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https://github.com/PrimeDecomp/prime.git
synced 2025-12-11 22:23:59 +00:00
@@ -16,6 +16,7 @@
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#include "Kyoto/TOneStatic.hpp"
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#include "Kyoto/Text/CRasterFont.hpp"
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#include "MetroidPrime/CInGameTweakManager.hpp"
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#include "MetroidPrime/CMemoryCard.hpp"
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#include "MetroidPrime/Enemies/CAiFuncMap.hpp"
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#include "MetroidPrime/Factories/CCharacterFactoryBuilder.hpp"
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#include "MetroidPrime/Player/CGameState.hpp"
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@@ -43,7 +44,7 @@ private:
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CAiFuncMap x110_aiFuncMap;
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CGraphicsSys x130_graphicsSys;
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rstl::single_ptr< CGameState > x134_gameState;
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uint x138_;
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rstl::single_ptr< CMemoryCard > x138_;
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rstl::optional_object< TLockedToken< CStringTable > > x13c_stringTable;
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rstl::single_ptr< IRenderer > x14c_renderer;
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rstl::single_ptr< CInGameTweakManager > x150_inGameTweakManager;
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@@ -52,7 +53,6 @@ private:
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CHECK_SIZEOF(CGameGlobalObjects, 0x15c)
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// TODO move to related headers
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extern unkptr gGuiSystem;
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extern unkptr gpController;
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extern unkptr gpDefaultFont;
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