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16
include/MetroidPrime/Weapons/CWaveBeam.hpp
Normal file
16
include/MetroidPrime/Weapons/CWaveBeam.hpp
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#ifndef _CWAVEBEAM_HPP
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#define _CWAVEBEAM_HPP
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#include "MetroidPrime/Weapons/CGunWeapon.hpp"
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class CWaveBeam : public CGunWeapon {
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public:
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CWaveBeam(CAssetId characterId, EWeaponType type, TUniqueId playerId,
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EMaterialTypes playerMaterial, const CVector3f& scale);
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private:
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u8 x21c_pad[0x40];
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};
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CHECK_SIZEOF(CWaveBeam, 0x25c)
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#endif // _CWAVEBEAM_HPP
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