInt* lt_obj, register void* dest) {
|
||||||
register u32 zero, color;
|
register u32 zero, color;
|
||||||
register f32 a0_a1, a2_k0, k1_k2;
|
register f32 a0_a1, a2_k0, k1_k2;
|
||||||
register f32 px_py, pz_dx, dy_dz;
|
register f32 px_py, pz_dx, dy_dz;
|
||||||
|
@ -252,8 +252,8 @@ static inline void PushLight(const register GXLightObj_* lt_obj, register void*
|
||||||
void GXLoadLightObjImm(GXLightObj* lt_obj, GXLightID light) {
|
void GXLoadLightObjImm(GXLightObj* lt_obj, GXLightID light) {
|
||||||
u32 addr;
|
u32 addr;
|
||||||
u32 idx;
|
u32 idx;
|
||||||
GXLightObj_* obj;
|
GXLightObjInt* obj;
|
||||||
obj = (GXLightObj_*)lt_obj;
|
obj = (GXLightObjInt*)lt_obj;
|
||||||
|
|
||||||
idx = 31 - __cntlzw(light);
|
idx = 31 - __cntlzw(light);
|
||||||
idx &= 7;
|
idx &= 7;
|
||||||
|
@ -263,7 +263,7 @@ void GXLoadLightObjImm(GXLightObj* lt_obj, GXLightID light) {
|
||||||
GX_WRITE_U8(16);
|
GX_WRITE_U8(16);
|
||||||
GX_WRITE_U32(addr | (XF_LIGHT_SIZE - 1) << 16);
|
GX_WRITE_U32(addr | (XF_LIGHT_SIZE - 1) << 16);
|
||||||
PushLight(obj, (void*)GX_FIFO_ADDR);
|
PushLight(obj, (void*)GX_FIFO_ADDR);
|
||||||
__GXData->bpSentNot = 1;
|
gx->bpSentNot = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
void GXSetChanAmbColor(GXChannelID chan, GXColor color) {}
|
void GXSetChanAmbColor(GXChannelID chan, GXColor color) {}
|
||||||
|
|
|
@ -715,8 +715,11 @@ void CActor::ProcessSoundEvent(int sfxId, float weight, int flags, float fallOff
|
||||||
musyxFlags |= 0x8; // Doppler FX
|
musyxFlags |= 0x8; // Doppler FX
|
||||||
}
|
}
|
||||||
|
|
||||||
CAudioSys::C3DEmitterParmData parms(position, CVector3f::Zero(), maxDist, fallOff, musyxFlags, id,
|
// TODO ctor?
|
||||||
maxVol, minVol, false, 0x7f);
|
CAudioSys::C3DEmitterParmData parms(maxDist, fallOff, musyxFlags, maxVol, minVol);
|
||||||
|
parms.x0_pos = position;
|
||||||
|
parms.xc_dir = CVector3f::Zero();
|
||||||
|
parms.x24_sfxId = id;
|
||||||
|
|
||||||
bool useAcoustics = (flags & 0x80) == 0;
|
bool useAcoustics = (flags & 0x80) == 0;
|
||||||
bool looping = (sfxId & 0x80000000) != 0;
|
bool looping = (sfxId & 0x80000000) != 0;
|
||||||
|
|
|
@ -58,7 +58,7 @@ CIOWin::EMessageReturn CCredits::Update(float dt, CArchitectureQueue& queue) {
|
||||||
for (int i = 0; i < x18_creditsTable->GetStringCount(); ++i) {
|
for (int i = 0; i < x18_creditsTable->GetStringCount(); ++i) {
|
||||||
x30_text.push_back(rstl::pair< rstl::single_ptr< CGuiTextSupport >, CVector2i >(
|
x30_text.push_back(rstl::pair< rstl::single_ptr< CGuiTextSupport >, CVector2i >(
|
||||||
rs_new CGuiTextSupport(
|
rs_new CGuiTextSupport(
|
||||||
gpResourceFactory->GetResourceIdByName(gpTweakGui->GetCreditsFont().data())->id,
|
gpResourceFactory->GetResourceIdByName(gpTweakGui->GetCreditsFont().data())->mId,
|
||||||
CGuiTextProperties(true, true, kJustification_Center, kVerticalJustification_Top),
|
CGuiTextProperties(true, true, kJustification_Center, kVerticalJustification_Top),
|
||||||
gpTweakGui->GetCreditsTextFontColor(), gpTweakGui->GetCreditsTextBorderColor(),
|
gpTweakGui->GetCreditsTextFontColor(), gpTweakGui->GetCreditsTextBorderColor(),
|
||||||
CColor::White(), CGraphics::GetViewport().mWidth - 64, 0, gpSimplePool,
|
CColor::White(), CGraphics::GetViewport().mWidth - 64, 0, gpSimplePool,
|
||||||
|
@ -68,7 +68,7 @@ CIOWin::EMessageReturn CCredits::Update(float dt, CArchitectureQueue& queue) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// auto tmp = std::make_pair(std::make_unique<CGuiTextSupport>(
|
// auto tmp = std::make_pair(std::make_unique<CGuiTextSupport>(
|
||||||
// gpResourceFactory->GetResourceIdByName(gpTweakGui->GetCreditsFont())->id,
|
// gpResourceFactory->GetResourceIdByName(gpTweakGui->GetCreditsFont())->mId,
|
||||||
// CGuiTextProperties(true, true, kJ_Center,
|
// CGuiTextProperties(true, true, kJ_Center,
|
||||||
// EVerticalJustification::Top),
|
// EVerticalJustification::Top),
|
||||||
// gpTweakGui->GetCreditsTextFontColor(),
|
// gpTweakGui->GetCreditsTextFontColor(),
|
||||||
|
|
|
@ -238,6 +238,6 @@ const CVector3f& CMapArea::GetAreaPostTranslate(const IWorld& world, TAreaId aid
|
||||||
|
|
||||||
CFactoryFnReturn FMapAreaFactory(const SObjectTag& objTag, CInputStream& in,
|
CFactoryFnReturn FMapAreaFactory(const SObjectTag& objTag, CInputStream& in,
|
||||||
const CVParamTransfer&) {
|
const CVParamTransfer&) {
|
||||||
gHackAssetId = objTag.id;
|
gHackAssetId = objTag.mId;
|
||||||
return CFactoryFnReturn(rs_new CMapArea(in, gpResourceFactory->ResourceSize(objTag)));
|
return CFactoryFnReturn(rs_new CMapArea(in, gpResourceFactory->ResourceSize(objTag)));
|
||||||
}
|
}
|
||||||
|
|
|
@ -147,41 +147,42 @@ void CMappableObject::Draw(int curArea, const CMapWorldInfo& mwInfo, float alpha
|
||||||
CAssetId iconRes = kInvalidAssetId;
|
CAssetId iconRes = kInvalidAssetId;
|
||||||
CColor iconColor = CColor(0xffffffff);
|
CColor iconColor = CColor(0xffffffff);
|
||||||
|
|
||||||
switch (x0_type) {
|
// TODO
|
||||||
case kMOT_DownArrowYellow:
|
// switch (x0_type) {
|
||||||
iconRes = gpTweakPlayerRes->x10_minesBreakFirstTopIcon;
|
// case kMOT_DownArrowYellow:
|
||||||
iconColor = CColor(0xffff96ff);
|
// iconRes = gpTweakPlayerRes->x10_minesBreakFirstTopIcon;
|
||||||
break;
|
// iconColor = CColor(0xffff96ff);
|
||||||
case kMOT_UpArrowYellow:
|
// break;
|
||||||
iconRes = gpTweakPlayerRes->x14_minesBreakFirstBottomIcon;
|
// case kMOT_UpArrowYellow:
|
||||||
iconColor = CColor(0xffff96ff);
|
// iconRes = gpTweakPlayerRes->x14_minesBreakFirstBottomIcon;
|
||||||
break;
|
// iconColor = CColor(0xffff96ff);
|
||||||
case kMOT_DownArrowGreen:
|
// break;
|
||||||
iconRes = gpTweakPlayerRes->x10_minesBreakFirstTopIcon;
|
// case kMOT_DownArrowGreen:
|
||||||
iconColor = CColor(0x64ff96ff);
|
// iconRes = gpTweakPlayerRes->x10_minesBreakFirstTopIcon;
|
||||||
break;
|
// iconColor = CColor(0x64ff96ff);
|
||||||
case kMOT_UpArrowGreen:
|
// break;
|
||||||
iconRes = gpTweakPlayerRes->x14_minesBreakFirstBottomIcon;
|
// case kMOT_UpArrowGreen:
|
||||||
iconColor = CColor(0x64ff96ff);
|
// iconRes = gpTweakPlayerRes->x14_minesBreakFirstBottomIcon;
|
||||||
break;
|
// iconColor = CColor(0x64ff96ff);
|
||||||
case kMOT_DownArrowRed:
|
// break;
|
||||||
iconRes = gpTweakPlayerRes->x10_minesBreakFirstTopIcon;
|
// case kMOT_DownArrowRed:
|
||||||
iconColor = CColor(0xff6496ff);
|
// iconRes = gpTweakPlayerRes->x10_minesBreakFirstTopIcon;
|
||||||
break;
|
// iconColor = CColor(0xff6496ff);
|
||||||
case kMOT_UpArrowRed:
|
// break;
|
||||||
iconRes = gpTweakPlayerRes->x14_minesBreakFirstBottomIcon;
|
// case kMOT_UpArrowRed:
|
||||||
iconColor = CColor(0xff6496ff);
|
// iconRes = gpTweakPlayerRes->x14_minesBreakFirstBottomIcon;
|
||||||
break;
|
// iconColor = CColor(0xff6496ff);
|
||||||
case kMOT_SaveStation:
|
// break;
|
||||||
iconRes = gpTweakPlayerRes->x4_saveStationIcon;
|
// case kMOT_SaveStation:
|
||||||
break;
|
// iconRes = gpTweakPlayerRes->x4_saveStationIcon;
|
||||||
case kMOT_MissileStation:
|
// break;
|
||||||
iconRes = gpTweakPlayerRes->x8_missileStationIcon;
|
// case kMOT_MissileStation:
|
||||||
break;
|
// iconRes = gpTweakPlayerRes->x8_missileStationIcon;
|
||||||
default:
|
// break;
|
||||||
iconRes = gpTweakPlayerRes->xc_elevatorIcon;
|
// default:
|
||||||
break;
|
// iconRes = gpTweakPlayerRes->xc_elevatorIcon;
|
||||||
}
|
// break;
|
||||||
|
// }
|
||||||
TLockedToken< CTexture > tex = gpSimplePool->GetObj(SObjectTag('TXTR', iconRes));
|
TLockedToken< CTexture > tex = gpSimplePool->GetObj(SObjectTag('TXTR', iconRes));
|
||||||
tex->Load(GX_TEXMAP0, CTexture::kCM_Repeat);
|
tex->Load(GX_TEXMAP0, CTexture::kCM_Repeat);
|
||||||
CGraphics::SetTevOp(kTS_Stage0, CGraphics::kEnvModulate);
|
CGraphics::SetTevOp(kTS_Stage0, CGraphics::kEnvModulate);
|
||||||
|
|
|
@ -23,7 +23,7 @@ static const CTransform4f skFaceModelViewAdjust =
|
||||||
CTransform4f::Scale(0.3f) * CTransform4f::Translate(CVector3f(0.f, 0.5f, 0.f));
|
CTransform4f::Scale(0.3f) * CTransform4f::Translate(CVector3f(0.f, 0.5f, 0.f));
|
||||||
|
|
||||||
CSamusFaceReflection::CSamusFaceReflection(const CStateManager& mgr)
|
CSamusFaceReflection::CSamusFaceReflection(const CStateManager& mgr)
|
||||||
: x0_modelData(CModelData(CAnimRes(gpResourceFactory->GetResourceIdByName(skFaceAssetIdName)->id,
|
: x0_modelData(CModelData(CAnimRes(gpResourceFactory->GetResourceIdByName(skFaceAssetIdName)->mId,
|
||||||
CAnimRes::kDefaultCharIdx, CVector3f(1.f, 1.f, 1.f), 0, true)))
|
CAnimRes::kDefaultCharIdx, CVector3f(1.f, 1.f, 1.f), 0, true)))
|
||||||
, x4c_lights(rs_new CActorLights(8, CVector3f::Zero(), 4, 4))
|
, x4c_lights(rs_new CActorLights(8, CVector3f::Zero(), 4, 4))
|
||||||
, x50_lookRot(CQuaternion::NoRotation())
|
, x50_lookRot(CQuaternion::NoRotation())
|
||||||
|
|
|
@ -140,7 +140,7 @@ void CScriptActor::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CSta
|
||||||
}
|
}
|
||||||
case kSM_Increment: {
|
case kSM_Increment: {
|
||||||
if (!GetActive()) {
|
if (!GetActive()) {
|
||||||
mgr.SendScriptMsg(this, GetUniqueId(), kSM_Activate);
|
mgr.DeliverScriptMsg(this, GetUniqueId(), kSM_Activate);
|
||||||
CScriptColorModulate::FadeInHelper(mgr, GetUniqueId(), x2d0_fadeInTime);
|
CScriptColorModulate::FadeInHelper(mgr, GetUniqueId(), x2d0_fadeInTime);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
|
@ -77,7 +77,7 @@ void CScriptRandomRelay::SendLocalScriptMsgs(EScriptObjectState state, CStateMan
|
||||||
|
|
||||||
for (rstl::vector< rstl::pair< CEntity*, EScriptObjectMessage > >::iterator it = objs.begin();
|
for (rstl::vector< rstl::pair< CEntity*, EScriptObjectMessage > >::iterator it = objs.begin();
|
||||||
it != objs.end(); ++it) {
|
it != objs.end(); ++it) {
|
||||||
stateMgr.SendScriptMsg(it->first, GetUniqueId(), it->second);
|
stateMgr.DeliverScriptMsg(it->first, GetUniqueId(), it->second);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
|
@ -545,7 +545,7 @@ void CScriptSpecialFunction::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId
|
||||||
if (msg == kSM_Increment) {
|
if (msg == kSM_Increment) {
|
||||||
const SObjectTag* objectTag =
|
const SObjectTag* objectTag =
|
||||||
gpResourceFactory->GetResourceIdByName(xec_locatorName.data());
|
gpResourceFactory->GetResourceIdByName(xec_locatorName.data());
|
||||||
const CAssetId assetId = objectTag ? objectTag->id : kInvalidAssetId;
|
const CAssetId assetId = objectTag ? objectTag->mId : kInvalidAssetId;
|
||||||
|
|
||||||
mgr.SetPendingOnScreenTex(assetId, CVector2i(int(x104_float3), int(x108_float4)),
|
mgr.SetPendingOnScreenTex(assetId, CVector2i(int(x104_float3), int(x108_float4)),
|
||||||
CVector2i(int(xfc_float1), int(x100_float2)));
|
CVector2i(int(xfc_float1), int(x100_float2)));
|
||||||
|
|
|
@ -38,7 +38,7 @@ CTweakPlayerRes* gpTweakPlayerRes = nullptr;
|
||||||
CTweakSlideShow* gpTweakSlideShow = nullptr;
|
CTweakSlideShow* gpTweakSlideShow = nullptr;
|
||||||
|
|
||||||
CAssetId IDFromFactory(CResFactory& factory, const char* filename) {
|
CAssetId IDFromFactory(CResFactory& factory, const char* filename) {
|
||||||
return factory.GetResourceIdByName(filename)->id;
|
return factory.GetResourceIdByName(filename)->mId;
|
||||||
}
|
}
|
||||||
|
|
||||||
CTweaks::CTweaks() { mTweakObjects.resize(14, rstl::auto_ptr< ITweakObject >()); }
|
CTweaks::CTweaks() { mTweakObjects.resize(14, rstl::auto_ptr< ITweakObject >()); }
|
||||||
|
|
|
@ -23,7 +23,7 @@ CAssetId get_asset_id_from_name(const char* name) {
|
||||||
if (!tag) {
|
if (!tag) {
|
||||||
return kInvalidAssetId;
|
return kInvalidAssetId;
|
||||||
}
|
}
|
||||||
return tag->id;
|
return tag->mId;
|
||||||
}
|
}
|
||||||
|
|
||||||
void get_token_vector(CAnimData& animData, int animIdx, rstl::vector< CToken >& tokensOut,
|
void get_token_vector(CAnimData& animData, int animIdx, rstl::vector< CToken >& tokensOut,
|
||||||
|
@ -107,8 +107,11 @@ void do_sound_event(rstl::pair< u16, CSfxHandle >& sfxHandle, int& pitch, bool d
|
||||||
useFlags |= 0x8; // Doppler effect
|
useFlags |= 0x8; // Doppler effect
|
||||||
bool useAcoustics = (flags & 0x80) == 0;
|
bool useAcoustics = (flags & 0x80) == 0;
|
||||||
|
|
||||||
CAudioSys::C3DEmitterParmData parms(pos, CVector3f::Up(), maxDist, falloff, useFlags, useSfxId,
|
// TODO ctor?
|
||||||
maxVol, minVol, false, 0x7f);
|
CAudioSys::C3DEmitterParmData parms(maxDist, falloff, useFlags, maxVol, minVol);
|
||||||
|
parms.x0_pos = pos;
|
||||||
|
parms.xc_dir = CVector3f::Up();
|
||||||
|
parms.x24_sfxId = useSfxId;
|
||||||
|
|
||||||
if (mgr.Random()->Float() <= weight) {
|
if (mgr.Random()->Float() <= weight) {
|
||||||
if ((soundId & 0x80000000) != 0) {
|
if ((soundId & 0x80000000) != 0) {
|
||||||
|
|
Loading…
Reference in New Issue