Improve CScriptActorRotate

Former-commit-id: f2fa19ab38
This commit is contained in:
Henrique Gemignani Passos Lima 2023-01-05 17:19:20 +02:00
parent 50ee7d0c2e
commit c5e1c9faf7
2 changed files with 24 additions and 22 deletions

View File

@ -218,7 +218,7 @@ lbl_80153CB4:
/* 80153CDC 00150C3C 90 A1 00 30 */ stw r5, 0x30(r1) /* 80153CDC 00150C3C 90 A1 00 30 */ stw r5, 0x30(r1)
/* 80153CE0 00150C40 90 01 00 34 */ stw r0, 0x34(r1) /* 80153CE0 00150C40 90 01 00 34 */ stw r0, 0x34(r1)
/* 80153CE4 00150C44 83 77 00 4C */ lwz r27, 0x4c(r23) /* 80153CE4 00150C44 83 77 00 4C */ lwz r27, 0x4c(r23)
/* 80153CE8 00150C48 48 00 08 B9 */ bl "distance<Q34rstl195red_black_tree<13TGameScriptId,Q24rstl32pair<13TGameScriptId,9TUniqueId>,1,Q24rstl52select1st<Q24rstl32pair<13TGameScriptId,9TUniqueId>>,Q24rstl21less<13TGameScriptId>,Q24rstl17rmemory_allocator>14const_iterator>__4rstlFQ34rstl195red_black_tree<13TGameScriptId,Q24rstl32pair<13TGameScriptId,9TUniqueId>,1,Q24rstl52select1st<Q24rstl32pair<13TGameScriptId,9TUniqueId>>,Q24rstl21less<13TGameScriptId>,Q24rstl17rmemory_allocator>14const_iteratorQ34rstl195red_black_tree<13TGameScriptId,Q24rstl32" /* 80153CE8 00150C48 48 00 08 B9 */ bl "distance<Q34rstl175red_black_tree<9TEditorId,Q24rstl27pair<9TEditorId,9TUniqueId>,0,Q24rstl47select1st<Q24rstl27pair<9TEditorId,9TUniqueId>>,Q24rstl16less<9TEditorId>,Q24rstl17rmemory_allocator>14const_iterator>__4rstlFQ34rstl175red_black_tree<9TEditorId,Q24rstl27pair<9TEditorId,9TUniqueId>,0,Q24rstl47select1st<Q24rstl27pair<9TEditorId,9TUniqueId>>,Q24rstl16less<9TEditorId>,Q24rstl17rmemory_allocator>14const_iteratorQ34rstl175red_black_tree<9TEditorId,Q24rstl27pair<9TEditorId,9TUniqueId>,0,Q24rstl47select1st<Q24rstl27pair<9TEditorId,9TUniqueId>>,Q24rstl16less<9TEditorId>,Q24rstl17rmemory_allocator>14const_iterator"
/* 80153CEC 00150C4C 7C 60 1B 78 */ mr r0, r3 /* 80153CEC 00150C4C 7C 60 1B 78 */ mr r0, r3
/* 80153CF0 00150C50 38 77 00 48 */ addi r3, r23, 0x48 /* 80153CF0 00150C50 38 77 00 48 */ addi r3, r23, 0x48
/* 80153CF4 00150C54 7C 9B 02 14 */ add r4, r27, r0 /* 80153CF4 00150C54 7C 9B 02 14 */ add r4, r27, r0
@ -825,8 +825,8 @@ lbl_80154480:
/* 80154598 001514F8 38 21 00 30 */ addi r1, r1, 0x30 /* 80154598 001514F8 38 21 00 30 */ addi r1, r1, 0x30
/* 8015459C 001514FC 4E 80 00 20 */ blr /* 8015459C 001514FC 4E 80 00 20 */ blr
.global "distance<Q34rstl195red_black_tree<13TGameScriptId,Q24rstl32pair<13TGameScriptId,9TUniqueId>,1,Q24rstl52select1st<Q24rstl32pair<13TGameScriptId,9TUniqueId>>,Q24rstl21less<13TGameScriptId>,Q24rstl17rmemory_allocator>14const_iterator>__4rstlFQ34rstl195red_black_tree<13TGameScriptId,Q24rstl32pair<13TGameScriptId,9TUniqueId>,1,Q24rstl52select1st<Q24rstl32pair<13TGameScriptId,9TUniqueId>>,Q24rstl21less<13TGameScriptId>,Q24rstl17rmemory_allocator>14const_iteratorQ34rstl195red_black_tree<13TGameScriptId,Q24rstl32" .global "distance<Q34rstl175red_black_tree<9TEditorId,Q24rstl27pair<9TEditorId,9TUniqueId>,0,Q24rstl47select1st<Q24rstl27pair<9TEditorId,9TUniqueId>>,Q24rstl16less<9TEditorId>,Q24rstl17rmemory_allocator>14const_iterator>__4rstlFQ34rstl175red_black_tree<9TEditorId,Q24rstl27pair<9TEditorId,9TUniqueId>,0,Q24rstl47select1st<Q24rstl27pair<9TEditorId,9TUniqueId>>,Q24rstl16less<9TEditorId>,Q24rstl17rmemory_allocator>14const_iteratorQ34rstl175red_black_tree<9TEditorId,Q24rstl27pair<9TEditorId,9TUniqueId>,0,Q24rstl47select1st<Q24rstl27pair<9TEditorId,9TUniqueId>>,Q24rstl16less<9TEditorId>,Q24rstl17rmemory_allocator>14const_iterator"
"distance<Q34rstl195red_black_tree<13TGameScriptId,Q24rstl32pair<13TGameScriptId,9TUniqueId>,1,Q24rstl52select1st<Q24rstl32pair<13TGameScriptId,9TUniqueId>>,Q24rstl21less<13TGameScriptId>,Q24rstl17rmemory_allocator>14const_iterator>__4rstlFQ34rstl195red_black_tree<13TGameScriptId,Q24rstl32pair<13TGameScriptId,9TUniqueId>,1,Q24rstl52select1st<Q24rstl32pair<13TGameScriptId,9TUniqueId>>,Q24rstl21less<13TGameScriptId>,Q24rstl17rmemory_allocator>14const_iteratorQ34rstl195red_black_tree<13TGameScriptId,Q24rstl32": "distance<Q34rstl175red_black_tree<9TEditorId,Q24rstl27pair<9TEditorId,9TUniqueId>,0,Q24rstl47select1st<Q24rstl27pair<9TEditorId,9TUniqueId>>,Q24rstl16less<9TEditorId>,Q24rstl17rmemory_allocator>14const_iterator>__4rstlFQ34rstl175red_black_tree<9TEditorId,Q24rstl27pair<9TEditorId,9TUniqueId>,0,Q24rstl47select1st<Q24rstl27pair<9TEditorId,9TUniqueId>>,Q24rstl16less<9TEditorId>,Q24rstl17rmemory_allocator>14const_iteratorQ34rstl175red_black_tree<9TEditorId,Q24rstl27pair<9TEditorId,9TUniqueId>,0,Q24rstl47select1st<Q24rstl27pair<9TEditorId,9TUniqueId>>,Q24rstl16less<9TEditorId>,Q24rstl17rmemory_allocator>14const_iterator":
/* 801545A0 00151500 94 21 FF E0 */ stwu r1, -0x20(r1) /* 801545A0 00151500 94 21 FF E0 */ stwu r1, -0x20(r1)
/* 801545A4 00151504 7C 08 02 A6 */ mflr r0 /* 801545A4 00151504 7C 08 02 A6 */ mflr r0
/* 801545A8 00151508 90 01 00 24 */ stw r0, 0x24(r1) /* 801545A8 00151508 90 01 00 24 */ stw r0, 0x24(r1)
@ -843,14 +843,14 @@ lbl_80154480:
/* 801545D4 00151534 90 E1 00 14 */ stw r7, 0x14(r1) /* 801545D4 00151534 90 E1 00 14 */ stw r7, 0x14(r1)
/* 801545D8 00151538 90 C1 00 18 */ stw r6, 0x18(r1) /* 801545D8 00151538 90 C1 00 18 */ stw r6, 0x18(r1)
/* 801545DC 0015153C 90 01 00 1C */ stw r0, 0x1c(r1) /* 801545DC 0015153C 90 01 00 1C */ stw r0, 0x1c(r1)
/* 801545E0 00151540 48 00 00 15 */ bl "__distance<Q34rstl195red_black_tree<13TGameScriptId,Q24rstl32pair<13TGameScriptId,9TUniqueId>,1,Q24rstl52select1st<Q24rstl32pair<13TGameScriptId,9TUniqueId>>,Q24rstl21less<13TGameScriptId>,Q24rstl17rmemory_allocator>14const_iterator>__4rstlFQ34rstl195red_black_tree<13TGameScriptId,Q24rstl32pair<13TGameScriptId,9TUniqueId>,1,Q24rstl52select1st<Q24rstl32pair<13TGameScriptId,9TUniqueId>>,Q24rstl21less<13TGameScriptId>,Q24rstl17rmemory_allocator>14const_iteratorQ34rstl195red_black_tree<13TGameScriptId,Q24rstl" /* 801545E0 00151540 48 00 00 15 */ bl "__distance<Q34rstl175red_black_tree<9TEditorId,Q24rstl27pair<9TEditorId,9TUniqueId>,0,Q24rstl47select1st<Q24rstl27pair<9TEditorId,9TUniqueId>>,Q24rstl16less<9TEditorId>,Q24rstl17rmemory_allocator>14const_iterator>__4rstlFQ34rstl175red_black_tree<9TEditorId,Q24rstl27pair<9TEditorId,9TUniqueId>,0,Q24rstl47select1st<Q24rstl27pair<9TEditorId,9TUniqueId>>,Q24rstl16less<9TEditorId>,Q24rstl17rmemory_allocator>14const_iteratorQ34rstl175red_black_tree<9TEditorId,Q24rstl27pair<9TEditorId,9TUniqueId>,0,Q24rstl47select1st<Q24rstl27pair<9TEditorId,9TUniqueId>>,Q24rstl16less<9TEditorId>,Q24rstl17rmemory_allocator>14const_iteratorQ24rstl20forward_iterator_tag"
/* 801545E4 00151544 80 01 00 24 */ lwz r0, 0x24(r1) /* 801545E4 00151544 80 01 00 24 */ lwz r0, 0x24(r1)
/* 801545E8 00151548 7C 08 03 A6 */ mtlr r0 /* 801545E8 00151548 7C 08 03 A6 */ mtlr r0
/* 801545EC 0015154C 38 21 00 20 */ addi r1, r1, 0x20 /* 801545EC 0015154C 38 21 00 20 */ addi r1, r1, 0x20
/* 801545F0 00151550 4E 80 00 20 */ blr /* 801545F0 00151550 4E 80 00 20 */ blr
.global "__distance<Q34rstl195red_black_tree<13TGameScriptId,Q24rstl32pair<13TGameScriptId,9TUniqueId>,1,Q24rstl52select1st<Q24rstl32pair<13TGameScriptId,9TUniqueId>>,Q24rstl21less<13TGameScriptId>,Q24rstl17rmemory_allocator>14const_iterator>__4rstlFQ34rstl195red_black_tree<13TGameScriptId,Q24rstl32pair<13TGameScriptId,9TUniqueId>,1,Q24rstl52select1st<Q24rstl32pair<13TGameScriptId,9TUniqueId>>,Q24rstl21less<13TGameScriptId>,Q24rstl17rmemory_allocator>14const_iteratorQ34rstl195red_black_tree<13TGameScriptId,Q24rstl" .global "__distance<Q34rstl175red_black_tree<9TEditorId,Q24rstl27pair<9TEditorId,9TUniqueId>,0,Q24rstl47select1st<Q24rstl27pair<9TEditorId,9TUniqueId>>,Q24rstl16less<9TEditorId>,Q24rstl17rmemory_allocator>14const_iterator>__4rstlFQ34rstl175red_black_tree<9TEditorId,Q24rstl27pair<9TEditorId,9TUniqueId>,0,Q24rstl47select1st<Q24rstl27pair<9TEditorId,9TUniqueId>>,Q24rstl16less<9TEditorId>,Q24rstl17rmemory_allocator>14const_iteratorQ34rstl175red_black_tree<9TEditorId,Q24rstl27pair<9TEditorId,9TUniqueId>,0,Q24rstl47select1st<Q24rstl27pair<9TEditorId,9TUniqueId>>,Q24rstl16less<9TEditorId>,Q24rstl17rmemory_allocator>14const_iteratorQ24rstl20forward_iterator_tag"
"__distance<Q34rstl195red_black_tree<13TGameScriptId,Q24rstl32pair<13TGameScriptId,9TUniqueId>,1,Q24rstl52select1st<Q24rstl32pair<13TGameScriptId,9TUniqueId>>,Q24rstl21less<13TGameScriptId>,Q24rstl17rmemory_allocator>14const_iterator>__4rstlFQ34rstl195red_black_tree<13TGameScriptId,Q24rstl32pair<13TGameScriptId,9TUniqueId>,1,Q24rstl52select1st<Q24rstl32pair<13TGameScriptId,9TUniqueId>>,Q24rstl21less<13TGameScriptId>,Q24rstl17rmemory_allocator>14const_iteratorQ34rstl195red_black_tree<13TGameScriptId,Q24rstl": "__distance<Q34rstl175red_black_tree<9TEditorId,Q24rstl27pair<9TEditorId,9TUniqueId>,0,Q24rstl47select1st<Q24rstl27pair<9TEditorId,9TUniqueId>>,Q24rstl16less<9TEditorId>,Q24rstl17rmemory_allocator>14const_iterator>__4rstlFQ34rstl175red_black_tree<9TEditorId,Q24rstl27pair<9TEditorId,9TUniqueId>,0,Q24rstl47select1st<Q24rstl27pair<9TEditorId,9TUniqueId>>,Q24rstl16less<9TEditorId>,Q24rstl17rmemory_allocator>14const_iteratorQ34rstl175red_black_tree<9TEditorId,Q24rstl27pair<9TEditorId,9TUniqueId>,0,Q24rstl47select1st<Q24rstl27pair<9TEditorId,9TUniqueId>>,Q24rstl16less<9TEditorId>,Q24rstl17rmemory_allocator>14const_iteratorQ24rstl20forward_iterator_tag":
/* 801545F4 00151554 94 21 FF E0 */ stwu r1, -0x20(r1) /* 801545F4 00151554 94 21 FF E0 */ stwu r1, -0x20(r1)
/* 801545F8 00151558 7C 08 02 A6 */ mflr r0 /* 801545F8 00151558 7C 08 02 A6 */ mflr r0
/* 801545FC 0015155C 90 01 00 24 */ stw r0, 0x24(r1) /* 801545FC 0015155C 90 01 00 24 */ stw r0, 0x24(r1)

View File

@ -29,13 +29,13 @@ void CScriptActorRotate::UpdatePlatformRiders(rstl::vector< SRiders >& riders,
for (rstl::vector< SRiders >::iterator rider = riders.begin(); rider != riders.end(); ++rider) { for (rstl::vector< SRiders >::iterator rider = riders.begin(); rider != riders.end(); ++rider) {
if (CActor* act = TCastToPtr< CActor >(mgr.ObjectById(rider->x0_uid))) { if (CActor* act = TCastToPtr< CActor >(mgr.ObjectById(rider->x0_uid))) {
CTransform4f& riderXf = rider->x8_transform; act->SetTransform(rider->x8_transform);
act->SetTransform(xf * rider->x8_transform); act->SetTransform(xf * rider->x8_transform);
act->SetTranslation(act->GetTranslation() + plat.GetTranslation()); act->SetTranslation(act->GetTranslation() + plat.GetTranslation());
if (!x58_24_updateRotation) { if (!x58_24_updateRotation) {
riderXf = CTransform4f(act->GetTransform().BuildMatrix3f(), CTransform4f riderXf(act->GetTransform());
act->GetTranslation() - plat.GetTranslation()); riderXf.SetTranslation(act->GetTranslation() - plat.GetTranslation());
rider->x8_transform = riderXf;
if (TCastToConstPtr< CScriptSpiderBallWaypoint >(act)) { if (TCastToConstPtr< CScriptSpiderBallWaypoint >(act)) {
x58_25_updateSpiderBallWaypoints = true; x58_25_updateSpiderBallWaypoints = true;
} }
@ -129,16 +129,14 @@ void CScriptActorRotate::UpdateActors(bool next, CStateManager& mgr) {
} }
CStateManager::TIdListResult search = mgr.GetIdListForScript(conn->x8_objId); CStateManager::TIdListResult search = mgr.GetIdListForScript(conn->x8_objId);
for (CStateManager::TIdList::const_iterator it = search.first; it != search.second; ++it) { if (!(search.first == search.second)) {
// TODO is this for loop real? x48_actors.reserve(x48_actors.size() + rstl::distance(search.first, search.second));
for (int i = 0; i < x48_actors.size(); ++i) { for (CStateManager::TIdList::const_iterator it = search.first; it != search.second; ++it) {
if (x48_actors[i].first == it->second) { if (const CActor* act = TCastToConstPtr< CActor >(mgr.ObjectById(it->second))) {
x48_actors.push_back(
rstl::pair< TUniqueId, CTransform4f >(it->second, act->GetTransform().GetRotation()));
} }
} }
if (const CActor* act = TCastToConstPtr< CActor >(mgr.ObjectById(it->second))) {
x48_actors.push_back(
rstl::pair< TUniqueId, CTransform4f >(it->second, act->GetTransform().GetRotation()));
}
} }
} }
@ -156,10 +154,11 @@ void CScriptActorRotate::UpdateActors(bool next, CStateManager& mgr) {
void CScriptActorRotate::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, void CScriptActorRotate::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid,
CStateManager& mgr) { CStateManager& mgr) {
bool didAccept = false;
switch (msg) { switch (msg) {
case kSM_Activate: case kSM_Activate:
CEntity::AcceptScriptMsg(msg, uid, mgr); CEntity::AcceptScriptMsg(msg, uid, mgr);
break; didAccept = true;
case kSM_Registered: case kSM_Registered:
if (!x58_27_updateOnCreation) { if (!x58_27_updateOnCreation) {
@ -167,11 +166,14 @@ void CScriptActorRotate::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid
} }
case kSM_Action: case kSM_Action:
case kSM_Next: case kSM_Next:
UpdateActors(msg == kSM_Next, mgr); if (GetActive()) {
UpdateActors(msg == kSM_Next, mgr);
CEntity::AcceptScriptMsg(msg, uid, mgr); }
break; break;
} }
if (!didAccept) {
CEntity::AcceptScriptMsg(msg, uid, mgr);
}
} }
void CScriptActorRotate::Accept(IVisitor& visitor) { visitor.Visit(*this); } void CScriptActorRotate::Accept(IVisitor& visitor) { visitor.Visit(*this); }