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Almost match ~CPlayerGun
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@@ -273,3 +273,5 @@ CPlayerGun::CPlayerGun(TUniqueId playerId)
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x550_camBob.SetBobMagnitude(0.f);
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x550_camBob.SetBobTimeScale(0.f);
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}
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CPlayerGun::~CPlayerGun() {}
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