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@@ -17,6 +17,8 @@ class CAABox;
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class CActorLights {
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public:
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CActorLights(uint areaUpdateFramePeriod, const CVector3f& actorPosBias, int maxDynamicLights, int maxAreaLights,
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bool ambientChannelOverflow, bool layer2, bool disableWorldLights, float positionUpdateThreshold);
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~CActorLights();
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void BuildConstantAmbientLighting();
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