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Link CWeaponDescription
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68fe642582
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@ -797,7 +797,7 @@ config.libs = [
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Object(MatchingFor("GM8E01_00", "GM8E01_01"), "Weapons/IWeaponRenderer.cpp"),
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Object(NonMatching, "Weapons/CDecalDataFactory.cpp"),
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Object(NonMatching, "Weapons/CDecal.cpp"),
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Object(NonMatching, "Weapons/CWeaponDescription.cpp"),
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Object(MatchingFor("GM8E01_00", "GM8E01_01"), "Weapons/CWeaponDescription.cpp"),
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Object(MatchingFor("GM8E01_00", "GM8E01_01"), "Weapons/CDecalDescription.cpp"),
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],
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),
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@ -59,8 +59,7 @@ public:
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, x8_shakerX()
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, x44_shakerY()
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, x80_shakerZ(true, SCameraShakePoint(false, 0.25f * duration, 0.f, 0.75f * duration, magnitude),
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SCameraShakePoint(true, 0.f, 0.f, 0.5f * duration, 2.f)) {}
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SCameraShakePoint(true, 0.f, 0.f, 0.5f * duration, 2.f)) {}
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void SetId(int id) { xbc_shakerId = id; }
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int GetId() const { return xbc_shakerId; }
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void Update(float dt, CStateManager& mgr);
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@ -1,4 +1,6 @@
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#include "Kyoto/Particles/CGenDescription.hpp"
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#include "Kyoto/Particles/CSpawnSystemKeyframeData.hpp"
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#include "rstl/single_ptr.hpp"
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static IElement** element_from_desc(CGenDescription* gen, int idx) {
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