mirror of https://github.com/PrimeDecomp/prime.git
Match and link CGuiSys
This commit is contained in:
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@ -709,7 +709,7 @@ __ct__16CAuiEnergyBarT01FRCQ210CGuiWidget15CGuiWidgetParmsUi:
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/* 802CBB0C 002C8A6C D0 3F 00 F8 */ stfs f1, 0xf8(r31)
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/* 802CBB10 002C8A70 D0 3F 00 FC */ stfs f1, 0xfc(r31)
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/* 802CBB14 002C8A74 D0 3F 01 00 */ stfs f1, 0x100(r31)
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/* 802CBB18 002C8A78 80 6D A6 40 */ lwz r3, lbl_805A9200@sda21(r13)
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/* 802CBB18 002C8A78 80 6D A6 40 */ lwz r3, spGuiSys__7CGuiSys@sda21(r13)
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/* 802CBB1C 002C8A7C 80 03 00 08 */ lwz r0, 8(r3)
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/* 802CBB20 002C8A80 2C 00 00 02 */ cmpwi r0, 2
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/* 802CBB24 002C8A84 41 82 00 B4 */ beq lbl_802CBBD8
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@ -889,4 +889,3 @@ lbl_803D69B0:
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.asciz "(??)"
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.balign 4
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.4byte 0
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@ -810,8 +810,8 @@ __ct__18CGuiCompoundWidgetFRCQ210CGuiWidget15CGuiWidgetParms:
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/* 802C1BC4 002BEB24 38 21 00 10 */ addi r1, r1, 0x10
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/* 802C1BC8 002BEB28 4E 80 00 20 */ blr
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.global FGuiWidgetFactoryInGame__FUiP9CGuiFrameR12CInputStreamb
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FGuiWidgetFactoryInGame__FUiP9CGuiFrameR12CInputStreamb:
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.global FGuiWidgetFactoryInGame__FUiP9CGuiFrameR12CInputStream
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FGuiWidgetFactoryInGame__FUiP9CGuiFrameR12CInputStream:
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/* 802C1BCC 002BEB2C 94 21 FF F0 */ stwu r1, -0x10(r1)
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/* 802C1BD0 002BEB30 7C 08 02 A6 */ mflr r0
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/* 802C1BD4 002BEB34 3C E0 4C 49 */ lis r7, 0x4C495445@ha
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@ -986,7 +986,7 @@ RGuiFrameFactoryInGame__FRC10SObjectTagR12CInputStreamRC15CVParamTransfer:
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/* 802C1E1C 002BED7C 80 C1 00 08 */ lwz r6, 8(r1)
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/* 802C1E20 002BED80 80 64 00 04 */ lwz r3, 4(r4)
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/* 802C1E24 002BED84 80 C6 00 00 */ lwz r6, 0(r6)
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/* 802C1E28 002BED88 80 8D A6 40 */ lwz r4, lbl_805A9200@sda21(r13)
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/* 802C1E28 002BED88 80 8D A6 40 */ lwz r4, spGuiSys__7CGuiSys@sda21(r13)
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/* 802C1E2C 002BED8C 80 C6 00 04 */ lwz r6, 4(r6)
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/* 802C1E30 002BED90 48 00 0B 8D */ bl CreateFrame__9CGuiFrameFUiR7CGuiSysR12CInputStreami
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/* 802C1E34 002BED94 7C 03 00 D0 */ neg r0, r3
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@ -449,7 +449,7 @@ __ct__9CGuiModelFRCQ210CGuiWidget15CGuiWidgetParmsUiUib:
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/* 802C453C 002C149C 98 7F 00 C4 */ stb r3, 0xc4(r31)
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/* 802C4540 002C14A0 93 9F 00 C8 */ stw r28, 0xc8(r31)
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/* 802C4544 002C14A4 93 BF 00 CC */ stw r29, 0xcc(r31)
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/* 802C4548 002C14A8 80 8D A6 40 */ lwz r4, lbl_805A9200@sda21(r13)
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/* 802C4548 002C14A8 80 8D A6 40 */ lwz r4, spGuiSys__7CGuiSys@sda21(r13)
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/* 802C454C 002C14AC 41 82 00 CC */ beq lbl_802C4618
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/* 802C4550 002C14B0 80 7F 00 C8 */ lwz r3, 0xc8(r31)
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/* 802C4554 002C14B4 3C 03 00 01 */ addis r0, r3, 1
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@ -604,4 +604,3 @@ lbl_803D68B0:
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# ROM: 0x3D38B0
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.asciz "??(??)"
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.balign 4
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@ -3,14 +3,14 @@
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.section .sbss, "wa"
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.balign 8
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.global lbl_805A9200
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lbl_805A9200:
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.global spGuiSys__7CGuiSys
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spGuiSys__7CGuiSys:
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.skip 0x8
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.section .text, "ax"
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.global nullsub_7
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nullsub_7:
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.global AddFactories__7CGuiSysFQ27CGuiSys10EUsageMode
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AddFactories__7CGuiSysFQ27CGuiSys10EUsageMode:
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/* 802C63E0 002C3340 4E 80 00 20 */ blr
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.global CreateWidgetInGame__7CGuiSysFUiR12CInputStreamP9CGuiFrame
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@ -21,7 +21,7 @@ CreateWidgetInGame__7CGuiSysFUiR12CInputStreamP9CGuiFrame:
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/* 802C63F0 002C3350 7C 80 23 78 */ mr r0, r4
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/* 802C63F4 002C3354 7C A4 2B 78 */ mr r4, r5
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/* 802C63F8 002C3358 7C 05 03 78 */ mr r5, r0
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/* 802C63FC 002C335C 4B FF B7 D1 */ bl FGuiWidgetFactoryInGame__FUiP9CGuiFrameR12CInputStreamb
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/* 802C63FC 002C335C 4B FF B7 D1 */ bl FGuiWidgetFactoryInGame__FUiP9CGuiFrameR12CInputStream
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/* 802C6400 002C3360 80 01 00 14 */ lwz r0, 0x14(r1)
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/* 802C6404 002C3364 7C 08 03 A6 */ mtlr r0
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/* 802C6408 002C3368 38 21 00 10 */ addi r1, r1, 0x10
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@ -44,7 +44,7 @@ __dt__7CGuiSysFv:
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lbl_802C6440:
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/* 802C6440 002C33A0 38 7E 00 0C */ addi r3, r30, 0xc
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/* 802C6444 002C33A4 38 80 FF FF */ li r4, -1
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/* 802C6448 002C33A8 48 00 00 31 */ bl sub_802c6478
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/* 802C6448 002C33A8 48 00 00 31 */ bl "__dt__Q24rstl32single_ptr<18CTextExecuteBuffer>Fv"
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/* 802C644C 002C33AC 7F E0 07 35 */ extsh. r0, r31
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/* 802C6450 002C33B0 40 81 00 0C */ ble lbl_802C645C
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/* 802C6454 002C33B4 7F C3 F3 78 */ mr r3, r30
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@ -58,8 +58,8 @@ lbl_802C645C:
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/* 802C6470 002C33D0 38 21 00 10 */ addi r1, r1, 0x10
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/* 802C6474 002C33D4 4E 80 00 20 */ blr
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.global sub_802c6478
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sub_802c6478:
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.global "__dt__Q24rstl32single_ptr<18CTextExecuteBuffer>Fv"
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"__dt__Q24rstl32single_ptr<18CTextExecuteBuffer>Fv":
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/* 802C6478 002C33D8 94 21 FF F0 */ stwu r1, -0x10(r1)
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/* 802C647C 002C33DC 7C 08 02 A6 */ mflr r0
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/* 802C6480 002C33E0 90 01 00 14 */ stw r0, 0x14(r1)
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@ -101,7 +101,7 @@ __ct__7CGuiSysFP8IFactoryP11CSimplePoolQ27CGuiSys10EUsageMode:
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/* 802C6500 002C3460 90 03 00 0C */ stw r0, 0xc(r3)
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/* 802C6504 002C3464 90 03 00 10 */ stw r0, 0x10(r3)
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/* 802C6508 002C3468 80 83 00 08 */ lwz r4, 8(r3)
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/* 802C650C 002C346C 4B FF FE D5 */ bl nullsub_7
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/* 802C650C 002C346C 4B FF FE D5 */ bl AddFactories__7CGuiSysFQ27CGuiSys10EUsageMode
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/* 802C6510 002C3470 3C 80 80 3D */ lis r4, lbl_803D68C8@ha
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/* 802C6514 002C3474 38 60 00 DC */ li r3, 0xdc
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/* 802C6518 002C3478 38 84 68 C8 */ addi r4, r4, lbl_803D68C8@l
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@ -113,7 +113,7 @@ __ct__7CGuiSysFP8IFactoryP11CSimplePoolQ27CGuiSys10EUsageMode:
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/* 802C6530 002C3490 7C 64 1B 78 */ mr r4, r3
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lbl_802C6534:
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/* 802C6534 002C3494 38 7D 00 0C */ addi r3, r29, 0xc
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/* 802C6538 002C3498 48 00 00 69 */ bl sub_802c65a0
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/* 802C6538 002C3498 48 00 00 69 */ bl "__as__Q24rstl32single_ptr<18CTextExecuteBuffer>FP18CTextExecuteBuffer"
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/* 802C653C 002C349C 3C 80 80 3D */ lis r4, lbl_803D68C8@ha
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/* 802C6540 002C34A0 38 60 00 04 */ li r3, 4
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/* 802C6544 002C34A4 38 84 68 C8 */ addi r4, r4, lbl_803D68C8@l
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@ -131,8 +131,8 @@ lbl_802C6564:
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/* 802C6570 002C34D0 7F A3 EB 78 */ mr r3, r29
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/* 802C6574 002C34D4 80 9D 00 10 */ lwz r4, 0x10(r29)
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/* 802C6578 002C34D8 80 1D 00 0C */ lwz r0, 0xc(r29)
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/* 802C657C 002C34DC 90 0D A6 48 */ stw r0, lbl_805A9208@sda21(r13)
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/* 802C6580 002C34E0 90 8D A6 4C */ stw r4, lbl_805A920C@sda21(r13)
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/* 802C657C 002C34DC 90 0D A6 48 */ stw r0, gpExecBuf__15CGuiTextSupport@sda21(r13)
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/* 802C6580 002C34E0 90 8D A6 4C */ stw r4, gpTextParser__15CGuiTextSupport@sda21(r13)
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/* 802C6584 002C34E4 83 E1 00 1C */ lwz r31, 0x1c(r1)
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/* 802C6588 002C34E8 83 C1 00 18 */ lwz r30, 0x18(r1)
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/* 802C658C 002C34EC 83 A1 00 14 */ lwz r29, 0x14(r1)
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@ -141,8 +141,8 @@ lbl_802C6564:
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/* 802C6598 002C34F8 38 21 00 20 */ addi r1, r1, 0x20
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/* 802C659C 002C34FC 4E 80 00 20 */ blr
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.global sub_802c65a0
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sub_802c65a0:
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.global "__as__Q24rstl32single_ptr<18CTextExecuteBuffer>FP18CTextExecuteBuffer"
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"__as__Q24rstl32single_ptr<18CTextExecuteBuffer>FP18CTextExecuteBuffer":
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/* 802C65A0 002C3500 94 21 FF F0 */ stwu r1, -0x10(r1)
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/* 802C65A4 002C3504 7C 08 02 A6 */ mflr r0
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/* 802C65A8 002C3508 90 01 00 14 */ stw r0, 0x14(r1)
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@ -26,11 +26,11 @@ lbl_805A86D4:
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.section .sbss, "wa"
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.balign 8
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.global lbl_805A9208
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lbl_805A9208:
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.global gpExecBuf__15CGuiTextSupport
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gpExecBuf__15CGuiTextSupport:
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.skip 0x4
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.global lbl_805A920C
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lbl_805A920C:
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.global gpTextParser__15CGuiTextSupport
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gpTextParser__15CGuiTextSupport:
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.skip 0x4
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.section .text, "ax"
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@ -1127,7 +1127,7 @@ lbl_802C8B60:
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lbl_802C8B74:
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/* 802C8B74 002C5AD4 7F A3 EB 78 */ mr r3, r29
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/* 802C8B78 002C5AD8 48 00 07 91 */ bl CheckAndRebuildTextBuffer__15CGuiTextSupportFv
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/* 802C8B7C 002C5ADC 80 8D A6 48 */ lwz r4, lbl_805A9208@sda21(r13)
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/* 802C8B7C 002C5ADC 80 8D A6 48 */ lwz r4, gpExecBuf__15CGuiTextSupport@sda21(r13)
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/* 802C8B80 002C5AE0 38 61 00 30 */ addi r3, r1, 0x30
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/* 802C8B84 002C5AE4 48 03 97 31 */ bl GetAssets__18CTextExecuteBufferFv
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/* 802C8B88 002C5AE8 38 7D 02 BC */ addi r3, r29, 0x2bc
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@ -1168,7 +1168,7 @@ lbl_802C8BE0:
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/* 802C8C08 002C5B68 38 61 00 18 */ addi r3, r1, 0x18
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/* 802C8C0C 002C5B6C 80 BD 00 38 */ lwz r5, 0x38(r29)
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/* 802C8C10 002C5B70 48 04 B7 3D */ bl __ct__9CVector2iFii
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/* 802C8C14 002C5B74 80 8D A6 48 */ lwz r4, lbl_805A9208@sda21(r13)
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/* 802C8C14 002C5B74 80 8D A6 48 */ lwz r4, gpExecBuf__15CGuiTextSupport@sda21(r13)
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/* 802C8C18 002C5B78 7C 65 1B 78 */ mr r5, r3
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/* 802C8C1C 002C5B7C 38 61 00 40 */ addi r3, r1, 0x40
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/* 802C8C20 002C5B80 48 03 8F 11 */ bl BuildRenderBufferPages__18CTextExecuteBufferFRC9CVector2i
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@ -1180,7 +1180,7 @@ lbl_802C8BE0:
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/* 802C8C38 002C5B98 48 00 14 B9 */ bl "__dt__Q24rstl25list<17CTextRenderBuffer>Fv"
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/* 802C8C3C 002C5B9C 48 00 00 54 */ b lbl_802C8C90
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lbl_802C8C40:
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/* 802C8C40 002C5BA0 80 8D A6 48 */ lwz r4, lbl_805A9208@sda21(r13)
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/* 802C8C40 002C5BA0 80 8D A6 48 */ lwz r4, gpExecBuf__15CGuiTextSupport@sda21(r13)
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/* 802C8C44 002C5BA4 38 61 00 58 */ addi r3, r1, 0x58
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/* 802C8C48 002C5BA8 48 03 95 69 */ bl BuildRenderBuffer__18CTextExecuteBufferFv
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/* 802C8C4C 002C5BAC 38 7D 00 60 */ addi r3, r29, 0x60
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@ -1201,7 +1201,7 @@ lbl_802C8C40:
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/* 802C8C88 002C5BE8 90 7D 02 E4 */ stw r3, 0x2e4(r29)
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/* 802C8C8C 002C5BEC 90 1D 02 E8 */ stw r0, 0x2e8(r29)
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lbl_802C8C90:
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/* 802C8C90 002C5BF0 80 6D A6 48 */ lwz r3, lbl_805A9208@sda21(r13)
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/* 802C8C90 002C5BF0 80 6D A6 48 */ lwz r3, gpExecBuf__15CGuiTextSupport@sda21(r13)
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/* 802C8C94 002C5BF4 48 03 B0 55 */ bl Clear__18CTextExecuteBufferFv
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/* 802C8C98 002C5BF8 48 00 00 0C */ b lbl_802C8CA4
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lbl_802C8C9C:
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@ -1705,18 +1705,18 @@ CheckAndRebuildTextBuffer__15CGuiTextSupportFv:
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/* 802C9310 002C6270 90 01 00 B4 */ stw r0, 0xb4(r1)
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/* 802C9314 002C6274 93 E1 00 AC */ stw r31, 0xac(r1)
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/* 802C9318 002C6278 7C 7F 1B 78 */ mr r31, r3
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/* 802C931C 002C627C 80 6D A6 48 */ lwz r3, lbl_805A9208@sda21(r13)
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/* 802C931C 002C627C 80 6D A6 48 */ lwz r3, gpExecBuf__15CGuiTextSupport@sda21(r13)
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/* 802C9320 002C6280 48 03 A9 C9 */ bl Clear__18CTextExecuteBufferFv
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/* 802C9324 002C6284 88 1F 00 14 */ lbz r0, 0x14(r31)
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/* 802C9328 002C6288 38 80 00 00 */ li r4, 0
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/* 802C932C 002C628C 80 6D A6 48 */ lwz r3, lbl_805A9208@sda21(r13)
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/* 802C932C 002C628C 80 6D A6 48 */ lwz r3, gpExecBuf__15CGuiTextSupport@sda21(r13)
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/* 802C9330 002C6290 38 A0 00 00 */ li r5, 0
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/* 802C9334 002C6294 98 03 00 94 */ stb r0, 0x94(r3)
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/* 802C9338 002C6298 81 5F 00 18 */ lwz r10, 0x18(r31)
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/* 802C933C 002C629C 80 1F 00 1C */ lwz r0, 0x1c(r31)
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/* 802C9340 002C62A0 90 01 00 08 */ stw r0, 8(r1)
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/* 802C9344 002C62A4 88 1F 00 15 */ lbz r0, 0x15(r31)
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/* 802C9348 002C62A8 80 6D A6 48 */ lwz r3, lbl_805A9208@sda21(r13)
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/* 802C9348 002C62A8 80 6D A6 48 */ lwz r3, gpExecBuf__15CGuiTextSupport@sda21(r13)
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/* 802C934C 002C62AC 7C 00 00 34 */ cntlzw r0, r0
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/* 802C9350 002C62B0 80 DF 00 34 */ lwz r6, 0x34(r31)
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/* 802C9354 002C62B4 80 FF 00 38 */ lwz r7, 0x38(r31)
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@ -1732,7 +1732,7 @@ CheckAndRebuildTextBuffer__15CGuiTextSupportFv:
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/* 802C937C 002C62DC 38 80 00 00 */ li r4, 0
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/* 802C9380 002C62E0 C0 82 C3 F4 */ lfs f4, lbl_805AE114@sda21(r2)
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/* 802C9384 002C62E4 EC 60 00 F2 */ fmuls f3, f0, f3
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/* 802C9388 002C62E8 80 6D A6 48 */ lwz r3, lbl_805A9208@sda21(r13)
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/* 802C9388 002C62E8 80 6D A6 48 */ lwz r3, gpExecBuf__15CGuiTextSupport@sda21(r13)
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/* 802C938C 002C62EC EC 40 00 B2 */ fmuls f2, f0, f2
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/* 802C9390 002C62F0 EC 20 00 72 */ fmuls f1, f0, f1
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/* 802C9394 002C62F4 EC 00 01 72 */ fmuls f0, f0, f5
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@ -1766,7 +1766,7 @@ CheckAndRebuildTextBuffer__15CGuiTextSupportFv:
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/* 802C9404 002C6364 38 80 00 01 */ li r4, 1
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/* 802C9408 002C6368 C0 82 C3 F4 */ lfs f4, lbl_805AE114@sda21(r2)
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/* 802C940C 002C636C EC 60 00 F2 */ fmuls f3, f0, f3
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/* 802C9410 002C6370 80 6D A6 48 */ lwz r3, lbl_805A9208@sda21(r13)
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/* 802C9410 002C6370 80 6D A6 48 */ lwz r3, gpExecBuf__15CGuiTextSupport@sda21(r13)
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/* 802C9414 002C6374 EC 40 00 B2 */ fmuls f2, f0, f2
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/* 802C9418 002C6378 EC 20 00 72 */ fmuls f1, f0, f1
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/* 802C941C 002C637C EC 00 01 72 */ fmuls f0, f0, f5
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@ -1829,13 +1829,13 @@ lbl_802C94FC:
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/* 802C94FC 002C645C 7F E4 FB 78 */ mr r4, r31
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/* 802C9500 002C6460 38 61 00 4C */ addi r3, r1, 0x4c
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/* 802C9504 002C6464 48 07 41 49 */ bl "append__Q24rstl66basic_string<w,Q24rstl14char_traits<w>,Q24rstl17rmemory_allocator>FRCQ24rstl66basic_string<w,Q24rstl14char_traits<w>,Q24rstl17rmemory_allocator>"
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/* 802C9508 002C6468 80 6D A6 4C */ lwz r3, lbl_805A920C@sda21(r13)
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/* 802C950C 002C646C 80 8D A6 48 */ lwz r4, lbl_805A9208@sda21(r13)
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/* 802C9508 002C6468 80 6D A6 4C */ lwz r3, gpTextParser__15CGuiTextSupport@sda21(r13)
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/* 802C950C 002C646C 80 8D A6 48 */ lwz r4, gpExecBuf__15CGuiTextSupport@sda21(r13)
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/* 802C9510 002C6470 80 A1 00 4C */ lwz r5, 0x4c(r1)
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/* 802C9514 002C6474 80 C1 00 54 */ lwz r6, 0x54(r1)
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/* 802C9518 002C6478 80 FF 00 20 */ lwz r7, 0x20(r31)
|
||||
/* 802C951C 002C647C 48 03 C2 31 */ bl ParseText__11CTextParserFR18CTextExecuteBufferPCwi
|
||||
/* 802C9520 002C6480 80 6D A6 48 */ lwz r3, lbl_805A9208@sda21(r13)
|
||||
/* 802C9520 002C6480 80 6D A6 48 */ lwz r3, gpExecBuf__15CGuiTextSupport@sda21(r13)
|
||||
/* 802C9524 002C6484 48 03 A6 05 */ bl EndBlock__18CTextExecuteBufferFv
|
||||
/* 802C9528 002C6488 38 61 00 4C */ addi r3, r1, 0x4c
|
||||
/* 802C952C 002C648C 48 07 3C 09 */ bl "internal_dereference__Q24rstl66basic_string<w,Q24rstl14char_traits<w>,Q24rstl17rmemory_allocator>Fv"
|
||||
|
|
|
@ -6084,7 +6084,7 @@ lbl_800074A8:
|
|||
/* 800074D8 00004438 80 6D A0 80 */ lwz r3, gpGameState@sda21(r13)
|
||||
/* 800074DC 0000443C 90 0D A0 70 */ stw r0, gGuiSystem@sda21(r13)
|
||||
/* 800074E0 00004440 38 63 01 7C */ addi r3, r3, 0x17c
|
||||
/* 800074E4 00004444 90 0D A6 40 */ stw r0, lbl_805A9200@sda21(r13)
|
||||
/* 800074E4 00004444 90 0D A6 40 */ stw r0, spGuiSys__7CGuiSys@sda21(r13)
|
||||
/* 800074E8 00004448 80 1E 00 34 */ lwz r0, 0x34(r30)
|
||||
/* 800074EC 0000444C 90 0D A0 7C */ stw r0, gpController@sda21(r13)
|
||||
/* 800074F0 00004450 48 20 7C 0D */ bl EnsureOptions__12CGameOptionsFv
|
||||
|
|
|
@ -429,7 +429,7 @@ LIBS = [
|
|||
["GuiSys/CGuiObject", False],
|
||||
"GuiSys/CGuiPane",
|
||||
"GuiSys/CGuiSliderGroup",
|
||||
"GuiSys/CGuiSys",
|
||||
["GuiSys/CGuiSys", True],
|
||||
"GuiSys/CGuiTableGroup",
|
||||
"GuiSys/CGuiTextPane",
|
||||
"GuiSys/CGuiTextSupport",
|
||||
|
|
|
@ -3,13 +3,22 @@
|
|||
|
||||
#include "types.h"
|
||||
|
||||
#include "rstl/rc_ptr.hpp"
|
||||
#include "rstl/single_ptr.hpp"
|
||||
|
||||
#include "GuiSys/CGuiTextSupport.hpp"
|
||||
|
||||
class IFactory;
|
||||
class CSimplePool;
|
||||
class CTextExecuteBuffer;
|
||||
class CTextParser;
|
||||
class CGuiWidget;
|
||||
|
||||
class CGuiSys;
|
||||
extern CGuiSys* gGuiSystem;
|
||||
|
||||
class CGuiSys {
|
||||
|
||||
public:
|
||||
enum EUsageMode {
|
||||
kUM_Zero,
|
||||
|
@ -24,11 +33,21 @@ public:
|
|||
gGuiSystem = ptr;
|
||||
spGuiSys = ptr;
|
||||
}
|
||||
static CGuiWidget* CreateWidgetInGame(uint type, CInputStream& in,
|
||||
CGuiFrame* parent);
|
||||
|
||||
void AddFactories(EUsageMode mode);
|
||||
|
||||
private:
|
||||
uchar pad[0x14];
|
||||
|
||||
IFactory* x0_resFactory;
|
||||
CSimplePool* x4_resStore;
|
||||
EUsageMode x8_mode;
|
||||
rstl::single_ptr< CTextExecuteBuffer > xc_textExecuteBuffer;
|
||||
rstl::single_ptr< CTextParser > x10_textParser;
|
||||
static CGuiSys* spGuiSys;
|
||||
};
|
||||
|
||||
|
||||
CHECK_SIZEOF(CGuiSys, 0x14);
|
||||
|
||||
#endif // _CGUISYS
|
||||
|
|
|
@ -4,12 +4,23 @@
|
|||
#include "rstl/string.hpp"
|
||||
|
||||
class CColor;
|
||||
class CGuiFrame;
|
||||
class CTextExecuteBuffer;
|
||||
class CTextParser;
|
||||
|
||||
class CGuiTextSupport {
|
||||
static CTextExecuteBuffer* gpExecBuf;
|
||||
static CTextParser* gpTextParser;
|
||||
|
||||
public:
|
||||
void SetText(const rstl::string&, bool multipage = false);
|
||||
void SetOutlineColor(const CColor& col);
|
||||
void SetFontColor(const CColor& col);
|
||||
|
||||
static void Initialize(CTextExecuteBuffer* buf, CTextParser* parser) {
|
||||
gpExecBuf = buf;
|
||||
gpTextParser = parser;
|
||||
}
|
||||
};
|
||||
|
||||
#endif // _CGUITEXTSUPPORT
|
||||
|
|
|
@ -2,17 +2,27 @@
|
|||
#define _CGUIWIDGET
|
||||
|
||||
#include "GuiSys/CGuiObject.hpp"
|
||||
#include "Kyoto/Graphics/CColor.hpp"
|
||||
#include "Kyoto/SObjectTag.hpp"
|
||||
|
||||
class CColor;
|
||||
class CFinalInput;
|
||||
|
||||
enum ETraversalMode { kTM_ChildrenAndSiblings = 0, kTM_Children = 1, kTM_Single = 2 };
|
||||
enum ETraversalMode {
|
||||
kTM_ChildrenAndSiblings = 0,
|
||||
kTM_Children = 1,
|
||||
kTM_Single = 2,
|
||||
};
|
||||
|
||||
class CGuiWidget : public CGuiObject {
|
||||
public:
|
||||
enum EGuiModelDrawFlags { kGMDF_Shadeless = 0, kGMDF_Opaque = 1, kGMDF_Alpha = 2, kGMDF_Additive = 3, kGMDF_AlphaAdditiveOverdraw = 4 };
|
||||
class CGuiWidgetParms {};
|
||||
enum EGuiModelDrawFlags {
|
||||
kGMDF_Shadeless = 0,
|
||||
kGMDF_Opaque = 1,
|
||||
kGMDF_Alpha = 2,
|
||||
kGMDF_Additive = 3,
|
||||
kGMDF_AlphaAdditiveOverdraw = 4
|
||||
};
|
||||
class CGuiWidgetParms;
|
||||
|
||||
void Update(float dt) override;
|
||||
void Draw(const CGuiWidgetDrawParms& drawParms) override;
|
||||
|
@ -55,5 +65,6 @@ private:
|
|||
};
|
||||
CHECK_SIZEOF(CGuiWidget, 0xb8)
|
||||
|
||||
CGuiWidget* FGuiWidgetFactoryInGame(uint type, CGuiFrame* parent, CInputStream& in);
|
||||
|
||||
#endif // _CGUIWIDGET
|
||||
|
|
|
@ -1,6 +1,34 @@
|
|||
#ifndef _CTEXTEXECUTEBUFFER
|
||||
#define _CTEXTEXECUTEBUFFER
|
||||
|
||||
class CTextExecuteBuffer {};
|
||||
#include "rstl/list.hpp"
|
||||
#include "rstl/rc_ptr.hpp"
|
||||
|
||||
#include "Kyoto/Text/CSaveableState.hpp"
|
||||
|
||||
class CInstruction;
|
||||
class CBlockInstruction;
|
||||
class CLineInstruction;
|
||||
|
||||
class CTextExecuteBuffer {
|
||||
typedef rstl::list< rstl::ncrc_ptr< CInstruction > > InstList;
|
||||
|
||||
public:
|
||||
CTextExecuteBuffer();
|
||||
|
||||
private:
|
||||
InstList x0_instructions;
|
||||
CSaveableState x18_;
|
||||
CBlockInstruction* xa0_curBlock;
|
||||
CLineInstruction* xa4_curLine;
|
||||
InstList::const_iterator xa8_curWordIt;
|
||||
int xac_curY;
|
||||
int xb0_curX;
|
||||
int xb4_curWordX;
|
||||
int xb8_curWordY;
|
||||
int xbc_spaceDistance;
|
||||
bool xc0_imageBaseline;
|
||||
rstl::list<CSaveableState> xc4_stateStack;
|
||||
};
|
||||
|
||||
#endif // _CTEXTEXECUTEBUFFER
|
||||
|
|
|
@ -0,0 +1,25 @@
|
|||
#include "GuiSys/CGuiSys.hpp"
|
||||
|
||||
#include "GuiSys/CGuiTextSupport.hpp"
|
||||
#include "GuiSys/CGuiWidget.hpp"
|
||||
#include "Kyoto/Text/CTextExecuteBuffer.hpp"
|
||||
#include "Kyoto/Text/CTextParser.hpp"
|
||||
|
||||
CGuiSys* CGuiSys::spGuiSys = nullptr;
|
||||
|
||||
CGuiSys::CGuiSys(IFactory* factory, CSimplePool* pool, EUsageMode mode)
|
||||
: x0_resFactory(factory), x4_resStore(pool), x8_mode(mode) {
|
||||
AddFactories(x8_mode);
|
||||
xc_textExecuteBuffer = new CTextExecuteBuffer();
|
||||
x10_textParser = new CTextParser(*pool);
|
||||
|
||||
CGuiTextSupport::Initialize(xc_textExecuteBuffer.get(), x10_textParser.get());
|
||||
}
|
||||
|
||||
CGuiSys::~CGuiSys() {}
|
||||
|
||||
CGuiWidget* CGuiSys::CreateWidgetInGame(FourCC type, CInputStream& in, CGuiFrame* parent) {
|
||||
return FGuiWidgetFactoryInGame(type, parent, in);
|
||||
}
|
||||
|
||||
void CGuiSys::AddFactories(EUsageMode mode) {}
|
Loading…
Reference in New Issue