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16
include/MetroidPrime/Weapons/CPowerBeam.hpp
Normal file
16
include/MetroidPrime/Weapons/CPowerBeam.hpp
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#ifndef _CPOWERBEAM_HPP
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#define _CPOWERBEAM_HPP
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#include "MetroidPrime/Weapons/CGunWeapon.hpp"
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class CPowerBeam : public CGunWeapon {
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public:
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CPowerBeam(CAssetId characterId, EWeaponType type, TUniqueId playerId,
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EMaterialTypes playerMaterial, const CVector3f& scale);
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private:
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u8 x21c_pad[0x2C];
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};
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CHECK_SIZEOF(CPowerBeam, 0x248)
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#endif // _CPOWERBEAM_HPP
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