mirror of https://github.com/PrimeDecomp/prime.git
Remove unecessary padding from CVector3f
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@ -106,7 +106,6 @@ protected:
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float mZ;
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float mZ;
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static CVector3f sZeroVector;
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static CVector3f sZeroVector;
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static int sUnkData[18];
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static CVector3f sUpVector;
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static CVector3f sUpVector;
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static CVector3f sDownVector;
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static CVector3f sDownVector;
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static CVector3f sLeftVector;
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static CVector3f sLeftVector;
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@ -8,8 +8,6 @@
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#include "types.h"
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#include "types.h"
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CVector3f CVector3f::sZeroVector(0.f, 0.f, 0.f);
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CVector3f CVector3f::sZeroVector(0.f, 0.f, 0.f);
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int CVector3f::sUnkData[18]; // This data is unreferenced, only here to ensure sUpVector starts in
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// the correct location
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CVector3f CVector3f::sUpVector(0.f, 0.f, 1.f);
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CVector3f CVector3f::sUpVector(0.f, 0.f, 1.f);
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CVector3f CVector3f::sDownVector(0.f, 0.f, -1.f);
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CVector3f CVector3f::sDownVector(0.f, 0.f, -1.f);
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CVector3f CVector3f::sLeftVector(-1.f, 0.f, 0.f);
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CVector3f CVector3f::sLeftVector(-1.f, 0.f, 0.f);
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