mirror of https://github.com/PrimeDecomp/prime.git
parent
e0fb3afb11
commit
b750480182
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@ -107,6 +107,13 @@ void sndSilence();
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#define SND_AUX_REASON_BUFFERUPDATE 0
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#define SND_AUX_REASON_PARAMETERUPDATE 1
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typedef enum {
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SND_STUDIO_TYPE_STD = 0,
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SND_STUDIO_TYPE_RESERVED0 = 1,
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SND_STUDIO_TYPE_RESERVED1 = 2,
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SND_STUDIO_TYPE_RESERVED2 = 3,
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} SND_STUDIO_TYPE;
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typedef struct SND_AUX_INFO {
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union SND_AUX_DATA {
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struct SND_AUX_BUFFERUPDATE {
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@ -173,6 +180,8 @@ typedef struct SND_AUX_DELAY {
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u32 output[3]; // Output volume in % per channel
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} SND_AUX_DELAY;
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typedef void (*SND_AUX_CALLBACK)(u8 reason, SND_AUX_INFO* info, void* user);
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void sndAuxCallbackDelay(u8 reason, SND_AUX_INFO* info, void* user);
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bool sndAuxCallbackUpdateSettingsDelay(SND_AUX_DELAY* delay);
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bool sndAuxCallbackPrepareDelay(SND_AUX_DELAY* rev);
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@ -105,7 +105,7 @@ typedef struct _PBDPOP {
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unsigned short aAuxBS; // offset 0x10, size 0x2
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} _PBDPOP;
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struct _PBVE {
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typedef struct _PBVE {
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// total size: 0x4
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unsigned short currentVolume; // offset 0x0, size 0x2
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unsigned short currentDelta; // offset 0x2, size 0x2
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@ -139,7 +139,7 @@ typedef struct _PBADPCM {
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unsigned short yn2; // offset 0x26, size 0x2
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} _PDADPCM;
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struct _PBSRC {
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typedef struct _PBSRC {
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// total size: 0xE
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unsigned short ratioHi; // offset 0x0, size 0x2
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unsigned short ratioLo; // offset 0x2, size 0x2
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@ -306,7 +306,7 @@ typedef struct CTRL_DEST {
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u8 numSource;
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} CTRL_DEST;
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struct SND_VIRTUALSAMPLE_INFO {
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typedef struct SND_VIRTUALSAMPLE_INFO {
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// total size: 0x14
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unsigned short smpID; // offset 0x0, size 0x2
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unsigned short instID; // offset 0x2, size 0x2
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@ -474,6 +474,95 @@ typedef struct SYNTH_VOICE {
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u16 curOutputVolume; // offset 0x400, size 0x2
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} SYNTH_VOICE;
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#pragma pop
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typedef struct SAL_VOLINFO {
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// total size: 0x24
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float volL; // offset 0x0, size 0x4
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float volR; // offset 0x4, size 0x4
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float volS; // offset 0x8, size 0x4
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float volAuxAL; // offset 0xC, size 0x4
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float volAuxAR; // offset 0x10, size 0x4
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float volAuxAS; // offset 0x14, size 0x4
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float volAuxBL; // offset 0x18, size 0x4
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float volAuxBR; // offset 0x1C, size 0x4
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float volAuxBS; // offset 0x20, size 0x4
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} SAL_VOLINFO;
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typedef struct _SPB {
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// total size: 0x36
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unsigned short dpopLHi; // offset 0x0, size 0x2
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unsigned short dpopLLo; // offset 0x2, size 0x2
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unsigned short dpopLDelta; // offset 0x4, size 0x2
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unsigned short dpopRHi; // offset 0x6, size 0x2
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unsigned short dpopRLo; // offset 0x8, size 0x2
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unsigned short dpopRDelta; // offset 0xA, size 0x2
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unsigned short dpopSHi; // offset 0xC, size 0x2
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unsigned short dpopSLo; // offset 0xE, size 0x2
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unsigned short dpopSDelta; // offset 0x10, size 0x2
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unsigned short dpopALHi; // offset 0x12, size 0x2
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unsigned short dpopALLo; // offset 0x14, size 0x2
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unsigned short dpopALDelta; // offset 0x16, size 0x2
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unsigned short dpopARHi; // offset 0x18, size 0x2
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unsigned short dpopARLo; // offset 0x1A, size 0x2
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unsigned short dpopARDelta; // offset 0x1C, size 0x2
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unsigned short dpopASHi; // offset 0x1E, size 0x2
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unsigned short dpopASLo; // offset 0x20, size 0x2
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unsigned short dpopASDelta; // offset 0x22, size 0x2
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unsigned short dpopBLHi; // offset 0x24, size 0x2
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unsigned short dpopBLLo; // offset 0x26, size 0x2
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unsigned short dpopBLDelta; // offset 0x28, size 0x2
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unsigned short dpopBRHi; // offset 0x2A, size 0x2
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unsigned short dpopBRLo; // offset 0x2C, size 0x2
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unsigned short dpopBRDelta; // offset 0x2E, size 0x2
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unsigned short dpopBSHi; // offset 0x30, size 0x2
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unsigned short dpopBSLo; // offset 0x32, size 0x2
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unsigned short dpopBSDelta; // offset 0x34, size 0x2
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} _SPB;
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typedef struct DSPhostDPop {
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// total size: 0x24
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long l; // offset 0x0, size 0x4
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long r; // offset 0x4, size 0x4
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long s; // offset 0x8, size 0x4
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long lA; // offset 0xC, size 0x4
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long rA; // offset 0x10, size 0x4
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long sA; // offset 0x14, size 0x4
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long lB; // offset 0x18, size 0x4
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long rB; // offset 0x1C, size 0x4
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long sB; // offset 0x20, size 0x4
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} DSPhostDPop;
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typedef struct DSPinput {
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// total size: 0xC
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unsigned char studio; // offset 0x0, size 0x1
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unsigned short vol; // offset 0x2, size 0x2
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unsigned short volA; // offset 0x4, size 0x2
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unsigned short volB; // offset 0x6, size 0x2
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struct SND_STUDIO_INPUT* desc; // offset 0x8, size 0x4
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} DSPinput;
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typedef struct DSPstudioinfo {
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// total size: 0xBC
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struct _SPB* spb; // offset 0x0, size 0x4
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struct DSPhostDPop hostDPopSum; // offset 0x4, size 0x24
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long* main[2]; // offset 0x28, size 0x8
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long* auxA[3]; // offset 0x30, size 0xC
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long* auxB[3]; // offset 0x3C, size 0xC
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struct DSPvoice* voiceRoot; // offset 0x48, size 0x4
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struct DSPvoice* alienVoiceRoot; // offset 0x4C, size 0x4
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unsigned char state; // offset 0x50, size 0x1
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unsigned char isMaster; // offset 0x51, size 0x1
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unsigned char numInputs; // offset 0x52, size 0x1
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SND_STUDIO_TYPE type; // offset 0x54, size 0x4
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struct DSPinput in[7]; // offset 0x58, size 0x54
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SND_AUX_CALLBACK auxAHandler; // offset 0xAC, size 0x4
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SND_AUX_CALLBACK auxBHandler; // offset 0xB0, size 0x4
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void* auxAUser; // offset 0xB4, size 0x4
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void* auxBUser; // offset 0xB8, size 0x4
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} DSPstudioinfo;
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extern DSPstudioinfo dspStudio[8];
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extern SYNTH_VOICE* synthVoice;
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extern DSPvoice* dspVoice;
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@ -500,7 +589,7 @@ u8* sndBSearch(u16* key, u8* subTab, s32 mainTab, s32 len, SND_COMPARE cmp);
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void sndConvertMs(u32* time);
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void sndConvertTicks(u32* out, u32 seconds);
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u32 sndConvert2Ms(u32 time);
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void hwActivateStudio(u8 studio, u32 arg1, u32 arg2);
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void hwActivateStudio(unsigned char studio, unsigned long isMaster, SND_STUDIO_TYPE type);
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void hwDeactivateStudio(u8);
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u32 hwIsActive(s32);
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@ -523,7 +612,12 @@ u32 salInitAi(SND_SOME_CALLBACK, u32, u32*);
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u32 salInitDsp(u32);
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u32 salInitDspCtrl(u32, u32, u16);
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u32 salStartAi();
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void salActivateStudio(u8 studio, u32 isMaster, SND_STUDIO_TYPE type);
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void salDeactivateStudio(unsigned char studio);
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void salActivateVoice(DSPvoice* dsp_vptr, u8 studio);
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void salCalcVolume(u8 voltab_index, SAL_VOLINFO* vi, float vol, u32 pan, u32 span, float auxa,
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float auxb, u32 itd, u32 dpl2);
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void salReconnectVoice(DSPvoice* dsp_vptr, u8 studio);
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void* salMalloc(u32 len);
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void salFree(void* addr);
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@ -546,12 +640,24 @@ typedef struct SND_STREAM_INFO {
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void streamOutputModeChanged();
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/* TODO: Figure out what `unk` is */
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bool hwAddInput(u8 studio, void* unk);
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bool hwRemoveInput(u8 studio, void* unk);
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void hwSetSRCType(u32 v, u8 salSRCType);
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void hwSetITDMode(u32 v, u8 mode);
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void hwSetPolyPhaseFilter(unsigned long v, unsigned char salCoefSel);
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bool hwAddInput(u8 studio, SND_STUDIO_INPUT* in_desc);
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bool hwRemoveInput(u8 studio, SND_STUDIO_INPUT* in_desc);
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void hwChangeStudio(u32 v, u8 studio);
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void hwDisableHRTF();
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extern u32 dspCmdList;
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extern u16 dspCmdFirstSize;
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extern u8 dspScale2IndexTab[1024];
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u32 aramGetStreamBufferAddress(unsigned char id, unsigned long* len);
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void aramUploadData(void* mram, unsigned long aram, unsigned long len, unsigned long highPrio,
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void (*callback)(unsigned long), unsigned long user);
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void aramFreeStreamBuffer(u8 id);
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void * aramStoreData(void * src, unsigned long len);
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#ifdef __cplusplus
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}
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#endif
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@ -6,8 +6,6 @@
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extern "C" {
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#endif
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typedef void (*SND_AUX_CALLBACK)(u8 reason, SND_AUX_INFO* info, void* user);
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extern SND_AUX_CALLBACK synthAuxACallback[8];
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extern u8 synthAuxAMIDI[8];
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extern u8 synthAuxAMIDISet[8];
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@ -1,5 +1,14 @@
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#include "musyx/musyx_priv.h"
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static u16 itdOffTab[128] = {
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2,
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2, 3, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 6, 6, 6, 7, 7, 7, 8, 8, 8,
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9, 9, 9, 10, 10, 10, 11, 11, 12, 12, 12, 13, 13, 13, 14, 14, 15, 15, 15, 16, 16, 17,
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17, 17, 18, 18, 19, 19, 19, 20, 20, 20, 21, 21, 22, 22, 22, 23, 23, 23, 24, 24, 24, 25,
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25, 25, 26, 26, 26, 27, 27, 27, 28, 28, 28, 28, 29, 29, 29, 29, 29, 30, 30, 30, 30, 30,
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31, 31, 31, 31, 31, 31, 31, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,
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};
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u8 salFrame;
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u8 salAuxFrame;
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u8 salNumVoices;
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for (i = 0; i < salNumVoices; ++i) {
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for (j = 0; j < 5; ++j) {
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dspVoice[i].flags = 0;
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dspVoice[i].changed[j] = 0;
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}
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}
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@ -104,7 +113,6 @@ void hwInitSamplePlayback(s32 v, u16 smpID, void* newsmp, u32 set_defadsr, u32 p
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u32 callbackUserValue, u32 setSRC, u32 itdMode) {
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unsigned char i; // r30
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unsigned long bf; // r29
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DSPvoice* voice;
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bf = 0;
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for (i = 0; i <= salTimeOffset; ++i) {
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bf |= dspVoice[v].changed[i] & 0x20;
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@ -116,15 +124,7 @@ void hwInitSamplePlayback(s32 v, u16 smpID, void* newsmp, u32 set_defadsr, u32 p
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dspVoice[v].mesgCallBackUserValue = callbackUserValue;
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dspVoice[v].flags = 0;
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dspVoice[v].smp_id = smpID;
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voice = &dspVoice[v];
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((u32*)&voice->smp_info)[0] = ((u32*)newsmp)[0];
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((u32*)&voice->smp_info)[1] = ((u32*)newsmp)[1];
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((u32*)&voice->smp_info)[2] = ((u32*)newsmp)[2];
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((u32*)&voice->smp_info)[3] = ((u32*)newsmp)[3];
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((u32*)&voice->smp_info)[4] = ((u32*)newsmp)[4];
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((u32*)&voice->smp_info)[5] = ((u32*)newsmp)[5];
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((u32*)&voice->smp_info)[6] = ((u32*)newsmp)[6];
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((u32*)&voice->smp_info)[7] = ((u32*)newsmp)[7];
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dspVoice[v].smp_info = *(SAMPLE_INFO*)newsmp;
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if (set_defadsr != 0) {
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dspVoice[v].adsr.mode = 0;
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@ -152,9 +152,282 @@ void hwBreak(s32 vid) {
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dspVoice[vid].startupBreak = 1;
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}
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// dspVoice[vid].flags[salTimeOffset] |= 0x20;
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dspVoice[vid].changed[salTimeOffset] |= 0x20;
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}
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void hwSetADSR(s32 vid, u32* param_2, u8 param_3) {}
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typedef struct ADSR_INFO {
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// total size: 0x14
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union ai_data {
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struct {
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// total size: 0x14
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long atime; // offset 0x0, size 0x4
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long dtime; // offset 0x4, size 0x4
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unsigned short slevel; // offset 0x8, size 0x2
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unsigned short rtime; // offset 0xA, size 0x2
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long ascale; // offset 0xC, size 0x4
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long dscale; // offset 0x10, size 0x4
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} dls;
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struct {
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// total size: 0x8
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unsigned short atime; // offset 0x0, size 0x2
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unsigned short dtime; // offset 0x2, size 0x2
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unsigned short slevel; // offset 0x4, size 0x2
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unsigned short rtime; // offset 0x6, size 0x2
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} linear;
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} data; // offset 0x0, size 0x14
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} ADSR_INFO;
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void hwSetADSR(u32 v, void* _adsr, u8 mode) {
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u32 sl; // r29
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ADSR_INFO* adsr = (ADSR_INFO*)_adsr; // r30
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switch (mode) {
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case 0: {
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dspVoice[v].adsr.mode = 0;
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dspVoice[v].adsr.data.linear.aTime = adsr->data.linear.atime;
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dspVoice[v].adsr.data.linear.dTime = adsr->data.linear.dtime;
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sl = adsr->data.linear.slevel << 3;
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if (sl > 0x7fff) {
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sl = 0x7fff;
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}
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dspVoice[v].adsr.data.linear.sLevel = sl;
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dspVoice[v].adsr.data.linear.rTime = adsr->data.linear.rtime;
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break;
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}
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case 1:
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case 2:
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dspVoice[v].adsr.mode = 1;
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dspVoice[v].adsr.data.dls.aMode = 0;
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if (mode == 1) {
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dspVoice[v].adsr.data.dls.aTime = adsrConvertTimeCents(adsr->data.dls.atime) & 0xFFFF;
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dspVoice[v].adsr.data.dls.dTime = adsrConvertTimeCents(adsr->data.dls.dtime) & 0xFFFF;
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sl = adsr->data.dls.slevel >> 2;
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if (sl > 0x3ff) {
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sl = 0x3ff;
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}
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dspVoice[v].adsr.data.dls.sLevel = 193 - dspScale2IndexTab[sl];
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} else {
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dspVoice[v].adsr.data.dls.aTime = adsr->data.dls.atime & 0xFFFF;
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dspVoice[v].adsr.data.dls.dTime = adsr->data.dls.dtime & 0xFFFF;
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dspVoice[v].adsr.data.dls.sLevel = adsr->data.dls.slevel;
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}
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dspVoice[v].adsr.data.dls.rTime = adsr->data.dls.rtime;
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}
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dspVoice[v].changed[0] |= 0x10;
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}
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void hwSetVirtualSampleLoopBuffer(u32 voice, void* addr, u32 len) {
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dspVoice[voice].vSampleInfo.loopBufferAddr = addr;
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dspVoice[voice].vSampleInfo.loopBufferLength = len;
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}
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u32 hwGetVirtualSampleState(u32 voice) { return dspVoice[voice].vSampleInfo.inLoopBuffer; }
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u8 hwGetSampleType(u32 voice) { return dspVoice[voice].smp_info.compType; }
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u16 hwGetSampleID(u32 voice) { return dspVoice[voice].smp_id; }
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void hwSetStreamLoopPS(u32 voice, u8 ps) { dspVoice[voice].streamLoopPS = ps; }
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void hwStart(u32 v, u8 studio) {
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dspVoice[v].singleOffset = salTimeOffset;
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salActivateVoice(&dspVoice[v], studio);
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}
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void hwKeyOff(u32 v) { dspVoice[v].changed[salTimeOffset] |= 0x40; }
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void hwSetPitch(unsigned long v, unsigned short speed) {
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struct DSPvoice* dsp_vptr = &dspVoice[v];
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if (speed >= 0x4000) {
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speed = 0x3fff;
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}
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if (dsp_vptr->lastUpdate.pitch != 0xff &&
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dsp_vptr->pitch[dsp_vptr->lastUpdate.pitch] == speed * 16) {
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return;
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}
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dsp_vptr->pitch[salTimeOffset] = speed * 16;
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dsp_vptr->changed[salTimeOffset] |= 8;
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dsp_vptr->lastUpdate.pitch = salTimeOffset;
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}
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void hwSetSRCType(u32 v, u8 salSRCType) {
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static u16 dspSRCType[3] = {0, 1, 2};
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struct DSPvoice* dsp_vptr = &dspVoice[v];
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dsp_vptr->srcTypeSelect = dspSRCType[salSRCType];
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dsp_vptr->changed[0] |= 0x100;
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}
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void hwSetPolyPhaseFilter(unsigned long v, unsigned char salCoefSel) {
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static u16 dspCoefSel[3] = {0, 1, 2};
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struct DSPvoice* dsp_vptr = &dspVoice[v];
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dsp_vptr->srcCoefSelect = dspCoefSel[salCoefSel];
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dsp_vptr->changed[0] |= 0x80;
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}
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||||
void SetupITD(DSPvoice* dsp_vptr, u8 pan) {
|
||||
dsp_vptr->itdShiftL = itdOffTab[pan];
|
||||
dsp_vptr->itdShiftR = 32 - itdOffTab[pan];
|
||||
dsp_vptr->changed[0] |= 0x200;
|
||||
}
|
||||
|
||||
void hwSetITDMode(u32 v, u8 mode) {
|
||||
if (!mode) {
|
||||
dspVoice[v].flags |= 0x80000000;
|
||||
dspVoice[v].itdShiftL = 16;
|
||||
dspVoice[v].itdShiftR = 16;
|
||||
return;
|
||||
}
|
||||
dspVoice[v].flags &= ~0x80000000;
|
||||
}
|
||||
|
||||
void hwSetVolume(unsigned long v, unsigned char table, float vol, unsigned long pan,
|
||||
unsigned long span, float auxa, float auxb) {
|
||||
struct SAL_VOLINFO vi; // r1+0x24
|
||||
unsigned short il; // r30
|
||||
unsigned short ir; // r29
|
||||
unsigned short is; // r28
|
||||
DSPvoice* dsp_vptr = &dspVoice[v]; // r31
|
||||
if (vol >= 1.f) {
|
||||
vol = 1.f;
|
||||
}
|
||||
|
||||
if (auxa >= 1.f) {
|
||||
auxa = 1.f;
|
||||
}
|
||||
|
||||
if (auxb >= 1.f) {
|
||||
auxb = 1.f;
|
||||
}
|
||||
|
||||
salCalcVolume(table, &vi, vol, pan, span, auxa, auxb, (dsp_vptr->flags & 0x80000000) != 0,
|
||||
dspStudio[dsp_vptr->studio].type == SND_STUDIO_TYPE_RESERVED0);
|
||||
|
||||
il = 32767.f * vi.volL;
|
||||
ir = 32767.f * vi.volR;
|
||||
is = 32767.f * vi.volS;
|
||||
|
||||
if (dsp_vptr->lastUpdate.vol == 0xff || dsp_vptr->volL != il || dsp_vptr->volR != ir ||
|
||||
dsp_vptr->volS != is) {
|
||||
dsp_vptr->volL = il;
|
||||
dsp_vptr->volR = ir;
|
||||
dsp_vptr->volS = is;
|
||||
dsp_vptr->changed[0] |= 1;
|
||||
dsp_vptr->lastUpdate.vol = 0;
|
||||
}
|
||||
|
||||
il = 32767.f * vi.volAuxAL;
|
||||
ir = 32767.f * vi.volAuxAR;
|
||||
is = 32767.f * vi.volAuxAS;
|
||||
|
||||
if (dsp_vptr->lastUpdate.volA == 0xff | dsp_vptr->volLa != il || dsp_vptr->volRa != ir ||
|
||||
dsp_vptr->volSa != is) {
|
||||
dsp_vptr->volLa = il;
|
||||
dsp_vptr->volRa = ir;
|
||||
dsp_vptr->volSa = is;
|
||||
dsp_vptr->changed[0] |= 2;
|
||||
dsp_vptr->lastUpdate.volA = 0;
|
||||
}
|
||||
|
||||
il = 32767.f * vi.volAuxBL;
|
||||
ir = 32767.f * vi.volAuxBR;
|
||||
is = 32767.f * vi.volAuxBS;
|
||||
|
||||
if (dsp_vptr->lastUpdate.volB == 0xff || dsp_vptr->volLb != il || dsp_vptr->volRb != ir ||
|
||||
dsp_vptr->volSb != is) {
|
||||
dsp_vptr->volLb = il;
|
||||
dsp_vptr->volRb = ir;
|
||||
dsp_vptr->volSb = is;
|
||||
dsp_vptr->changed[0] |= 4;
|
||||
dsp_vptr->lastUpdate.volB = 0;
|
||||
}
|
||||
|
||||
if (dsp_vptr->flags & 0x80000000) {
|
||||
SetupITD(dsp_vptr, pan >> 16);
|
||||
}
|
||||
}
|
||||
|
||||
void hwOff(s32 vid) { salDeactivateVoice(&dspVoice[vid]); }
|
||||
|
||||
void hwSetAUXProcessingCallbacks(u8 studio, SND_AUX_CALLBACK auxA, void* userA,
|
||||
SND_AUX_CALLBACK auxB, void* userB) {
|
||||
dspStudio[studio].auxAHandler = auxA;
|
||||
dspStudio[studio].auxAUser = userA;
|
||||
dspStudio[studio].auxBHandler = auxB;
|
||||
dspStudio[studio].auxBUser = userB;
|
||||
}
|
||||
|
||||
void hwActivateStudio(unsigned char studio, unsigned long isMaster, SND_STUDIO_TYPE type) {
|
||||
salActivateStudio(studio, isMaster, type);
|
||||
}
|
||||
|
||||
void hwDeactivateStudio(u8 studio) { salDeactivateStudio(studio); }
|
||||
|
||||
void hwChangeStudioMix(u8 studio, u32 isMaster) { dspStudio[studio].isMaster = isMaster; }
|
||||
|
||||
bool hwIsStudioActive(u32 studio) { return dspStudio[studio].state == 1; }
|
||||
|
||||
bool hwAddInput(u8 studio, SND_STUDIO_INPUT* in_desc) {
|
||||
return salAddStudioInput(&dspStudio[studio], in_desc);
|
||||
}
|
||||
|
||||
bool hwRemoveInput(u8 studio, SND_STUDIO_INPUT* in_desc) {
|
||||
return salRemoveStudioInput(&dspStudio[studio], in_desc);
|
||||
}
|
||||
|
||||
void hwChangeStudio(u32 v, u8 studio) { salReconnectVoice(&dspVoice[v], studio); }
|
||||
|
||||
u32 hwGetPos(unsigned long v) {}
|
||||
|
||||
void hwFlushStream(void* base, unsigned long offset, unsigned long bytes,
|
||||
unsigned char hwStreamHandle, void (*callback)(unsigned long),
|
||||
unsigned long user) {
|
||||
unsigned long mram; // r29
|
||||
unsigned long aram; // r28
|
||||
unsigned long len;
|
||||
aram = aramGetStreamBufferAddress(hwStreamHandle, &len);
|
||||
bytes += ((offset & 31) + 31) & ~31;
|
||||
mram = (u32)base + (offset & ~31);
|
||||
DCStoreRange((void*)mram, len);
|
||||
aramUploadData((void*)mram, aram + (offset & ~31), bytes, 1, callback, user);
|
||||
}
|
||||
|
||||
u32 hwInitStream(u32 len) { return aramAllocateStreamBuffer(len); }
|
||||
|
||||
void hwExitStream(u8 id) { aramFreeStreamBuffer(id); }
|
||||
|
||||
void* hwGetStreamPlayBuffer(u8 hwStreamHandle) {
|
||||
return (void*)aramGetStreamBufferAddress(hwStreamHandle, NULL);
|
||||
}
|
||||
|
||||
void* hwTransAddr(void* samples) { return samples; }
|
||||
|
||||
u32 hwFrq2Pitch(u32 frq) { return (frq * 4096.f) / synthInfo.mixFrq; }
|
||||
|
||||
void hwInitSampleMem(u32 baseAddr, u32 length) { aramInit(length); }
|
||||
|
||||
void hwExitSampleMem() { aramExit(); }
|
||||
|
||||
u32 convert_length(u32 len, u8 type) {
|
||||
switch (type) {
|
||||
case 0:
|
||||
return ((len + 13) / 14) * 8;
|
||||
case 2:
|
||||
return len * 2;
|
||||
case 3:
|
||||
return len;
|
||||
default:
|
||||
return len;
|
||||
}
|
||||
}
|
||||
|
||||
void hwSaveSample(void* header, void* data) {
|
||||
//convert_length
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue