Symbol fixes, headers & main progress

Former-commit-id: 6944a14e89
This commit is contained in:
2022-10-01 02:19:09 -04:00
parent f1e383728e
commit adb54a9892
48 changed files with 458 additions and 200 deletions

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@@ -6,6 +6,9 @@
class IFactory;
class CSimplePool;
class CGuiSys;
extern CGuiSys* gGuiSystem;
class CGuiSys {
public:
enum EUsageMode {
@@ -15,9 +18,17 @@ public:
};
CGuiSys(IFactory*, CSimplePool*, EUsageMode);
~CGuiSys();
static void SetGlobalGuiSys(CGuiSys* ptr) {
gGuiSystem = ptr;
spGuiSys = ptr;
}
private:
u8 pad[0x14];
static CGuiSys* spGuiSys;
};
#endif

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@@ -1,9 +1,9 @@
#ifndef __CGAMEALLOCATOR_HPP__
#define __CGAMEALLOCATOR_HPP__
#include <types.h>
#include <Kyoto/Alloc/IAllocator.hpp>
#include <Kyoto/Alloc/CMediumAllocPool.hpp>
#include <Kyoto/Alloc/IAllocator.hpp>
#include <types.h>
class CSmallAllocPool;
class CMediumAllocPool;
@@ -12,8 +12,10 @@ class CGameAllocator : public IAllocator {
public:
class SGameMemInfo {
friend class CGameAllocator;
public:
SGameMemInfo(SGameMemInfo* prev, SGameMemInfo* next, SGameMemInfo* nextFree, uint len, const char* fileAndLine, const char* type)
SGameMemInfo(SGameMemInfo* prev, SGameMemInfo* next, SGameMemInfo* nextFree, uint len,
const char* fileAndLine, const char* type)
: x0_priorGuard(0xefefefef)
, x4_len(len)
, x8_fileAndLine(fileAndLine)
@@ -25,15 +27,15 @@ public:
SGameMemInfo* GetPrev() { return (SGameMemInfo*)((size_t)x10_prev & ~31); }
void SetPrev(SGameMemInfo* prev) {
void* ptr = x10_prev;
x10_prev = prev;
x10_prev = (SGameMemInfo*)(((size_t)ptr & 31) | ((size_t)x10_prev & ~31));
void* ptr = x10_prev;
x10_prev = prev;
x10_prev = (SGameMemInfo*)(((size_t)ptr & 31) | ((size_t)x10_prev & ~31));
}
SGameMemInfo* GetNext() const { return (SGameMemInfo*)((size_t)x14_next & ~31); }
void SetNext(SGameMemInfo* next) {
void* ptr = x14_next;
x14_next = next;
x14_next = (SGameMemInfo*)(((size_t)ptr & 31) | ((size_t)x14_next & ~31));
void* ptr = x14_next;
x14_next = next;
x14_next = (SGameMemInfo*)(((size_t)ptr & 31) | ((size_t)x14_next & ~31));
}
u32 GetPrevMaskedFlags();
u32 GetNextMaskedFlags();
@@ -41,9 +43,9 @@ public:
size_t GetLength() const { return x4_len; }
SGameMemInfo* GetNextFree() const { return (SGameMemInfo*)((size_t)x18_nextFree & ~31); }
void SetNextFree(SGameMemInfo* info) {
void* ptr = x18_nextFree;
x18_nextFree = info;
x18_nextFree = (SGameMemInfo*)(((size_t)ptr & 31) | ((size_t)x18_nextFree & ~31));
void* ptr = x18_nextFree;
x18_nextFree = info;
x18_nextFree = (SGameMemInfo*)(((size_t)ptr & 31) | ((size_t)x18_nextFree & ~31));
}
bool IsAllocated() const { return ((size_t)x10_prev) & 1; }
@@ -68,7 +70,7 @@ public:
bool Initialize(COsContext& ctx);
void Shutdown();
void* Alloc(size_t, EHint, EScope, EType, const CCallStack&) override;
void* Alloc(size_t size, EHint hint, EScope scope, EType type, const CCallStack& cs) override;
SGameMemInfo* FindFreeBlock(uint);
SGameMemInfo* FindFreeBlockFromTopOfHeap(uint);
uint FixupAllocPtrs(SGameMemInfo*, uint, uint, EHint, const CCallStack&);
@@ -76,7 +78,8 @@ public:
bool Free(const void* ptr) override;
bool FreeNormalAllocation(const void* ptr);
void ReleaseAll() override;
void* AllocSecondary(size_t, IAllocator::EHint, IAllocator::EScope, IAllocator::EType, const CCallStack&) override;
void* AllocSecondary(size_t size, EHint hint, EScope scope, EType type,
const CCallStack& cs) override;
bool FreeSecondary(const void* ptr) override;
void ReleaseAllSecondary() override;
void SetOutOfMemoryCallback(FOutOfMemoryCb cb, const void* target) override;

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@@ -4,17 +4,18 @@
#include "types.h"
namespace CMemory {
void* Alloc(unsigned long sz);
void* Alloc(size_t sz);
void Free(const void* ptr);
} // namespace CMemory
void* operator new(unsigned long sz, const char*, const char*);
void* operator new[](unsigned long sz, const char*, const char*);
inline void* operator new(unsigned long sz) { return operator new(sz, "??(??)", nullptr); }
inline void* operator new[](unsigned long sz) { return operator new[](sz, "??(??)", nullptr); }
void* operator new(size_t sz, const char*, const char*);
void* operator new[](size_t sz, const char*, const char*);
inline void* operator new(size_t sz) { return operator new(sz, "??(??)", nullptr); }
inline void* operator new[](size_t sz) { return operator new[](sz, "??(??)", nullptr); }
// placement new
inline void* operator new(unsigned long n, void* ptr) { return ptr; };
inline void* operator new(size_t n, void* ptr) { return ptr; };
inline void operator delete(void* ptr) { CMemory::Free(ptr); }
inline void operator delete[](void* ptr) { CMemory::Free(ptr); }
#endif

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@@ -81,11 +81,10 @@ public:
virtual bool Initialize(COsContext& ctx) = 0;
virtual void Shutdown() = 0;
virtual void* Alloc(unsigned long size, EHint hint, EScope scope, EType type,
const CCallStack& cs) = 0;
virtual void* Alloc(size_t size, EHint hint, EScope scope, EType type, const CCallStack& cs) = 0;
virtual bool Free(const void* ptr) = 0;
virtual void ReleaseAll() = 0;
virtual void* AllocSecondary(unsigned long size, EHint hint, EScope scope, EType type,
virtual void* AllocSecondary(size_t size, EHint hint, EScope scope, EType type,
const CCallStack& cs) = 0;
virtual bool FreeSecondary(const void* ptr) = 0;
virtual void ReleaseAllSecondary() = 0;

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@@ -16,6 +16,7 @@ enum ETRKRepeatMode {
class CAudioSys {
public:
CAudioSys(u8, u8, u8, u8, uint);
~CAudioSys();
static void SysSetVolume(u8, uint, u8);
static void SetDefaultVolumeScale(s16);

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@@ -6,6 +6,7 @@
class CDSPStreamManager {
public:
static void Initialize();
static void Shutdown();
};
#endif

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@@ -9,6 +9,7 @@ class CSfxManager {
public:
static void Update(f32 dt);
static void RemoveEmitter(CSfxHandle handle);
static void Shutdown();
};
#endif

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@@ -12,6 +12,8 @@ public:
COsContext(bool, bool);
~COsContext();
void OpenWindow(const char* title, int x, int y, int w, int h, bool fullscreen);
uint GetBaseFreeRam() const {
size_t hiAddr = reinterpret_cast< size_t >(x1c_arenaHi);
size_t loAddr = reinterpret_cast< size_t >(x20_arenaLo2);

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@@ -23,7 +23,14 @@ public:
class CResFactory : public IFactory {
public:
CResFactory();
virtual ~CResFactory() {}
~CResFactory() override {}
CFactoryFnReturn Build(const SObjectTag&, const CVParamTransfer&, CObjectReference*) override;
void BuildAsync(const SObjectTag&, const CVParamTransfer&, rstl::auto_ptr< IObj >*,
CObjectReference*) override;
void CancelBuild(const SObjectTag&) override;
bool CanBuild(const SObjectTag&) override;
const SObjectTag* GetResourceIdByName(const char* name) const override;
void AsyncIdle(uint time);

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@@ -14,6 +14,7 @@ class IFactory;
class CSimplePool : public IObjectStore {
public:
CSimplePool(IFactory& factory);
~CSimplePool();
virtual CToken GetObj(const SObjectTag& tag, CVParamTransfer xfer);
virtual CToken GetObj(const SObjectTag& tag);

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@@ -39,6 +39,8 @@ enum ERglPrimitive {
kP_Points = 0xB8,
};
class CTimeProvider;
class CGraphics {
public:
static void SetIsBeginSceneClearFb(bool);

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@@ -14,15 +14,12 @@ class TToken : public CToken {
public:
TToken() {}
TToken(const CToken& token) : CToken(token) {}
TToken(T* obj) : CToken(GetIObjObjectFor(obj).release()) {}
TToken(T* obj) : CToken(TObjOwnerDerivedFromIObj< T >::GetNewDerivedObject(obj).release()) {}
TToken(const rstl::auto_ptr< T >& obj) : CToken(GetIObjObjectFor(obj).release()) {}
T* GetT() { return reinterpret_cast< T* >(CToken::GetObj()->GetContents()); }
T* operator*() { return GetT(); }
static inline rstl::auto_ptr< TObjOwnerDerivedFromIObj< T > > GetIObjObjectFor(T* obj) {
return TObjOwnerDerivedFromIObj< T >::GetNewDerivedObject(obj);
}
static inline rstl::auto_ptr< TObjOwnerDerivedFromIObj< T > >
GetIObjObjectFor(const rstl::auto_ptr< T >& obj) {
return TObjOwnerDerivedFromIObj< T >::GetNewDerivedObject(obj);

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@@ -0,0 +1,38 @@
#ifndef _CARCHITECTUREMESSAGE_HPP
#define _CARCHITECTUREMESSAGE_HPP
#include "types.h"
#include "rstl/rc_ptr.hpp"
enum EArchMsgTarget {
kAMT_IOWinManager,
kAMT_Game,
};
enum EArchMsgType {
kAM_RemoveIOWin = 0,
kAM_CreateIOWin = 1,
kAM_ChangeIOWinPriority = 2,
kAM_RemoveAllIOWins = 3,
kAM_TimerTick = 4,
kAM_UserInput = 5,
kAM_SetGameState = 6,
kAM_ControllerStatus = 7,
kAM_QuitGameplay = 8,
kAM_FrameBegin = 10,
kAM_FrameEnd = 11,
};
struct IArchitectureMessageParm {
virtual ~IArchitectureMessageParm() = 0;
};
class CArchitectureMessage {
private:
EArchMsgTarget x0_target;
EArchMsgType x4_type;
rstl::rc_ptr< IArchitectureMessageParm > x8_parm;
};
#endif

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@@ -0,0 +1,21 @@
#ifndef _CARCHITECTUREQUEUE_HPP
#define _CARCHITECTUREQUEUE_HPP
#include "types.h"
#include "MetroidPrime/CArchitectureMessage.hpp"
#include "rstl/list.hpp"
class CArchitectureQueue {
public:
void Push(const CArchitectureMessage&); // TODO
void Pop(); // TODO
void Clear(); // TODO
bool IsEmpty() const; // TODO
private:
rstl::list< CArchitectureMessage > x0_queue;
};
#endif

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@@ -0,0 +1,16 @@
#ifndef _CAUDIOSTATEWIN_HPP
#define _CAUDIOSTATEWIN_HPP
#include "types.h"
#include "MetroidPrime/CIOWin.hpp"
class CAudioStateWin : public CIOWin {
public:
CAudioStateWin();
~CAudioStateWin() override;
EMessageReturn OnMessage(const CArchitectureMessage&, CArchitectureQueue&) override;
};
#endif

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@@ -0,0 +1,17 @@
#ifndef _CCONSOLEOUTPUTWINDOW_HPP
#define _CCONSOLEOUTPUTWINDOW_HPP
#include "types.h"
#include "MetroidPrime/CIOWin.hpp"
class CConsoleOutputWindow : public CIOWin {
public:
CConsoleOutputWindow(int, f32, f32);
~CConsoleOutputWindow() override;
EMessageReturn OnMessage(const CArchitectureMessage&, CArchitectureQueue&) override;
void Draw() override;
};
#endif

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@@ -0,0 +1,18 @@
#ifndef _CERROROUTPUTWINDOW_HPP
#define _CERROROUTPUTWINDOW_HPP
#include "types.h"
#include "MetroidPrime/CIOWin.hpp"
class CErrorOutputWindow : public CIOWin {
public:
CErrorOutputWindow(bool);
~CErrorOutputWindow() override;
EMessageReturn OnMessage(const CArchitectureMessage&, CArchitectureQueue&) override;
bool GetIsContinueDraw() const override;
void Draw() override;
};
#endif

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@@ -4,19 +4,19 @@
#include "types.h"
#include "GuiSys/CGuiSys.hpp"
#include "Kyoto/Audio/CAudioSys.hpp"
#include "Kyoto/Basics/COsContext.hpp"
#include "Kyoto/Basics/CStopwatch.hpp"
#include "Kyoto/TOneStatic.hpp"
#include "MetroidPrime/CArchitectureQueue.hpp"
#include "MetroidPrime/CIOWinManager.hpp"
#include "MetroidPrime/CInputGenerator.hpp"
class CSavableState;
#include "rstl/vector.hpp"
class Unknown {
private:
u8 pad[0x2c];
};
class CToken;
class CGameArchitectureSupport : public TOneStatic< CGameArchitectureSupport > {
public:
@@ -26,33 +26,29 @@ public:
void PreloadAudio();
bool UpdateTicks();
void Update();
void UnloadAudio();
inline CStopwatch& GetStopwatch1() { return x20_stopwatch1; }
inline CStopwatch& GetStopwatch2() { return x28_stopwatch2; }
// TODO
inline CIOWinManager& GetIOWinManager() { return *(CIOWinManager*)(((u8*)this) + 0x58); }
inline int& GetFramesDrawn() const { return *(int*)(((u8*)this) + 0x78); }
inline CIOWinManager& GetIOWinManager() { return x58_ioWinMgr; }
inline int& GetFramesDrawn() { return x78_gameFrameCount; }
private:
CAudioSys x0_audioSys;
rstl::list< CSavableState > x8_;
u32 pad;
CArchitectureQueue x4_archQueue;
CStopwatch x20_stopwatch1;
CStopwatch x28_stopwatch2;
CInputGenerator x30_inputGenerator;
CGuiSys x44_guiSys;
CIOWinManager x58_ioWinMgr;
uint x78_gameFrameCount;
int x78_gameFrameCount;
f32 x7c_;
f32 x80_;
f32 x84_;
uint x88_;
uint x8c_; // unused?
uint x90_;
uint x94_;
uint x98_;
rstl::optional_object< Unknown > x9c_;
u8 pad2[0x4];
rstl::vector< CToken > x90_;
OSAlarm xa0_infiniteLoopAlarm;
bool xc8_infiniteLoopAlarmSet;
};
CHECK_SIZEOF(CGameArchitectureSupport, 0xd0)

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@@ -16,6 +16,7 @@
#include "Kyoto/TOneStatic.hpp"
#include "Kyoto/Text/CRasterFont.hpp"
#include "MetroidPrime/CInGameTweakManager.hpp"
#include "MetroidPrime/CMemoryCard.hpp"
#include "MetroidPrime/Enemies/CAiFuncMap.hpp"
#include "MetroidPrime/Factories/CCharacterFactoryBuilder.hpp"
#include "MetroidPrime/Player/CGameState.hpp"
@@ -43,7 +44,7 @@ private:
CAiFuncMap x110_aiFuncMap;
CGraphicsSys x130_graphicsSys;
rstl::single_ptr< CGameState > x134_gameState;
uint x138_;
rstl::single_ptr< CMemoryCard > x138_;
rstl::optional_object< TLockedToken< CStringTable > > x13c_stringTable;
rstl::single_ptr< IRenderer > x14c_renderer;
rstl::single_ptr< CInGameTweakManager > x150_inGameTweakManager;
@@ -52,7 +53,6 @@ private:
CHECK_SIZEOF(CGameGlobalObjects, 0x15c)
// TODO move to related headers
extern unkptr gGuiSystem;
extern unkptr gpController;
extern unkptr gpDefaultFont;

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@@ -7,20 +7,24 @@
#include "rstl/rc_ptr.hpp"
class CIOWin;
// TODO
class IOWinPQNode;
class CIOWinManager {
public:
CIOWinManager();
~CIOWinManager();
void Draw() const;
void AddIOWin(rstl::ncrc_ptr< CIOWin >, int, int);
void RemoveAllIOWins();
inline bool IsEmpty() const { return x4_ == 0 && x0_ == 0; }
inline bool IsEmpty() const { return x4_pumpRoot == nullptr && x0_drawRoot == nullptr; }
private:
uint x0_;
uint x4_;
rstl::list< unkptr > x8_;
IOWinPQNode* x0_drawRoot;
IOWinPQNode* x4_pumpRoot;
CArchitectureQueue x8_localGatherQueue;
};
CHECK_SIZEOF(CIOWinManager, 0x20)

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@@ -4,6 +4,55 @@
#include "types.h"
#include "rstl/string.hpp"
#include "rstl/vector.hpp"
class CTweakValue {
public:
struct Audio {
public:
Audio(f32 fadeIn, f32 fadeOut, f32 vol, const rstl::string& fileName, u32 handle)
: x0_fadeIn(fadeIn)
, x4_fadeOut(fadeOut)
, x8_volume(vol)
, xc_fileName(fileName)
, x1c_res(handle) {}
f32 GetFadeIn() const { return x0_fadeIn; }
f32 GetFadeOut() const { return x4_fadeOut; }
f32 GetVolume() const { return x8_volume; }
const rstl::string& GetFileName() const { return xc_fileName; }
CAssetId GetResId() const { return x1c_res; }
// static Audio None() { return Audio(0.f, 0.f, 0.f, "", 0); }
private:
f32 x0_fadeIn;
f32 x4_fadeOut;
f32 x8_volume;
rstl::string xc_fileName;
CAssetId x1c_res;
};
enum EType {};
CTweakValue();
// CTweakValue(const rstl::string&, EType, const Audio&);
// CTweakValue(CTextInputStream&);
// void PutTo(CTextOutStream&);
const rstl::string& GetName() const { return x4_key; }
const rstl::string& GetValueAsString() const;
void SetValueFromString(const rstl::string&);
const Audio& GetAudio() const { return x24_audio; }
EType GetType() const { return x0_type; }
private:
EType x0_type;
rstl::string x4_key;
rstl::string x14_str;
Audio x24_audio;
union {
u32 x44_int;
f32 x44_flt;
};
};
class CInGameTweakManager {
public:
@@ -12,8 +61,9 @@ public:
bool ReadFromMemoryCard(const rstl::string&);
private:
u8 pad[0x10];
rstl::vector< CTweakValue > x0_values;
};
CHECK_SIZEOF(CInGameTweakManager, 0x10)
extern CInGameTweakManager* gpTweakManager;

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@@ -3,14 +3,26 @@
#include "types.h"
#include "rstl/single_ptr.hpp"
#include "Kyoto/Input/IController.hpp"
class COsContext;
class IController;
class CInputGenerator {
public:
CInputGenerator(COsContext*, f32, f32);
IController* GetController() const { return x4_controller.get(); }
private:
u8 pad[0x14];
COsContext* x0_context;
rstl::single_ptr< IController > x4_controller;
bool x8_connectedControllers[4];
f32 xc_leftDiv;
f32 x10_rightDiv;
};
CHECK_SIZEOF(CInputGenerator, 0x14)
#endif

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@@ -122,6 +122,7 @@ private:
bool x161_24_gameFrameDrawn : 1;
CGameArchitectureSupport* x164_;
};
CHECK_SIZEOF(CMain, 0x168)
extern CMain* gpMain;

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@@ -0,0 +1,18 @@
#ifndef _CMAINFLOW_HPP
#define _CMAINFLOW_HPP
#include "types.h"
#include "MetroidPrime/CIOWin.hpp"
class CMainFlow : public CIOWin {
public:
CMainFlow();
~CMainFlow() override;
EMessageReturn OnMessage(const CArchitectureMessage&, CArchitectureQueue&) override;
bool GetIsContinueDraw() const override;
void Draw() override;
};
#endif

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@@ -4,6 +4,8 @@
#include "types.h"
class CMemoryCard {
public:
~CMemoryCard();
// TODO
};

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@@ -14,10 +14,10 @@ public:
};
CSplashScreen(ESplashScreen);
~CSplashScreen() override;
virtual EMessageReturn OnMessage(const CArchitectureMessage&, CArchitectureQueue&);
virtual void Draw();
~CSplashScreen() override;
EMessageReturn OnMessage(const CArchitectureMessage&, CArchitectureQueue&) override;
void Draw() override;
};
#endif

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@@ -14,7 +14,7 @@ public:
CSystemOptions();
void SetHasFusion(bool v);
bool GetHasFusion() const { return xd0_27_fusionBeat; }
bool GetHasFusion() const { return xd0_28_fusionSuitActive; }
private:
rstl::reserved_vector< u8, 98 > x0_nesState;

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@@ -22,6 +22,9 @@ struct OSAlarm {
};
void OSSetAlarm(OSAlarm* alarm, OSTime tick, OSAlarmHandler handler);
void OSSetPeriodicAlarm(OSAlarm* alarm, OSTime start, OSTime period, OSAlarmHandler handler);
void OSCancelAlarm(OSAlarm* alarm);
#ifdef __cplusplus
}
#endif

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@@ -64,7 +64,7 @@ typedef int BOOL;
#define NULL 0
#endif
#endif
#if !defined(__cplusplus) || defined(__MWERKS__)
#if !defined(__cplusplus) || __cplusplus < 201103L
#ifndef nullptr
#define nullptr NULL
#endif

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@@ -9,12 +9,13 @@ namespace rstl {
template < typename T, typename Alloc = rmemory_allocator >
class list {
public:
list() : x4_start(&xc_empty), x8_end(&xc_empty), xc_empty(x8_end, nullptr) {}
list() : x4_start(&xc_empty), x8_end(&xc_empty), xc_empty(&xc_empty, &xc_empty) {}
~list() {
node* cur = x4_start;
while (cur != nullptr) {
delete cur->x8_item;
cur = cur->x4_next;
while (cur != x8_end) {
cur->get_value()->~T();
Alloc::deallocate(cur->get_value());
cur = cur->get_next();
}
}
@@ -28,6 +29,12 @@ private:
};
node(node* prev, node* next) : x0_prev(prev), x4_next(next), x8_count(0) {}
node* get_prev() const { return x0_prev; }
node* get_next() const { return x4_next; }
T* get_value() { return x8_item; }
// todo set_next / set_prev
};
Alloc x0_allocator;

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@@ -3,23 +3,36 @@
#include "types.h"
namespace rstl {
class CRefData {
public:
CRefData(void* ptr) : x0_ptr(ptr), x4_refCount(1) {}
CRefData(void* ptr, int refCount) : x0_ptr(ptr), x4_refCount(refCount) {}
CRefData(const void* ptr) : x0_ptr(ptr), x4_refCount(1) {}
CRefData(const void* ptr, int refCount) : x0_ptr(ptr), x4_refCount(refCount) {}
void* x0_ptr;
unsigned int x4_refCount;
void* GetPtr() const { return const_cast< void* >(x0_ptr); }
int GetRefCount() const { return x4_refCount; }
int AddRef() { return ++x4_refCount; }
int DelRef() { return --x4_refCount; }
const void* x0_ptr;
int x4_refCount;
static CRefData sNull;
};
namespace rstl {
template < typename T >
class rc_ptr {
public:
rc_ptr(T* ptr) : x0_refData(new CRefData(ptr)) {}
~rc_ptr();
T* GetPtr() const { return reinterpret_cast< T* >(x0_refData->x0_ptr); }
// TODO ReleaseData__Q24rstl20rc_ptr
rc_ptr(const T* ptr) : x0_refData(new CRefData(ptr)) {}
rc_ptr(const rc_ptr& other) : x0_refData(other.x0_refData) { x0_refData->AddRef(); }
~rc_ptr() { ReleaseData(); }
T* GetPtr() const { return static_cast< T* >(x0_refData->GetPtr()); }
void ReleaseData() {
if (x0_refData->DelRef() <= 0) {
delete GetPtr();
delete x0_refData;
}
}
T* operator->() const { return GetPtr(); }
T& operator*() const { return *GetPtr(); }

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@@ -38,7 +38,7 @@ public:
}
void clear() {
for (int i = 0; i < x0_count; ++i) {
rstl::destroy(&reinterpret_cast< T* >(x4_data)[i]);
rstl::destroy(&data()[i]);
}
x0_count = 0;
}

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@@ -13,8 +13,9 @@ struct rmemory_allocator {
}
template < typename T >
static void deallocate(T* ptr) {
if (ptr != nullptr)
CMemory::Free(ptr);
if (ptr != nullptr) {
delete[] reinterpret_cast< u8* >(ptr);
}
}
};
} // namespace rstl