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17
include/MetroidPrime/Weapons/GunController/CGunMotion.hpp
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17
include/MetroidPrime/Weapons/GunController/CGunMotion.hpp
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#ifndef _CGUNMOTION_HPP
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#define _CGUNMOTION_HPP
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#include "Kyoto/CObjectReference.hpp"
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class CVector3f;
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class CGunMotion {
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public:
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CGunMotion(CAssetId ancsId, const CVector3f& scale);
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private:
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u8 x0_pad[0xbc];
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};
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CHECK_SIZEOF(CGunMotion, 0xbc)
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#endif // _CGUNMOTION_HPP
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