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Initial CAuiEnergyBarT01 matches
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55
include/GuiSys/CAuiEnergyBarT01.hpp
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55
include/GuiSys/CAuiEnergyBarT01.hpp
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#ifndef _CAUIENERGYBART01
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#define _CAUIENERGYBART01
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#include "GuiSys/CGuiWidget.hpp"
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#include "Kyoto/SObjectTag.hpp"
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#include <Kyoto/Graphics/CTexture.hpp>
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#include <Kyoto/TToken.hpp>
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#include <rstl/optional_object.hpp>
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class IObjectStore;
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class CAuiEnergyBarT01 : public CGuiWidget {
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public:
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enum ESetMode {
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kSM_Normal,
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kSM_Wrapped,
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kSM_Instant,
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};
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typedef rstl::pair< CVector3f, CVector3f > (*FCoordFunc)(float t);
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static CAuiEnergyBarT01* Create(CGuiFrame* frame, CInputStream& in, IObjectStore* sp);
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CAuiEnergyBarT01(const CGuiWidgetParms& parms, IObjectStore* sp, CAssetId textureId);
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void SetMaxEnergy(float maxEnergy);
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void SetCurrEnergy(float energy, ESetMode mode);
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void Update(float dt) override;
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void Draw(const CGuiWidgetDrawParms& parms) const override;
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float GetActualFraction() const;
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FourCC GetWidgetTypeID() const override;
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private:
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static rstl::pair< CVector3f, CVector3f > DownloadBarCoordFunc(float t);
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CAssetId mTextureId; // 0xb8
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rstl::optional_object< TCachedToken< CTexture > > mTexture; // 0xbc
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CColor mEmptyColor; // 0xcc
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CColor mFilledColor; // 0xd0
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CColor mShadowColor; // 0xd4
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FCoordFunc mCoordFunc; // 0xd8
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float mTesselation; // 0xdc
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float mMaxEnergy; // 0xe0
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float mFilledSpeed; // 0xe4
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float mShadowSpeed; // 0xe8
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float mShadowDrainDelay; // 0xec
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bool mAlwaysResetDelayTimer; // 0xf0
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bool mWrapping; // 0xf1
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float mSetEnergy; // 0xf4
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float mFilledEnergy; // 0xf8
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float mShadowEnergy; // 0xfc
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float mShadowDrainDelayTimer; // 0x100
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};
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#endif // _CAUIENERGYBART01
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