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Change CEntity::SetActive argument to uchar
Former-commit-id: c6d3f0ae8b
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@@ -213,7 +213,7 @@ public:
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~CActor() override;
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
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void SetActive(bool active) override;
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void SetActive(uchar active) override;
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virtual void PreRender(CStateManager&, const CFrustumPlanes&);
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virtual void AddToRenderer(const CFrustumPlanes&, const CStateManager&) const;
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@@ -18,7 +18,7 @@ public:
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virtual void PreThink(float dt, CStateManager& mgr);
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virtual void Think(float dt, CStateManager& mgr);
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virtual void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr);
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virtual void SetActive(bool active);
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virtual void SetActive(uchar active);
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CEntity(TUniqueId id, const CEntityInfo& info, bool active, const rstl::string& name);
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@@ -46,7 +46,7 @@ protected:
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TEditorId xc_editorId;
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rstl::string x10_name;
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rstl::vector< SConnection > x20_conns;
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bool x30_24_active : 1;
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uchar x30_24_active : 1;
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bool x30_25_inGraveyard : 1;
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bool x30_26_scriptingBlocked : 1;
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bool x30_27_notInArea : 1;
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